..
render
Move store graphics out of stores.cpp
2022-01-30 14:56:04 +01:00
actor_position.hpp
♻️ Replace Point addition with 'Point + Displacement'
2021-06-28 20:37:44 -07:00
animationinfo.cpp
Fix walk stuttering with Preview Frame
2022-01-15 14:40:35 +01:00
animationinfo.h
Regard preview frame in AnimationInfo
2022-01-12 12:26:39 +01:00
assets.cpp
macOS/iOS: Add resources to the bundle
2021-12-05 20:33:24 +01:00
assets.hpp
game_assets.* -> assets.*
2021-11-17 11:49:57 +01:00
cel_header.hpp
♻️ Clean up cel_header.hpp
2021-06-23 11:27:56 +01:00
cel_sprite.hpp
circle.hpp
Add structs for virtual gamepad
2021-09-16 19:25:31 +02:00
demomode.cpp
Add OptionEntries for Hardware Cursor
2021-12-17 20:12:17 +01:00
demomode.h
Fix demomode file comments
2021-12-17 16:27:19 +00:00
direction.cpp
Fix windows build
2022-01-06 13:43:01 +00:00
direction.hpp
Fix windows build
2022-01-06 13:43:01 +00:00
displacement.hpp
Add class to allow iterating over all points in a rectangle
2022-01-19 03:05:27 +01:00
load_cel.cpp
load_cel.hpp
load_file.hpp
Load missile frames into a single buffer
2022-02-01 04:04:59 +00:00
point.hpp
Overhaul tests
2021-12-16 20:26:51 +00:00
points_in_rectangle_range.hpp
Define a column major iterator for code requiring that iteration order.
2022-01-19 03:05:27 +01:00
random.cpp
♻️ Clean up variable initialization
2021-06-27 14:58:51 -07:00
random.hpp
🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly
2021-09-13 00:25:49 +02:00
rectangle.hpp
Add class to allow iterating over all points in a rectangle
2022-01-19 03:05:27 +01:00
size.hpp
Add class to allow iterating over all points in a rectangle
2022-01-19 03:05:27 +01:00
surface.cpp
🚚 Rename CelOutputBuf to Surface and extract
2021-07-03 05:33:32 -07:00
surface.hpp
clang-format all files in {Source,test}/
2021-11-24 23:44:12 +01:00