3DSTownSquare/docs/countdown.html
2022-05-24 18:14:27 -05:00

67 lines
No EOL
1.9 KiB
HTML

<!DOCTYPE HTML>
<html>
<head>
<meta id="viewport" name="viewport" content="width=320">
<style>
body {
background-color: #f0f0f0;
margin: 0px;
}
p {
text-align: center;
font-size: 20px;
margin-top: 0px;
}
</style>
<script src="polyfill.js"></script>
</head>
<body style="width: 320px" onload="detect()">
<p id="demo"></p>
<script>
function detect(){
if(window.navigator.userAgent.includes("Nintendo DSi") == true){
// console.log("isDSi");
document.body.style.width = "240px";
document.getElementById("viewport").content = "width=240";
// document.getElementById("header").width = "240";
} else {
// console.log("notDSi");
document.body.style.width = "320px";
document.getElementById("viewport").content = "width=320";
// document.getElementById("header").width = "320";
}
}
// Set the date we're counting down to
var countDownDate = new Date(1653471000000).getTime();
// Update the count down every 1 second
var x = setInterval(function() {
// Get today's date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="demo"
document.getElementById("demo").innerHTML = "<b>" + days + "d " + hours + "h "
+ minutes + "m " + seconds + "s until earliest launch...</b>";
// If the count down is over, write some text
if (distance < 0) {
clearInterval(x);
document.getElementById("demo").innerHTML = "<h3>3DSTownSquare has been launched!<h3><a href='http://3dstownsquare.com/' target='_blank'>Visit it here!</a>";
}
}, 1000);
</script>
</body>
</html>