diff --git a/_pages/en_US/faq.txt b/_pages/en_US/faq.txt index a5a9cb997..b8555d849 100644 --- a/_pages/en_US/faq.txt +++ b/_pages/en_US/faq.txt @@ -45,19 +45,19 @@ c) There are no graphics drivers for the WSL, so rendering is CPU-only. (**footn {% capture compat %} What is the current state of the project? -The emulator can run a few test samples, and can get to the loading screen of We Are Doomed.(https://store.playstation.com/en-us/product/UP2195-CUSA01783_00-WEAREDOOMED00000) A compatibility table is in the works, and will likely arise when RPCSX is able to properly run commercial games. +The emulator can run a few test samples, and can get to the loading screen of [We Are Doomed](https://store.playstation.com/en-us/product/UP2195-CUSA01783_00-WEAREDOOMED00000). A compatibility table is in the works, and will likely arise when RPCSX is able to properly run commercial games. {% endcapture %}
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{% capture compat %} Where can I get in touch with developers and community members? -See the project’s discord server. (https://discord.com/invite/t6dzA4wUdG) +See the project’s [discord server](https://discord.com/invite/t6dzA4wUdG). {% endcapture %}
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{% capture compat %} How can I help? -If you’d like to contribute, our roadmap is in the server above, and the project is on GitHub. (https://github.com/rpcsx/rpcsx) +If you’d like to contribute, our roadmap is in the server above, and the project is on [GitHub](https://github.com/rpcsx/rpcsx). {% endcapture %}
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