| .. |
|
render
|
Chat Interface Revision (#3840)
|
2021-12-25 10:11:42 +00:00 |
|
actor_position.hpp
|
♻️ Replace Point addition with 'Point + Displacement'
|
2021-06-28 20:37:44 -07:00 |
|
animationinfo.cpp
|
Fix walk stuttering with Preview Frame
|
2022-01-15 14:40:35 +01:00 |
|
animationinfo.h
|
Regard preview frame in AnimationInfo
|
2022-01-12 12:26:39 +01:00 |
|
assets.cpp
|
macOS/iOS: Add resources to the bundle
|
2021-12-05 20:33:24 +01:00 |
|
assets.hpp
|
game_assets.* -> assets.*
|
2021-11-17 11:49:57 +01:00 |
|
cel_header.hpp
|
|
|
|
cel_sprite.hpp
|
|
|
|
circle.hpp
|
Add structs for virtual gamepad
|
2021-09-16 19:25:31 +02:00 |
|
demomode.cpp
|
Add OptionEntries for Hardware Cursor
|
2021-12-17 20:12:17 +01:00 |
|
demomode.h
|
Fix demomode file comments
|
2021-12-17 16:27:19 +00:00 |
|
direction.cpp
|
Fix windows build
|
2022-01-06 13:43:01 +00:00 |
|
direction.hpp
|
Fix windows build
|
2022-01-06 13:43:01 +00:00 |
|
displacement.hpp
|
Add class to allow iterating over all points in a rectangle
|
2022-01-19 03:05:27 +01:00 |
|
load_cel.cpp
|
|
|
|
load_cel.hpp
|
|
|
|
load_file.hpp
|
game_assets.* -> assets.*
|
2021-11-17 11:49:57 +01:00 |
|
point.hpp
|
Overhaul tests
|
2021-12-16 20:26:51 +00:00 |
|
points_in_rectangle_range.hpp
|
Define a column major iterator for code requiring that iteration order.
|
2022-01-19 03:05:27 +01:00 |
|
random.cpp
|
♻️Clean up variable initialization
|
2021-06-27 14:58:51 -07:00 |
|
random.hpp
|
🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly
|
2021-09-13 00:25:49 +02:00 |
|
rectangle.hpp
|
Add class to allow iterating over all points in a rectangle
|
2022-01-19 03:05:27 +01:00 |
|
size.hpp
|
Add class to allow iterating over all points in a rectangle
|
2022-01-19 03:05:27 +01:00 |
|
surface.cpp
|
🚚 Rename CelOutputBuf to Surface and extract
|
2021-07-03 05:33:32 -07:00 |
|
surface.hpp
|
clang-format all files in {Source,test}/
|
2021-11-24 23:44:12 +01:00 |