devilutionX/Source
2021-09-02 21:57:50 +02:00
..
controls 🚚 Rename 'MonsterStruct' to 'Monster' 2021-09-01 22:26:37 +02:00
DiabloUI Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
dvlnet dvlnet: pass smartptrs to lambdas that free buffers 2021-08-17 17:48:31 +02:00
engine 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
miniwin ♻️ Leverage 'Rectangle.Center' in 'FocusOnCharInfo' function implementation 2021-08-30 06:45:51 +02:00
panels Merge pull request #2759 from qndel/fix_panel 2021-08-30 21:23:37 +02:00
platform Nintendo Switch: Remove link to rdimon library to fix file truncation 2021-08-28 02:26:06 +02:00
qol 🚚 Rename 'MonsterStruct' to 'Monster' 2021-09-01 22:26:37 +02:00
storm Rename HaveAudio to HasAudio 2021-08-30 10:57:59 +02:00
utils Scale hardware cursor bilinearly 2021-08-27 15:32:53 +02:00
.clang-format
.clang-tidy Adjust clang-tidy to where Android Studio reads it correctly 2021-08-06 13:09:57 +02:00
appfat.cpp documenation cleanup: appfat 2021-08-30 13:51:42 +02:00
appfat.h documenation cleanup: appfat 2021-08-30 13:51:42 +02:00
automap.cpp Remove DIR_OMNI 2021-08-23 10:51:06 +02:00
automap.h 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
capture.cpp documentation cleanup: capture 2021-08-30 13:51:42 +02:00
capture.h format fix : capture.h 2021-08-30 13:51:42 +02:00
codec.cpp 🚨 Fix compiler warning 2021-08-13 00:09:02 +02:00
codec.h Move byte from engine.h 2021-05-27 16:04:27 +02:00
control.cpp Dynamic char panel 2021-08-30 20:33:55 +02:00
control.h Dynamic char panel 2021-08-30 20:33:55 +02:00
cursor.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 2021-08-30 06:45:51 +02:00
cursor.h ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 2021-08-30 06:45:51 +02:00
dead.cpp Rename SetDead 2021-08-21 02:11:41 +02:00
dead.h Rename SetDead 2021-08-21 02:11:41 +02:00
debug.cpp DebugCmdWarpToLevel: Use correct WM_DIABTOWNWARP instead of the up-to-town WM_DIABTWARPUP 2021-09-02 21:55:37 +02:00
debug.h Make debug compatible with GCC 6.2 2021-08-29 17:54:40 +02:00
devilutionx.exe.manifest
diablo.cpp documentation cleanup: diablo 2021-08-30 13:51:42 +02:00
diablo.h documentation cleanup: diablo 2021-08-30 13:51:42 +02:00
doom.cpp Clean up A-D 2021-07-04 05:25:37 -07:00
doom.h Clean up A-D 2021-07-04 05:25:37 -07:00
drlg_l1.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 2021-08-19 02:12:20 +02:00
drlg_l1.h 🚚 Move local code to anonymous namespace 2021-07-10 17:30:15 -07:00
drlg_l2.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 2021-08-19 02:12:20 +02:00
drlg_l2.h Place local symbols in an anonymous namespace 2021-07-09 16:54:01 -07:00
drlg_l3.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 2021-08-19 02:12:20 +02:00
drlg_l3.h Place local symbols in an anonymous namespace 2021-07-09 16:54:01 -07:00
drlg_l4.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 2021-08-19 02:12:20 +02:00
drlg_l4.h Place local symbols in an anonymous namespace 2021-07-09 16:54:01 -07:00
dthread.cpp Make SdlThread constructor explicit 2021-08-13 04:13:03 +02:00
dthread.h * dthread.cpp: replace TMegaPkt with DThreadStruct 2021-07-17 15:03:51 +02:00
dx.cpp Introduce SDLWrap::CreateRGBSurface 2021-08-19 08:51:59 +02:00
dx.h Remove some more use of miniwin 2021-07-17 23:54:13 +02:00
effects.cpp 🚚 Rename 'MonsterData' global to 'MonstersData' 2021-09-02 21:57:50 +02:00
effects.h Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
effects_stubs.cpp Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
encrypt.cpp Get rid of InitHash 2021-08-19 01:44:13 +02:00
encrypt.h Get rid of InitHash 2021-08-19 01:44:13 +02:00
engine.cpp Remove dead code 2021-08-07 00:36:38 +02:00
engine.h 🚚 Move local code to anonymous namespace 2021-07-10 17:30:15 -07:00
error.cpp Enable multiline DiabloMsg and use it in debug.cpp 2021-08-26 08:28:46 +02:00
error.h Enable multiline DiabloMsg and use it in debug.cpp 2021-08-26 08:28:46 +02:00
gamemenu.cpp Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
gamemenu.h
gendung.cpp Use BFLAG_MISSILE instead of dMissile 2021-08-22 21:21:33 +02:00
gendung.h Use BFLAG_MISSILE instead of dMissile 2021-08-22 21:21:33 +02:00
gmenu.cpp documentation cleanup: gmenu 2021-08-30 13:51:42 +02:00
gmenu.h documentation cleanup: gmenu 2021-08-30 13:51:42 +02:00
help.cpp Normalise spacing between words/sentences in help.cpp 2021-08-10 20:45:09 +02:00
help.h Apply various cleanups via Android Studio 2021-07-03 18:27:17 -07:00
hwcursor.cpp Scale hardware cursor bilinearly 2021-08-27 15:32:53 +02:00
hwcursor.hpp Hardware Cursor: Fall back to software on failure 2021-06-19 12:36:39 +01:00
init.cpp Add GOG installation paths to game data search paths (fixes #2709) (#2748) 2021-08-30 12:00:21 +00:00
init.h
interfac.cpp DebugCmdWarpToLevel: Use correct WM_DIABTOWNWARP instead of the up-to-town WM_DIABTWARPUP 2021-09-02 21:55:37 +02:00
interfac.h
inv.cpp Remove duplicate documentation 2021-08-30 14:05:18 +02:00
inv.h documentation cleanup : inv 2021-08-30 13:54:35 +02:00
inv_iterators.hpp 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
itemdat.cpp 🚚 Rename 'ItemDataStruct' to 'ItemData' 2021-08-30 13:40:08 +02:00
itemdat.h 🚚 Rename 'ItemDataStruct' to 'ItemData' 2021-08-30 13:40:08 +02:00
items.cpp 🚚 Rename 'MonsterData' global to 'MonstersData' 2021-09-02 21:57:50 +02:00
items.h 🚚 Rename 'MonsterStruct' to 'Monster' 2021-09-01 22:26:37 +02:00
lighting.cpp Remove unnecessary indentation 2021-08-12 21:04:26 +02:00
lighting.h Clean up private function names 2021-07-12 17:59:22 -07:00
loadsave.cpp 🚚 Rename 'MissileStruct' to 'Missile' 2021-09-02 05:46:44 +02:00
loadsave.h 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
main.cpp Clang-tidy: basic naming 2021-07-02 22:55:01 +02:00
menu.cpp Clean up some players references 2021-08-30 03:26:17 +02:00
menu.h renamed Source/mainmenu.cpp and .h to menu.cpp/.h 2021-07-18 01:31:15 +02:00
minitext.cpp Handle some clang-tidy issues 2021-08-07 16:30:14 +02:00
minitext.h 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
misdat.cpp No missile golem 2021-08-25 20:24:45 +02:00
misdat.h 🚚 Rename 'MissileStruct' to 'Missile' 2021-09-02 05:46:44 +02:00
missiles.cpp search cleanup 2021-09-02 16:03:44 +02:00
missiles.h 🚚 Rename 'MissileStruct' to 'Missile' 2021-09-02 05:46:44 +02:00
monstdat.cpp 🚚 Rename 'MonsterDataStruct' to 'MonsterData' 2021-09-02 21:57:50 +02:00
monstdat.h 🚚 Rename 'MonsterDataStruct' to 'MonsterData' 2021-09-02 21:57:50 +02:00
monster.cpp 🚚 Rename 'MonsterDataStruct' to 'MonsterData' 2021-09-02 21:57:50 +02:00
monster.h 🚚 Rename 'MonsterDataStruct' to 'MonsterData' 2021-09-02 21:57:50 +02:00
movie.cpp Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
movie.h 🚚 Move local code to anonymous namespace 2021-07-10 17:30:15 -07:00
mpqapi.cpp Debug: Fix save logging 2021-08-27 10:36:32 +02:00
mpqapi.h Fix build warning 2021-08-30 10:57:59 +02:00
msg.cpp 🚚 Rename 'QuestStruct' to 'Quest' 2021-09-02 05:46:01 +02:00
msg.h 🚚 Rename 'QuestStruct' to 'Quest' 2021-09-02 05:46:01 +02:00
multi.cpp 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 2021-08-30 08:01:53 +02:00
multi.h Clang-tidy: FunctionCase 2021-07-03 15:46:39 -07:00
nthread.cpp Introduce demo namespace 2021-08-19 00:03:58 +02:00
nthread.h Implement demo recording and playback 2021-07-31 20:12:31 +02:00
objdat.cpp
objdat.h
objects.cpp 🚚 Rename 'ObjectStruct' to 'Object' 2021-09-02 05:45:44 +02:00
objects.h 🚚 Rename 'ObjectStruct' to 'Object' 2021-09-02 05:45:44 +02:00
options.cpp demo: Centralize options override 2021-08-19 00:04:57 +02:00
options.h 🚚 Rename 'PkItemStruct' to 'ItemPack' 2021-08-30 13:40:08 +02:00
pack.cpp 🚚 Rename 'PkItemStruct' to 'ItemPack' 2021-08-30 13:40:08 +02:00
pack.h 🚚 Rename 'PkItemStruct' to 'ItemPack' 2021-08-30 13:40:08 +02:00
palette.cpp more clamps (#2496) 2021-08-05 02:53:24 +02:00
palette.h 🚚 Move local function to anonymous namespace i-p 2021-07-19 05:44:20 +02:00
path.cpp 🎨 Apply code style 2021-07-19 05:44:20 +02:00
path.h 🚚 Move local function to anonymous namespace i-p 2021-07-19 05:44:20 +02:00
pfile.cpp 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 2021-08-30 08:01:53 +02:00
pfile.h 🚚 Rename 'PlayerStruct' to 'Player' 2021-08-30 06:44:18 +02:00
player.cpp 🚚 Rename 'ObjectStruct' to 'Object' 2021-09-02 05:45:44 +02:00
player.h Dynamic char panel 2021-08-30 20:33:55 +02:00
plrmsg.cpp Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
plrmsg.h 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
portal.cpp Use proper Direction type for AddMissile midir 2021-08-25 20:24:45 +02:00
portal.h Scope all for loops 2021-07-08 08:14:03 -07:00
quests.cpp 🚚 Rename 'QuestStruct' to 'Quest' 2021-09-02 05:46:01 +02:00
quests.h 🚚 Rename 'QuestStruct' to 'Quest' 2021-09-02 05:46:01 +02:00
restrict.cpp Convert ReadOnlyTest to FOpen 2021-05-10 14:45:39 +01:00
restrict.h
scrollrt.cpp 🚚 Rename 'MissileStruct' to 'Missile' 2021-09-02 05:46:44 +02:00
scrollrt.h Move remaning symbols in to anonymous namespaces 2021-07-20 02:51:39 +02:00
setmaps.cpp 🚚 Rename 'ObjectStruct' to 'Object' 2021-09-02 05:45:44 +02:00
setmaps.h 🚚 Rename 'ObjectStruct' to 'Object' 2021-09-02 05:45:44 +02:00
sha.cpp Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 2021-08-08 13:22:22 +02:00
sha.h Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 2021-08-08 13:22:22 +02:00
sound.cpp Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
sound.h Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
sound_stubs.cpp Minimize impact of NOSOUND 2021-08-30 10:57:59 +02:00
spelldat.cpp Make spelldata const 2021-08-22 11:22:03 +02:00
spelldat.h Make spelldata const 2021-08-22 11:22:03 +02:00
spells.cpp Move documentation from implementations to declarations #2735 (#2782) 2021-09-02 10:05:33 +02:00
spells.h Move documentation from implementations to declarations #2735 (#2782) 2021-09-02 10:05:33 +02:00
stores.cpp 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
stores.h 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
sync.cpp 🎨 Leverage 'IsAnyOf' on monster mode checks 2021-09-01 19:15:08 +02:00
sync.h Move byte from engine.h 2021-05-27 16:04:27 +02:00
textdat.cpp More clang-tidy/Android Studio cleanups 2021-07-04 19:34:37 +02:00
textdat.h More clang-tidy/Android Studio cleanups 2021-07-04 19:34:37 +02:00
themes.cpp Move documentation from themes.cpp to themes.h 2021-09-01 18:28:56 +02:00
themes.h Move documentation from themes.cpp to themes.h 2021-09-01 18:28:56 +02:00
tmsg.cpp Player by reference 2021-07-20 01:35:56 +02:00
tmsg.h Refactor timed message handling 2021-07-18 17:35:52 +02:00
town.cpp Move documentation from implementations to declarations #2735 2021-09-01 12:00:45 +02:00
town.h Move documentation from implementations to declarations #2735 2021-09-01 12:00:45 +02:00
towners.cpp 🚚 Rename 'PlayerStruct' to 'Player' 2021-08-30 06:44:18 +02:00
towners.h 🚚 Rename 'PlayerStruct' to 'Player' 2021-08-30 06:44:18 +02:00
track.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 2021-08-30 06:45:51 +02:00
track.h Fix edge cases in mouse action tracking code (#2452) 2021-07-25 03:57:42 +00:00
trigs.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 2021-08-30 06:45:51 +02:00
trigs.h Clean up checks for open warp gates 2021-08-16 05:27:33 +02:00