commit 4dff2720bab449c02e24ac7c2a25ff5d58f76629 Author: HotPizzaYT <57576298+HotPizzaYT@users.noreply.github.com> Date: Sun Apr 24 13:57:02 2022 -0500 Hi! diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..3baee53 --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +3ds/acc/data \ No newline at end of file diff --git a/3ds/acc/README.md b/3ds/acc/README.md new file mode 100644 index 0000000..8190a55 --- /dev/null +++ b/3ds/acc/README.md @@ -0,0 +1,4 @@ +# HxLogin +A JSON login system designed for PHP servers without MySQL. +# How to install +Just drag and drop files to any folder on your server and voila, enjoy having a login system for your website. diff --git a/3ds/acc/acc.php b/3ds/acc/acc.php new file mode 100644 index 0000000..fbcf015 --- /dev/null +++ b/3ds/acc/acc.php @@ -0,0 +1,33 @@ + + + + +3DSTownSquare Accounts + + + + + +

Welcome to your account.

+

Username:

+

Points:

+
  • Change password
  • +
  • Log out
  • +
  • Delete my account (WILL BE DELETED FOREVER!)
  • +
  • View my PMs
  • +
  • ">View my profile
  • +
  • Go back home
  • + + \ No newline at end of file diff --git a/3ds/acc/changePass.php b/3ds/acc/changePass.php new file mode 100644 index 0000000..4122f4e --- /dev/null +++ b/3ds/acc/changePass.php @@ -0,0 +1,52 @@ + + + + +Change password +
    +

    Change your password

    +

    Old password

    + +

    New password

    + +

    +
    + +Nevermind +You will now be logged out for security reasons."; +unset($_SESSION["ts_user"]); +unset($_SESSION["ts_points"]); + + +} else { +echo "Wrong password. Click here to try again"; +} + +} else { + // Not logged in! +header("Location: index.php"); +} +} ?> diff --git a/3ds/acc/delete.php b/3ds/acc/delete.php new file mode 100644 index 0000000..db448ee --- /dev/null +++ b/3ds/acc/delete.php @@ -0,0 +1,14 @@ + +Deleting your account + +

    Deleting your account

    +

    Are you sure you want to delete account "" with email ""?

    +

    Yes - No + diff --git a/3ds/acc/index.php b/3ds/acc/index.php new file mode 100644 index 0000000..4621329 --- /dev/null +++ b/3ds/acc/index.php @@ -0,0 +1,38 @@ + + + +3DSTownSquare Login + +

    +

    3DSTownSquare Login

    +

    Username:

    + +

    Password:

    + +
    +I don't have an account! +
    + diff --git a/3ds/acc/log.php b/3ds/acc/log.php new file mode 100644 index 0000000..d8df3d6 --- /dev/null +++ b/3ds/acc/log.php @@ -0,0 +1,24 @@ +"; + $json = file_get_contents("data/" . $_POST["ts_user"] . ".json"); + $jsonD = json_decode($json, true); + if(password_verify($_POST["password"], $jsonD["password"])){ +// Initiate page. + session_start(); + $_SESSION["ts_user"] = $jsonD["username"]; + $_SESSION["ts_points"] = $jsonD["points"]; + $_SESSION["email"] = $jsonD["email"]; + header("Location: acc.php"); + } else { + header("Location: index.php?err=2"); + } + + } else { + header("Location: index.php?err=3"); + } + +} else { + header("Location: index.php?err=1"); +} diff --git a/3ds/acc/logout.php b/3ds/acc/logout.php new file mode 100644 index 0000000..82d1961 --- /dev/null +++ b/3ds/acc/logout.php @@ -0,0 +1,12 @@ + \ No newline at end of file diff --git a/3ds/acc/pms/index.php b/3ds/acc/pms/index.php new file mode 100644 index 0000000..26f6a96 --- /dev/null +++ b/3ds/acc/pms/index.php @@ -0,0 +1,40 @@ + + + + +3DSTownSquare Accounts + + + + + +

    Your PMs

    +
    Send a PM
    +$pmcont){ + echo "\"{$pmcont["subject"]}\" from \"{$pmcont['from']}\"
    "; + } +} else { + echo "You have no PMs!"; +} +?> +
    +
    +< < Back + + \ No newline at end of file diff --git a/3ds/acc/pms/send.php b/3ds/acc/pms/send.php new file mode 100644 index 0000000..f57ca1b --- /dev/null +++ b/3ds/acc/pms/send.php @@ -0,0 +1,61 @@ + + + + +3DSTownSquare Send PM + + + + + +$_POST["subject"],"from"=>$_SESSION["ts_user"],"cont"=>$_POST["cont"])); + $jsonFinal = json_encode($jsonD); + file_put_contents("../data/".$_POST["to"].".json", $jsonFinal); + // Done sending +?> +

    Your PM was sent

    +
    +Subject:
    +From: ">

    +", htmlspecialchars($_POST["cont"])); ?>

    +
    +Try again"; + } +} else { +?> + +

    Send PM

    +
    +To who:
    +Subject:
    + + +
    + + + + + + +Back + + \ No newline at end of file diff --git a/3ds/acc/pms/view.php b/3ds/acc/pms/view.php new file mode 100644 index 0000000..fb8e641 --- /dev/null +++ b/3ds/acc/pms/view.php @@ -0,0 +1,37 @@ + + + + +3DSTownSquare Accounts + + + + + +

    View PM

    + +
    +Subject:
    +From: ">

    +", htmlspecialchars($pm["cont"])); ?>

    + +
    +Back + + \ No newline at end of file diff --git a/3ds/acc/profile/default.png b/3ds/acc/profile/default.png new file mode 100644 index 0000000..552d36e Binary files /dev/null and b/3ds/acc/profile/default.png differ diff --git a/3ds/acc/profile/fetchcomments.php b/3ds/acc/profile/fetchcomments.php new file mode 100644 index 0000000..373b3fd --- /dev/null +++ b/3ds/acc/profile/fetchcomments.php @@ -0,0 +1,9 @@ + + + + + + + + + + + +
    + + + + <?php echo $jsonD["username"]; ?> +

    + "> +

    Created on

    +

    Banned:

    +

    Admin:

    +

    ", htmlspecialchars($jsonD["profile"])); ?>

    +

    +
    +
    + Comments +
    +
    +
    + Back +
    + +Error +That person doesn't exist! + + diff --git a/3ds/acc/reallyDelete.php b/3ds/acc/reallyDelete.php new file mode 100644 index 0000000..c39d973 --- /dev/null +++ b/3ds/acc/reallyDelete.php @@ -0,0 +1,22 @@ + + + +Account deleted. + +You don't have an account! + diff --git a/3ds/acc/refreshPoints.php b/3ds/acc/refreshPoints.php new file mode 100644 index 0000000..abd2d17 --- /dev/null +++ b/3ds/acc/refreshPoints.php @@ -0,0 +1,5 @@ + \ No newline at end of file diff --git a/3ds/acc/register.php b/3ds/acc/register.php new file mode 100644 index 0000000..662cbd8 --- /dev/null +++ b/3ds/acc/register.php @@ -0,0 +1,36 @@ +Register + + + +
    +

    Register for an account

    +

    Username:

    + +

    Password:

    + +

    Email:

    + + +
    +I already have an account! + +\[\]\(\).,\/\\&?$=!%^#* ])/', $_POST["username"])){ + $passHash = password_hash($_POST["password"], PASSWORD_ARGON2ID); + $date = date('Y/m/d H:i:s'); + $details = array("username" => $_POST["username"], "password" => $passHash, "email" => $_POST["email"], "timezone" => "UTC", "created"=>$date,"createdmt"=>microtime(),"profile"=>"I have not filled this in yet","profilecomments"=>array(),"apps"=>array(),"hasPublishedCB"=>false,"comicbooks"=>array(0),"ownedComics"=>array(),"points"=>0,"cmsg"=>0,"forumPosts"=>array(),"reputation"=>1500,"banned"=>0,"admin"=>0,"ownedApps"=>array(),"drawings"=>array(),"pms"=>array()); + $detailsEncoded = json_encode($details, true); + file_put_contents("data/" . $_POST["username"] . ".json", $detailsEncoded); + echo "

    SUCCESS: Account created successfully!

    "; + } else { + echo "

    ERROR: That account already exists or contains symbols! (<>[]().,/\\&?$=!%^#*)

    "; + } +} +?> \ No newline at end of file diff --git a/3ds/games/VenmiteProofOfConcept.zip b/3ds/games/VenmiteProofOfConcept.zip new file mode 100644 index 0000000..7ecd41f Binary files /dev/null and b/3ds/games/VenmiteProofOfConcept.zip differ diff --git a/3ds/games/cbr/data/0/bak/page0.png b/3ds/games/cbr/data/0/bak/page0.png new file mode 100644 index 0000000..e4a1e71 Binary files /dev/null and b/3ds/games/cbr/data/0/bak/page0.png differ diff --git a/3ds/games/cbr/data/0/bak/page1.png b/3ds/games/cbr/data/0/bak/page1.png new file mode 100644 index 0000000..1a189d6 Binary files /dev/null and b/3ds/games/cbr/data/0/bak/page1.png differ diff --git a/3ds/games/cbr/data/0/bak/page10.png b/3ds/games/cbr/data/0/bak/page10.png new file mode 100644 index 0000000..dda50b4 Binary files /dev/null and b/3ds/games/cbr/data/0/bak/page10.png differ diff --git a/3ds/games/cbr/data/0/bak/page2.png b/3ds/games/cbr/data/0/bak/page2.png new file mode 100644 index 0000000..2ae5f8a Binary files 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/dev/null and b/3ds/games/cbr/data/0/bak/page7.png differ diff --git a/3ds/games/cbr/data/0/bak/page8.png b/3ds/games/cbr/data/0/bak/page8.png new file mode 100644 index 0000000..9799add Binary files /dev/null and b/3ds/games/cbr/data/0/bak/page8.png differ diff --git a/3ds/games/cbr/data/0/bak/page9.png b/3ds/games/cbr/data/0/bak/page9.png new file mode 100644 index 0000000..8d03c56 Binary files /dev/null and b/3ds/games/cbr/data/0/bak/page9.png differ diff --git a/3ds/games/cbr/data/0/downscale.py b/3ds/games/cbr/data/0/downscale.py new file mode 100644 index 0000000..82a5c8c --- /dev/null +++ b/3ds/games/cbr/data/0/downscale.py @@ -0,0 +1,20 @@ +import PIL +import os +import os.path +import math +from PIL import Image + +f = r'C:\\xampp\\htdocs\\3dsts\\3ds\\games\\cbr\\data\\0\\pages' +for file in os.listdir(f): + f_img = f+"/"+file + img = Image.open(f_img) + fn = (os.path.basename(img.filename)) + w, h = img.size + wn = math.floor(w/4) + hn = math.floor(h/4) + img = img.resize((wn, hn)) + outdir = "out" + chk = os.path.isdir(outdir) + if not chk: + os.makedirs(outdir) + img.save("out/"+fn) diff --git a/3ds/games/cbr/data/0/info.php b/3ds/games/cbr/data/0/info.php new file mode 100644 index 0000000..39c3998 --- /dev/null +++ b/3ds/games/cbr/data/0/info.php @@ -0,0 +1,29 @@ + \ No newline at end of file diff --git a/3ds/games/cbr/data/0/out/page0.png b/3ds/games/cbr/data/0/out/page0.png new file mode 100644 index 0000000..ceea9bb Binary files /dev/null and b/3ds/games/cbr/data/0/out/page0.png differ diff --git a/3ds/games/cbr/data/0/out/page1.png b/3ds/games/cbr/data/0/out/page1.png new file mode 100644 index 0000000..8483fa6 Binary files /dev/null and b/3ds/games/cbr/data/0/out/page1.png differ diff --git a/3ds/games/cbr/data/0/out/page10.png b/3ds/games/cbr/data/0/out/page10.png new file mode 100644 index 0000000..05c1f30 Binary files /dev/null and b/3ds/games/cbr/data/0/out/page10.png differ diff --git a/3ds/games/cbr/data/0/out/page2.png 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/dev/null +++ b/3ds/games/cbr/data/2/info.php @@ -0,0 +1,19 @@ + \ No newline at end of file diff --git a/3ds/games/cbr/data/2/pages/page0.png b/3ds/games/cbr/data/2/pages/page0.png new file mode 100644 index 0000000..d13403b Binary files /dev/null and b/3ds/games/cbr/data/2/pages/page0.png differ diff --git a/3ds/games/cbr/data/rating.json b/3ds/games/cbr/data/rating.json new file mode 100644 index 0000000..e69de29 diff --git a/3ds/games/cbr/index.php b/3ds/games/cbr/index.php new file mode 100644 index 0000000..7120829 --- /dev/null +++ b/3ds/games/cbr/index.php @@ -0,0 +1,46 @@ + + + + + Comic Book Reader 1.0 (Beta) + + + + +
    + Oops! Our header could not be displayed! +
    Comic Book Reader 1.0 (Beta)
    + Welcome to Comic Book Reader! Our first comic comes from Slinkybenis. When asked what he had to say on the comic he said "sporkbob schitbag is a masterpiece sent by the gods of creation and writing it was a perilous journey i will never forget." Those are his exact words. Stay tuned next time where we review Omega's untitled comic! +
    +
    +
    +
    +
    + +
    +
    + + \ No newline at end of file diff --git a/3ds/games/cbr/polyfill.js b/3ds/games/cbr/polyfill.js new file mode 100644 index 0000000..7e26a3b --- /dev/null +++ b/3ds/games/cbr/polyfill.js @@ -0,0 +1,23 @@ +if(!Array.prototype.includes){ + //or use Object.defineProperty + Array.prototype.includes = function(search){ + return !!~this.indexOf(search); + } +} +if(!Array.prototype.indexOf){ +Array.prototype.indexOf = (function(Object, max, min){ + "use strict"; + return function indexOf(member, fromIndex) { + if(this===null||this===undefined)throw TypeError("Array.prototype.indexOf called on null or undefined"); + + var that = Object(this), Len = that.length >>> 0, i = min(fromIndex | 0, Len); + if (i < 0) i = max(0, Len+i); else if (i >= Len) return -1; + + if(member===void 0){ for(; i !== Len; ++i) if(that[i]===void 0 && i in that) return i; // undefined + }else if(member !== member){ for(; i !== Len; ++i) if(that[i] !== that[i]) return i; // NaN + }else for(; i !== Len; ++i) if(that[i] === member) return i; // all else + + return -1; // if the value was not found, then return -1 + }; +})(Object, Math.max, Math.min); +} \ No newline at end of file diff --git a/3ds/games/cbr/rate.php b/3ds/games/cbr/rate.php new file mode 100644 index 0000000..e69de29 diff --git a/3ds/games/cbr/read.php b/3ds/games/cbr/read.php new file mode 100644 index 0000000..f4e3281 --- /dev/null +++ b/3ds/games/cbr/read.php @@ -0,0 +1,101 @@ + + + + + + + Comic Book Reader 1.0 (Beta) + + + + +
    + Oops! Our header could not be displayed! +
    You are now reading ""
    +
    + Loading script... +
    +
    +
    + Back to shop + + + + /pages/page0.png" class="comicPage"> +
    + + +
    + + + +That comic is coming soon! While you wait, why don't you play some games? Back + +That comic doesn't exist! Back + \ No newline at end of file diff --git a/3ds/games/cbr/shop.php b/3ds/games/cbr/shop.php new file mode 100644 index 0000000..4c6b05d --- /dev/null +++ b/3ds/games/cbr/shop.php @@ -0,0 +1,114 @@ + + + + + + Comic Book Reader 1.0 (Beta) + + + + +
    + Oops! Our header could not be displayed! +
    Comic Book Reader 1.0 (Beta)
    +
    +
    +
    Welcome, Anonymous! You have 0 points. Info Back
    +
    +
    + Sporkbob Schitbag [FREE] +
    +
    + Omega's untitled comic [FREE] +
    +
    + ESC [Destiny] [FREE] +
    +
    +
    + + \ No newline at end of file diff --git a/3ds/games/icon/placeholder_big.png b/3ds/games/icon/placeholder_big.png new file mode 100644 index 0000000..97d86d0 Binary files /dev/null and b/3ds/games/icon/placeholder_big.png differ diff --git a/3ds/games/icon/placeholder_small.png b/3ds/games/icon/placeholder_small.png new file mode 100644 index 0000000..5c981eb Binary files /dev/null and b/3ds/games/icon/placeholder_small.png differ diff --git a/3ds/games/index.php b/3ds/games/index.php new file mode 100644 index 0000000..45d8a04 --- /dev/null +++ b/3ds/games/index.php @@ -0,0 +1,101 @@ + + + + + 3DSTownSquare - Game Center + + + + +
    + Oops! Our header could not be displayed! +
    Comic Book Reader 1.0 +
    + Description: A comic book reader for the Nintendo 3DS! (beta)
    + Rating: Varies +
    +
    +
    +
    + Back
    + + + +
    + BackApp +
    +
    +
    + + \ No newline at end of file diff --git a/3ds/games/pong/back.png b/3ds/games/pong/back.png new file mode 100644 index 0000000..e6f8de2 Binary files /dev/null and b/3ds/games/pong/back.png differ diff --git a/3ds/games/pong/index.php b/3ds/games/pong/index.php new file mode 100644 index 0000000..9e6119d --- /dev/null +++ b/3ds/games/pong/index.php @@ -0,0 +1,20 @@ + + + + Pong + + + + + +
    + Go back! + + + \ No newline at end of file diff --git a/3ds/games/pong/pong.js b/3ds/games/pong/pong.js new file mode 100644 index 0000000..ca201b6 --- /dev/null +++ b/3ds/games/pong/pong.js @@ -0,0 +1,382 @@ +'use strict'; + +/** + * Settings + */ +var DIFFICULTY = 0.05; // from 0 to 1, 1 being hardest + +var WIDTH = 320; +var HEIGHT = 230; +var PADDLEWIDTH = 50; +var LEFTARROW = 37; +var RIGHTARROW = 39; +var OFFWHITE = "#f9fafc"; +var BLUE = "#3b79b4"; + +/** + * Draws a rounded rectangle using the current state of the canvas. + * If you omit the last three params, it will draw a rectangle + * outline with a 5 pixel border radius + * @param {CanvasRenderingContext2D} ctx + * @param {Number} x The top left x coordinate + * @param {Number} y The top left y coordinate + * @param {Number} width The width of the rectangle + * @param {Number} height The height of the rectangle + * @param {Number} radius The corner radius. Defaults to 5; + * @param {Boolean} fill Whether to fill the rectangle. Defaults to false. + * @param {Boolean} stroke Whether to stroke the rectangle. Defaults to true. + */ +function roundRect(ctx, x, y, width, height, radius, fill, stroke) { + if (typeof stroke === "undefined") { + stroke = true; + } + if (typeof radius === "undefined") { + radius = 5; + } + ctx.beginPath(); + ctx.moveTo(x + radius, y); + ctx.lineTo(x + width - radius, y); + ctx.quadraticCurveTo(x + width, y, x + width, y + radius); + ctx.lineTo(x + width, y + height - radius); + ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height); + ctx.lineTo(x + radius, y + height); + ctx.quadraticCurveTo(x, y + height, x, y + height - radius); + ctx.lineTo(x, y + radius); + ctx.quadraticCurveTo(x, y, x + radius, y); + ctx.closePath(); + if (stroke) { + ctx.stroke(); + } + if (fill) { + ctx.fill(); + } +} + +/** + * Simple randomization between a min and max. + * @param {number} min + * @param {number} max + * @returns {number} A random number between two points. + */ +function randomOffset(min, max) { + return (Math.random() * (max - min)) + min; +} + + + +/** + * The paddle which is later attached to player and computer. + * @param {number} x + * @param {number} y + * @param {number} width + * @param {number} height + */ +function Paddle(x, y) { + this.width = PADDLEWIDTH; + this.height = 10; + + this.x = x; + this.y = y; + this.x_speed = 0; + this.y_speed = 0; +} +/** + * Render the paddle on the canvas. + * @param {CanvasContext} ctx + */ +Paddle.prototype.render = function (ctx) { + roundRect(ctx, this.x, this.y, this.width, this.height, 5, true, null); +}; +/** + * Move the paddle position on the canvas. + * @param {number} x + * @param {number} y + */ +Paddle.prototype.move = function (x, y) { + this.x += x; + this.y += y; + this.x_speed = x; + this.y_speed = y; + if (this.x < 0) { + this.x = 0; + this.x_speed = 0; + } + else if (this.x + this.width > WIDTH) { + this.x = WIDTH - this.width; + this.x_speed = 0; + } +}; + +/** + * The AI user. + */ +function Computer() { + this.score = 0; + var paddleX = (WIDTH / 2) - (PADDLEWIDTH / 2); + var paddleY = 10; + this.paddle = new Paddle(paddleX, paddleY); +} +Computer.prototype.render = function (ctx) { + this.paddle.render(ctx); + ctx.fillText(this.score.toString(), 5, 30); +}; +/** + * Computer automatically adjusts position based on ball position, with a calculated margin of error. + */ +Computer.prototype.update = function (ball) { + var ball_x_position = ball.x; + // difference between ball x and the paddle x + var diff = -((this.paddle.x + (this.paddle.width / 2)) - ball_x_position); + if (diff < 0 && diff < -4) { + diff = -5; + } + else if (diff > 0 && diff > 4) { + diff = 5; + } + + // sets the difficulty, an offset between these two numbers + this.paddle.move(diff * randomOffset(DIFFICULTY, 1), 0); + + if (this.paddle.x < 0) { + this.paddle.x = 0; + } + else if (this.paddle.x + this.paddle.width > WIDTH) { + this.paddle.x = WIDTH - this.paddle.width; + } +}; + +/** + * The human user. + */ +function Player() { + this.score = 0; + var paddleX = (WIDTH / 2) - (PADDLEWIDTH / 2); + var paddleY = HEIGHT - 20; + this.paddle = new Paddle(paddleX, paddleY); +} + +Player.prototype.render = function (ctx) { + this.paddle.render(ctx); + ctx.fillText(this.score.toString(), 5, HEIGHT - 30); +}; + +Player.prototype.update = function (keysDown) { + var value; + for (var key in keysDown) { + value = Number(key); + if (value === LEFTARROW) { + this.paddle.move(-4, 0); + } + else if (value === RIGHTARROW) { + this.paddle.move(4, 0); + } + else { + this.paddle.move(0, 0); + } + } +}; + +/** + * A ball, which handles it's own internal "physics" + * @param {number} x optional default x position + * @param {number} y optional default y position + * @param {number} speedX optional default x speed + * @param {number} speedY optional default y speed + * @param {number} rad optional default radius + */ +function Ball(x, y, speedX, speedY, rad) { + // console.debug('Creating Ball', x, y, speedX, speedY, rad); + this.radius = rad || 5; + + this.default_x_position = function () { return typeof x === 'undefined' ? WIDTH / 2 : x; }; + this.default_y_position = function () { return typeof y === 'undefined' ? HEIGHT / 2 : y; }; + + this.default_x_speed = function () { return typeof speedX === 'undefined' ? 0 : speedX; }; + this.default_y_speed = function () { return typeof speedY === 'undefined' ? 3 : speedY; }; + + this.resetSpeed = function () { + this.x_speed = this.default_x_speed(); + this.y_speed = this.default_y_speed(); + // console.debug('Resetting Ball speed', this.x_speed, this.y_speed); + }; + this.resetPosition = function () { + this.x = this.default_x_position(); + this.y = this.default_y_position(); + // console.debug('Resetting Ball position', this.x, this.y); + }; + + this.reset = function () { + this.resetSpeed(); + this.resetPosition(); + }; + + this.reset(); +} + +Ball.prototype.render = function (ctx) { + ctx.beginPath(); + ctx.arc(this.x, this.y, this.radius, 2 * Math.PI, false); + ctx.fill(); +}; +/** + * Ball movement is coded here. Score is determined when the ball moves. + * Speed and position of the ball are determined internal to the ball object. + */ +Ball.prototype.update = function (playerBottom, playerTop) { + // The speed is applied to the x and y positions of the ball, which moves the ball. + this.x += this.x_speed; + this.y += this.y_speed; + + var top_x = this.x - this.radius; + var top_y = this.y - this.radius; + var bottom_x = this.x + this.radius; + var bottom_y = this.y + this.radius; + var paddleBottom = playerBottom.paddle; + var paddleTop = playerTop.paddle; + + // Figures out if the ball direction should change. + var ballHitLeftWall = this.x - this.radius < 0; + var ballHitRightWall = this.x + this.radius > WIDTH; + if (ballHitLeftWall) { + this.x = this.radius; + this.x_speed = -this.x_speed; + } + else if (ballHitRightWall) { + this.x = WIDTH - this.radius; + this.x_speed = -this.x_speed; + } + + // When somebody scores, reset the ball to the center. + var bottomScored = this.y < 0; + var topScored = this.y > 300; + if (bottomScored || topScored) { + + if (bottomScored) { + playerBottom.score++; + } + if (topScored) { + playerTop.score++; + } + + this.reset(); + } + + // Determines how much to change the ball speed. + // When the ball hits a paddle: + // the ball vertical trajectory reverses and gets set to a randomly but loosely based on the paddle speed, + // and the horizontal speed increases by half the speed of the paddle. + + var ballInBottomOfScreen = top_y > (HEIGHT * 0.75); + if (ballInBottomOfScreen) { + + var bottomPaddleYArea = paddleBottom.y + paddleBottom.height; + var ballTopIsUnderBottomPaddle = top_y < bottomPaddleYArea; + var ballBottomIsAboveBottomPaddle = bottom_y > paddleBottom.y; + var ballYOverlapsBottomPaddle = ballTopIsUnderBottomPaddle && ballBottomIsAboveBottomPaddle; + + var bottomPaddleXArea = paddleBottom.x + paddleBottom.width; + var ballXOverlapsBottomPaddle = top_x < bottomPaddleXArea && bottom_x > paddleBottom.x; + + var ballHitBottomPaddle = ballYOverlapsBottomPaddle && ballXOverlapsBottomPaddle; + + if (ballHitBottomPaddle) { + this.y_speed = randomOffset(-(Math.abs(paddleBottom.x_speed || 4)), -0.9 * Math.abs(paddleBottom.x_speed || 4)); + this.x_speed += (paddleBottom.x_speed / 2); + this.y += this.y_speed; + } + } + else { + var topPaddleBottom = paddleTop.y + paddleTop.height; + var ballTopIsOverTopPaddle = top_y < topPaddleBottom; + var ballBottomIsUnderTopPaddle = bottom_y > paddleTop.y; + + var ballXOverlapsTopPaddle = top_x < (paddleTop.x + paddleTop.width) && bottom_x > paddleTop.x; + + var ballHitTopPaddle = ballTopIsOverTopPaddle && ballBottomIsUnderTopPaddle && ballXOverlapsTopPaddle; + + if (ballHitTopPaddle) { + this.y_speed = randomOffset(0.9 * Math.abs(paddleTop.x_speed || 4), Math.abs(paddleTop.x_speed || 4)); + this.x_speed += (paddleTop.x_speed / 2); + this.y += this.y_speed; + } + } + +}; + + +/** + * Play some pong. + * @param string appendToElementId The id of the element you want to put pong inside. + * @param object window + * @param object document + * @returns HTML5CanvasElement The canvas inside the element for which you supplied the id. + */ +function Pong(appendToElementId, window, document) { + + var el = document.getElementById(appendToElementId); + var animate = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function (callback) { + window.setTimeout(callback, 1000 / 60); + }; + + var canvas = document.createElement("canvas"); + canvas.width = WIDTH; + canvas.height = HEIGHT; + canvas.style.borderRadius = '5px'; + canvas.style.border = '2px solid ' + OFFWHITE; + + var context = canvas.getContext('2d'); + context.fillStyle = BLUE; + context.font = "12px sans-serif"; + + var player = new Player(); + var computer = new Computer(); + + var ball = new Ball(); + + var keysDown = {}; + + + function render() { + context.fillStyle = OFFWHITE; + context.fillRect(0, 0, canvas.width, canvas.height); + context.fillStyle = BLUE; + + player.render(context); + computer.render(context); + ball.render(context); + } + + function update() { + player.update(keysDown); + computer.update(ball); + ball.update(player, computer); + } + + function step() { + update(); + render(context); + animate(step); + } + + + el.appendChild(canvas); + animate(step); + + var keydownEvent = function (event) { + keysDown[event.keyCode] = true; + }; + var keyupEvent = function (event) { + delete keysDown[event.keyCode]; + }; + var elementDestroyed = function (event) { + window.removeEventListener('keydown', keydownEvent, false); + window.removeEventListener('keyup', keyupEvent, false); + window.removeEventListener('DOMNodeRemoved', elementDestroyed, false); + }; + + window.addEventListener("keydown", keydownEvent); + window.addEventListener("keyup", keyupEvent); + window.addEventListener("DOMNodeRemoved", elementDestroyed); + + return el; +}; \ No newline at end of file diff --git a/3ds/games/venmite/client.php b/3ds/games/venmite/client.php new file mode 100644 index 0000000..7ec1fa0 --- /dev/null +++ b/3ds/games/venmite/client.php @@ -0,0 +1,115 @@ + + + + Venmite Game + + + + +
    +
    0:00 - Sunday [INVENTORY]
    +
    +
    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    +Life: 50/50 +
    +Hunger: 100% +
    +XP: 100 +
    +LVL: 1 +
    + + + + + + + + + + + + + + + + +
    + +
    + + + + \ No newline at end of file diff --git a/3ds/games/venmite/index.php b/3ds/games/venmite/index.php new file mode 100644 index 0000000..527c889 --- /dev/null +++ b/3ds/games/venmite/index.php @@ -0,0 +1,44 @@ + + + + Venmite Game + + + + +
    +
    Please wait while the game is loading...
    + Loading... +
    +
    + The game is loading. Please wait. +
    + + \ No newline at end of file diff --git a/3ds/games/venmite/item/stick.png b/3ds/games/venmite/item/stick.png new file mode 100644 index 0000000..e69de29 diff --git a/3ds/games/venmite/loading.gif b/3ds/games/venmite/loading.gif new file mode 100644 index 0000000..5ff84b0 Binary files /dev/null and b/3ds/games/venmite/loading.gif differ diff --git a/3ds/index.php b/3ds/index.php new file mode 100644 index 0000000..eaf8a0c --- /dev/null +++ b/3ds/index.php @@ -0,0 +1,52 @@ + + + + + + 3DSTownSquare Home + + + + +
    + Oops! Our header could not be displayed! +
    Welcome to 3DSTownSquare
    +
    What is this?
    +
    3DSTS (3DSTownSquare) is a website targeted for 3DS and DSi users. This site contains many apps and games for people to play.
    +
    + The site is under construction at the moment. +
    + Please check back later! +
    +
    +
    + Welcome, " . $_SESSION["ts_user"] . ""; ?>, you have Login
    + +
    + + \ No newline at end of file diff --git a/3ds/members.php b/3ds/members.php new file mode 100644 index 0000000..4af6695 --- /dev/null +++ b/3ds/members.php @@ -0,0 +1,3 @@ +'; + } +} \ No newline at end of file diff --git a/3ds/roll.gif b/3ds/roll.gif new file mode 100644 index 0000000..7a50e89 Binary files /dev/null and b/3ds/roll.gif differ diff --git a/3ds/test.php b/3ds/test.php new file mode 100644 index 0000000..f4ae65c --- /dev/null +++ b/3ds/test.php @@ -0,0 +1,41 @@ + + + +
    + \ No newline at end of file diff --git a/3ds/tz/index.php b/3ds/tz/index.php new file mode 100644 index 0000000..f4dd87a --- /dev/null +++ b/3ds/tz/index.php @@ -0,0 +1,52 @@ + + + + + + Timezone Settings + + + + +
    + Oops! Our header could not be displayed! +
    Welcome to 3DSTownSquare
    +
    What is this?
    +
    3DSTS (3DSTownSquare) is a website targeted for 3DS and DSi users. This site contains many apps and games for people to play.
    +
    + The site is under construction at the moment. +
    + Please check back later! +
    +
    +
    + Welcome, " . $_SESSION["ts_user"] . ""; ?>, you have Login
    + +
    + + \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..91bfa89 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# 3DSTownSquare +3DS Town Square (3DSTS) is a website built and designed for the Nintendo 3DS. diff --git a/aaaa.txt b/aaaa.txt new file mode 100644 index 0000000..e69de29 diff --git a/images/games.png b/images/games.png new file mode 100644 index 0000000..f5f63a6 Binary files /dev/null and b/images/games.png differ diff --git a/images/header3ds.png b/images/header3ds.png new file mode 100644 index 0000000..0e4864e Binary files /dev/null and b/images/header3ds.png differ