Delete TDKHome directory

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Digital Cheese 2024-02-16 16:22:11 +00:00 committed by GitHub
commit b00e0f78d2
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@ -1,490 +0,0 @@
<html>
<head>
<meta name="viewport" content="width=240">
<style type="text/css">
body{ margin:0px; text-align: center; }
#topscreen, #bottomscreen { width:240px; height:176px; overflow:hidden; }
#topscreen { background-color: #000; }
#bottomscreen { background-color: #000 }
#logo { margin-top: 27px; }
#scoreTxt { font-size: 13pt; font-family: Verdana, Helvetica, Arial, sans-serif; margin-top: 16px; color: white; }
#credits { font-size: 10pt; font-family: Verdana, Helvetica, Arial, sans-serif; margin-top: 40px; color: white; }
#field { z-index: 1; padding: 0px; width: 160px; height: 160px; margin: auto; margin-top: 6px; }
#gameover { position: absolute; top:196px; left: 14; z-index: 2; }
.tile { background: url(imgs/tiles.png) no-repeat; width: 20px; height: 20px; float: left; }
.gray { background-position: 0px 0px; }
.green { background-position: 0px -20px; }
.blue { background-position: 0px -40px; }
.yellow { background-position: 0px -60px; }
.purple { background-position: 0px -80px; }
.red { background-position: 0px -100px; }
#popup { position: absolute; left: 18px; top: 16px; width: 200px; height: 312px; border: 4px solid #777777; background-color: #DDDDDD; display: none; z-index: 50; }
#infoarea { margin: 5px; width: 190px; height: 278px; overflow: hidden; font-size: 8px; font-family: sans-serif; color: black; }
#buttonarea { margin: 5px; width: 190px; height: 18px; line-height: 18px; background-color: #F2AEEA; color: #DDDDDD; }
#hiscores, #instructions { float: left; text-align: center; width: 95px; height: 18px; font: 12px sans-serif; }
.selected { background-color: #D90BC1; color: white; }
</style>
<script src="../js/json2.js"></script>
<script src="../js/highscores.js"></script>
<script type="text/javascript">
var hiscores = new HighScores("farg");
var i;
var j;
var k;
var b;
var I;
var J;
var tileN;
var fieldA;
var killA;
var colour;
var paused = false;
var score = 0;
var count = 0;
var taps = 0;
var gameOverSrc = new Image(); gameOverSrc.src = "imgs/gameover.png";
var tiles = [];
var tileList = ["gray", "green", "blue", "yellow", "purple", "red"];
makeField = function() {
var container = document.getElementById("field");
var row;
var cell;
for (i=0; i<8; i++) {
row = document.createElement("div");
for (j=0; j<8; j++) {
tileN = "t"+i+"_"+j;
cell = document.createElement("div");
cell.id = tileN;
cell.name = tileN;
cell.className = "tile gray";
tiles.push(cell);
row.appendChild(cell);
}
container.appendChild(row);
}
}
restart = function () {
gameover.innerHTML = "";
colourField();
score = 0;
count = 0;
taps = 0;
updateScore();
}
colourField = function() {
do {
fieldA = new Array();
for (i=0; i<8; i++) {
fieldA.push(new Array());
for (j=0; j<8; j++) {
r = Math.floor(Math.random()*5+1);
fieldA[i].push(r);
tileN = "t"+i+"_"+j;
document.getElementById(tileN).Y = i;
document.getElementById(tileN).X = j;
document.getElementById(tileN).className = "tile " + tileList[fieldA[i][j]];
document.getElementById(tileN).onmousedown = start;
}
}
for (k=0; k<64; k+=2) {
for (i=0; i<8; i++) {
for (j=0; j<8; j++) {
tileN = "t"+i+"_"+j;
document.getElementById(tileN).checked = false;
}
}
I = Math.floor(k*0.125); //1/8 = 0.125
J = k-(I*8);
colour = fieldA[I][J];
killA = new Array();
checkMe(I, J);
if(killA.length >= 3) {
b = true;
I = 8;
J = 8;
}
}
} while(!b);
}
updateField = function() {
for (i=0; i<8; i++) {
for (j=0; j<8; j++) {
tileN = "t"+i+"_"+j;
tiles[i * 8 + j].className = "tile " + tileList[fieldA[i][j]];
}
}
}
updateScore = function() {
document.getElementById('scoreTxt').innerHTML = "Score: "+score;
}
start = function() {
if(!paused) {
for (i=0; i<8; i++) {
for (j=0; j<8; j++) {
tileN = "t"+i+"_"+j;
document.getElementById(tileN).checked = false;
}
}
colour = fieldA[this.Y][this.X];
killA = new Array();
checkMe(this.Y, this.X);
if(killA.length >= 3) {
score += killA.length*killA.length-killA.length;
count += killA.length;
taps++;
destroy();
}
}
}
gameOver = function() {
gameover.innerHTML = "<img name='goImg' onMouseDown='restart();'>";
document["goImg"].src = gameOverSrc.src;
setTimeout(function() {
if(hiscores.isScoreHigher(score)) showScoreSubmit();
}, 1000);
}
checkMe = function(Y, X) {
if((X!=-1) && (X!=8) && (Y!=-1) && (Y!=8)) {
tileN = "t"+Y+"_"+X;
if(!tiles[Y * 8 + X].checked) {
tiles[Y * 8 + X].checked = true;
if(fieldA[Y][X]==colour) {
killA.push(new Array());
killA[killA.length-1].push(Y);
killA[killA.length-1].push(X);
checkMe(Y+1, X);
checkMe(Y-1, X);
checkMe(Y, X+1);
checkMe(Y, X-1);
}
}
}
}
destroy = function() {
paused = true;
for(i=0; i<killA.length; i++) {
tileN = "t"+killA[i][0]+"_"+killA[i][1];
fieldA[killA[i][0]][killA[i][1]] = 0;
}
//updateField();
flash();
timer=setTimeout(grey, 1000);
// timer=setTimeout(continueDes, 1000);
}
flash = function() {
for(i=0; i<killA.length; i++) {
tileN = "t"+killA[i][0]+"_"+killA[i][1];
if(fieldA[killA[i][0]][killA[i][1]]==0) {
fieldA[killA[i][0]][killA[i][1]] = colour;
} else {
fieldA[killA[i][0]][killA[i][1]] = 0;
}
document.getElementById(tileN).className = "tile " + tileList[fieldA[killA[i][0]][killA[i][1]]];
}
//updateField();
flasher=setTimeout(flash, 150);
}
grey = function() {
for(i=0; i<killA.length; i++) {
tileN = "t"+killA[i][0]+"_"+killA[i][1];
fieldA[killA[i][0]][killA[i][1]] = 0;
}
clearTimeout(flasher);
updateField();
setTimeout(continueDes, 10);
}
continueDes = function() {
clearTimeout(timer);
for(i=0; i<killA.length; i++) {
fieldA[killA[i][0]][killA[i][1]] = 0;
}
for (var k=0; k<8; k++) {
for (i=0; i<7; i++) {
for (j=0; j<8; j++) {
if(fieldA[i+1][j]==0) {
fieldA[i+1][j] = fieldA[i][j];
fieldA[i][j] = 0;
}
}
}
}
for (i=0; i<7; i++) {
for (j=0; j<8; j++) {
if(fieldA[i][j]==0) {
fieldA[i][j] = Math.floor(Math.random()*5+1);
}
}
}
updateField();
paused = false;
b = false;
for (k=0; k<64; k+=2) {
for (i=0; i<8; i++) {
for (j=0; j<8; j++) {
tileN = "t"+i+"_"+j;
tiles[i * 8 + j].checked = false;
}
}
I = Math.floor(k*0.125); //1/8 = 0.125
J = k-(I*8);
colour = fieldA[I][J];
killA = new Array();
checkMe(I, J);
if(killA.length >= 3) {
b = true;
I = 8;
J = 8;
}
}
if(!b) {
gameOver();
}
updateScore();
}
</script>
<script>
function showHighScores()
{
var scores = hiscores.getScores();
var info = document.getElementById("infoarea");
var table;
var row;
var cell;
clearElement(info);
document.getElementById("hiscores").className = "selected";
document.getElementById("instructions").className = "";
if(scores.length < 1)
{
info.appendChild(document.createTextNode("No scores are currently available."));
return;
}
table = document.createElement("table");
table.cellSpacing = "0";
table.cellPadding = "0";
table.border = "0";
table.style.width = "190px";
table.style.fontSize = "8pt";
table.style.color = "black";
for(var i=0; i<scores.length && i<20; i++)
{
row = table.insertRow(-1);
cell = row.insertCell(-1);
cell.appendChild(document.createTextNode((i+1)+". "));
cell = row.insertCell(-1);
cell.appendChild(document.createTextNode(scores[i].name));
cell = row.insertCell(-1);
cell.align = "right";
cell.appendChild(document.createTextNode(scores[i].score));
}
info.appendChild(table);
}
function clearElement(element)
{
while(element.hasChildNodes()) element.removeChild(element.childNodes[0]);
}
function showHidePopup(evt)
{
var popup = document.getElementById("popup");
if(evt && evt.keyCode != 13) return;
if(evt)
{
evt.preventDefault();
evt.stopPropagation();
}
if(popup.style.display == "block")
{
popup.style.display = "none";
clearElement(document.getElementById("infoarea"));
}
else
{
popup.style.display = "block";
if(document.getElementById("hiscores").className == "selected") showHighScores();
else showInstructions();
}
}
function showInstructions()
{
var info = document.getElementById("infoarea");
var button = document.getElementById("hiscores");
var instructions = [
"F\u00E4rg is a classic game of match 3. To play, find a cluster of 3 or more adjacent blocks with the same color. Tap on any of the blocks to clear the cluster and score!",
"Blocks that are cleared are replaced with more blocks from above. Keep playing until there are no more clusters available.",
"",
"",
"Choose carefully which clusters to clear. The better your choice, the longer the game will continue before no moves remain.",
"Do you have what it takes to be a F\u00E4rg master?",
"(Use A to dismiss this window.)"
];
clearElement(info);
for(var i=0; i<instructions.length; i++)
{
var p = document.createElement("p");
p.style.textAlign = "justify";
p.style.paddingLeft = "5px";
p.style.paddingRight = "5px";
p.appendChild(document.createTextNode(instructions[i]));
info.appendChild(p);
}
document.getElementById("hiscores").className = "";
document.getElementById("instructions").className = "selected";
}
function showScoreSubmit()
{
var info = document.getElementById("infoarea");
var line;
var input;
clearElement(info);
line = document.createElement("div");
line.align = "center";
line.style.fontSize = "16px";
line.style.color = "black";
line.style.fontWeight = "bold";
line.appendChild(document.createTextNode("A new high score!"));
info.appendChild(line);
line = document.createElement("div");
line.align = "center";
line.style.fontSize = "20px";
line.style.color = "red";
line.style.fontWeight = "bold";
line.style.marginTop = "20px";
line.style.marginBottom = "20px";
line.appendChild(document.createTextNode(score));
info.appendChild(line);
line = document.createElement("div");
line.align = "center";
line.style.fontSize = "16px";
line.style.color = "black";
line.style.fontWeight = "bold";
line.style.marginBottom = "75px";
line.appendChild(document.createTextNode("Enter your name below to submit your score."));
info.appendChild(line);
line = document.createElement("div");
input = document.createElement("input");
line.align = "center";
line.style.fontSize = "16px";
line.style.color = "black";
line.style.fontWeight = "bold";
line.style.marginBottom = "10px";
input.style.width = "120px";
input.id = "user";
input.maxLength = "16";
if(hiscores.getCachedName()) input.value = hiscores.getCachedName().substring(0, 16);
line.appendChild(input);
info.appendChild(line);
line = document.createElement("div");
input = document.createElement("button");
line.align = "center";
line.style.fontSize = "16px";
line.style.color = "black";
line.style.fontWeight = "bold";
input.onclick = submitScore;
input.appendChild(document.createTextNode("Submit"));
line.appendChild(input);
info.appendChild(line);
document.getElementById("popup").style.display = "block";
}
function submitScore()
{
var user = document.getElementById("user").value;
var high = new HighScore(user, score);
if(user.length < 1) return;
high.count = count;
high.taps = taps;
hiscores.submitScore(high);
showHighScores();
}
document.addEventListener("keypress", showHidePopup, false);
</script>
</head>
<body>
<div id="topscreen">
<img src="imgs/logo.png" id="logo" />
<p id='scoreTxt'>Score: 0</p>
<p id='credits'>Developed by Johannes W&auml;rn.</p>
</div>
<div id="bottomscreen" name="bottomscreen">
<div id="field"></div>
<script type="text/javascript">
makeField();
colourField();
</script>
<div id='gameover'></div>
</div>
<script>document.body.scrollTop = 176;</script>
<div id="popup">
<div id="infoarea"></div>
<div id="buttonarea">
<div id="hiscores" class="selected" onclick="showHighScores(); return false;">High Scores</div>
<div id="instructions" onclick="showInstructions(); return false;">Instructions</div>
</div>
</div>
</body>
</html>

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<html>
<!-- Mirrored from dsiexplorer.awardspace.biz/Hangman/index.html by HTTrack Website Copier/3.x [XR&CO'2014], Tue, 11 Jul 2023 21:29:54 GMT -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta name="viewport" content="width=device-width" />
<title>Hangman</title>
<script language="JavaScript" src="wlist1.js">
</script>
<script language="JavaScript" src="wlist2.js">
</script>
<link rel="stylesheet" href="wlist3.css">
</head>
<body onLoad="Setup();">
<div id="screen">
<center>Hangman</center>
<table>
<tr>
<td valign="top" colspan="2">
<span ID="alphabet"></span>
</td>
</tr>
<tr>
<td align="center" width="50%">
<img name="hangman" ID="hangman" src="hangman0.gif" width="80" height="105">
</td>
<td width="50">
<b ID="status">Guess a Letter Below.</b>
</td></tr>
<tr align="center" colspan="2">
<td id="theword">
</td>
</tr>
</table>
</div>
</body>
<!-- Mirrored from dsiexplorer.awardspace.biz/Hangman/index.html by HTTrack Website Copier/3.x [XR&CO'2014], Tue, 11 Jul 2023 21:29:55 GMT -->
</html>

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var words = new Array(
"accept","account","achieve","across","action","actually","addition",
"analysis","animal","announce","another","answer","anyone","anything",
"audience","because","become","before","behind","believe","better",
"central","century","certain","chance","change","charge","choice",
"complete","concern","congress","consider","contain","continue","control",
"defense","demand","describe","design","detail","develop","direct",
"division","doctor","dollar","during","economic","effect","effort","either",
"evidence","example","except","expect","explain","express","extend",
"finger","finish","fiscal","follow","foreign","forget","former","freedom",
"happen","herself","higher","himself","history","hospital","however",
"instance","instead","interact","interest","involve","language","larger",
"maintain","manager","manner","market","marriage","material","matter",
"method","military","million","minute","modern","moment","morning",
"nearly","normal","nothing","number","object","obtain","office","officer",
"period","permit","person","personal","physical","picture","police",
"prevent","private","probably","problem","process","produce","product",
"question","rather","reaction","realize","really","reason","receive",
"religion","remain","remember","remove","report","require","research",
"section","select","series","serious","service","settle","several",
"source","southern","special","specific","spring","square","station",
"suddenly","suffer","suggest","summer","supply","support","suppose",
"toward","trouble","usually","various","volume","weapon","western",
"whether","window","within","without","wonder","worker","writer");

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