devilutionX/Source/utils
2021-10-25 01:02:17 +02:00
..
stdcompat 🚚 engine.h: Extract Point, Direction, clamp 2021-06-21 01:36:20 -07:00
attributes.h 🔥 Mark dun_render functions as hot 2021-05-13 01:54:27 +02:00
console.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
console.h 🧹 Add and use a DVL_ALWAYS_INLINE macro 2021-05-13 01:54:27 +02:00
display.cpp Error checking for GetOutputSurface 2021-09-13 23:07:04 +02:00
display.h Don't free PalSurface when it was obtained from SDL_GetVideoSurface 2021-09-13 23:07:04 +02:00
endian.hpp ♻️ Clean up cel_header.hpp 2021-06-23 11:27:56 +01:00
enum_traits.h Providing a basic template specialisation approach to using enums as flags only for certain types. 2021-10-16 03:00:50 +02:00
file_util.cpp fix error spam 2021-10-25 01:02:17 +02:00
file_util.h Make CreateFileStream return optional, rather than unique_ptr 2021-09-13 11:40:06 +02:00
language.cpp Check for translation in the same place as they are loaded from 2021-10-24 16:03:26 +02:00
language.h Implement contextural translation (pgettext) 2021-09-20 04:18:35 +02:00
log.hpp Apply clang-format 2021-08-11 20:52:32 +02:00
math.h Align end comment markers for doxygen comments 2021-07-09 18:00:15 +02:00
paths.cpp Load MPQ file overrides without StormLib 2021-10-24 16:21:39 +01:00
paths.h Load MPQ file overrides without StormLib 2021-10-24 16:21:39 +01:00
png.h Add proper graphics for gamepad 2021-09-16 19:25:31 +02:00
push_aulib_decoder.cpp Update numeric literals to use appropriate suffix 2021-07-05 08:52:05 -07:00
push_aulib_decoder.h ♻️ Implement std's Lockable for SDL mutex wrapper 2021-05-17 12:00:09 +02:00
sdl2_backports.h Validate gamepad button count 2021-10-10 23:26:09 +02:00
sdl2_to_1_2_backports.cpp SDL1: Fix SDL_RWsize backport 2021-10-22 21:32:42 +02:00
sdl2_to_1_2_backports.h Implement SDL_RWsize for SDL1.2 2021-10-20 21:52:59 +02:00
sdl_bilinear_scale.cpp Scale hardware cursor bilinearly 2021-08-27 15:32:53 +02:00
sdl_bilinear_scale.hpp Scale hardware cursor bilinearly 2021-08-27 15:32:53 +02:00
sdl_compat.h Optimize masked Art blitting 2021-09-12 01:37:28 +02:00
sdl_cond.h Cleanups 2021-08-02 10:12:40 +02:00
sdl_geometry.h Simplify unique info window drawing 2021-09-19 15:56:37 +02:00
sdl_mutex.h dthread: simplify synchronization logic (#2419) 2021-07-18 15:12:47 +02:00
sdl_ptrs.h Introduce SDLWrap::AllocPalette 2021-09-13 23:07:04 +02:00
sdl_thread.cpp Introduce SdlThread 2021-07-22 01:20:23 +02:00
sdl_thread.h Make SdlThread constructor explicit 2021-08-13 04:13:03 +02:00
sdl_wrap.h Have SDLWrap::AllocPalette allocate space for 256 colors by default 2021-09-13 23:07:04 +02:00
soundsample.cpp Always use SDL wrapper for file access 2021-10-20 21:52:59 +02:00
soundsample.h Align end comment markers for doxygen comments 2021-07-09 18:00:15 +02:00
stubs.h 🧹 LoadArt: BYTE -> uint8_t 2021-05-23 18:45:01 +02:00
ui_fwd.h Word wrap text in main menu dialogs 2021-10-13 03:51:52 +02:00
utf8.h WordWrapString: Wrap on punctuation 2021-09-30 18:16:31 +02:00