diff --git a/_pages/en_US/faq.txt b/_pages/en_US/faq.txt
index a5a9cb997..b8555d849 100644
--- a/_pages/en_US/faq.txt
+++ b/_pages/en_US/faq.txt
@@ -45,19 +45,19 @@ c) There are no graphics drivers for the WSL, so rendering is CPU-only. (**footn
{% capture compat %}
What is the current state of the project?
-The emulator can run a few test samples, and can get to the loading screen of We Are Doomed.(https://store.playstation.com/en-us/product/UP2195-CUSA01783_00-WEAREDOOMED00000) A compatibility table is in the works, and will likely arise when RPCSX is able to properly run commercial games.
+The emulator can run a few test samples, and can get to the loading screen of [We Are Doomed](https://store.playstation.com/en-us/product/UP2195-CUSA01783_00-WEAREDOOMED00000). A compatibility table is in the works, and will likely arise when RPCSX is able to properly run commercial games.
{% endcapture %}
{{ compat | markdownify }}
{% capture compat %}
Where can I get in touch with developers and community members?
-See the project’s discord server. (https://discord.com/invite/t6dzA4wUdG)
+See the project’s [discord server](https://discord.com/invite/t6dzA4wUdG).
{% endcapture %}
{{ compat | markdownify }}
{% capture compat %}
How can I help?
-If you’d like to contribute, our roadmap is in the server above, and the project is on GitHub. (https://github.com/rpcsx/rpcsx)
+If you’d like to contribute, our roadmap is in the server above, and the project is on [GitHub](https://github.com/rpcsx/rpcsx).
{% endcapture %}
{{ compat | markdownify }}