67 lines
No EOL
1.9 KiB
HTML
Executable file
67 lines
No EOL
1.9 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta id="viewport" name="viewport" content="width=320">
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<style>
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body {
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background-color: #f0f0f0;
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margin: 0px;
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}
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p {
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text-align: center;
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font-size: 20px;
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margin-top: 0px;
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}
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</style>
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<script src="polyfill.js"></script>
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</head>
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<body style="width: 320px" onload="detect()">
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<p id="demo"></p>
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<script>
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function detect(){
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if(window.navigator.userAgent.includes("Nintendo DSi") == true){
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// console.log("isDSi");
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document.body.style.width = "240px";
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document.getElementById("viewport").content = "width=240";
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// document.getElementById("header").width = "240";
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} else {
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// console.log("notDSi");
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document.body.style.width = "320px";
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document.getElementById("viewport").content = "width=320";
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// document.getElementById("header").width = "320";
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}
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}
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// Set the date we're counting down to
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var countDownDate = new Date(1653489000000).getTime();
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// Update the count down every 1 second
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var x = setInterval(function() {
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// Get today's date and time
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var now = new Date().getTime();
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// Find the distance between now and the count down date
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var distance = countDownDate - now;
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// Time calculations for days, hours, minutes and seconds
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var days = Math.floor(distance / (1000 * 60 * 60 * 24));
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var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
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var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
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var seconds = Math.floor((distance % (1000 * 60)) / 1000);
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// Output the result in an element with id="demo"
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document.getElementById("demo").innerHTML = "<b>" + days + "d " + hours + "h "
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+ minutes + "m " + seconds + "s until earliest launch...</b>";
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// If the count down is over, write some text
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if (distance < 0) {
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clearInterval(x);
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document.getElementById("demo").innerHTML = "<h3>3DSTownSquare has been launched!<h3><a href='http://3dstownsquare.com/' target='_blank'>Visit it here!</a>";
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}
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}, 1000);
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</script>
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</body>
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</html> |