From 1c2a0de8567400e649714ecfb9f2d397cf24cb2d Mon Sep 17 00:00:00 2001 From: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com> Date: Wed, 6 May 2020 05:30:50 +0200 Subject: [PATCH] Make Polish selectable. --- source/lang/lang.cpp | 2 +- source/screens/credits.cpp | 4 +++- source/screens/settings.cpp | 4 +++- 3 files changed, 7 insertions(+), 3 deletions(-) diff --git a/source/lang/lang.cpp b/source/lang/lang.cpp index 59280a9..1184c57 100644 --- a/source/lang/lang.cpp +++ b/source/lang/lang.cpp @@ -13,7 +13,7 @@ std::string Lang::get(const std::string &key) { return appJson.at(key).get_ref(); } -std::string langs[] = {"br", "da", "de", "en", "es", "fr", "it", "lt", "pt", "ru", "jp"}; +std::string langs[] = {"br", "da", "de", "en", "es", "fr", "it", "lt", "pl", "pt", "ru", "jp"}; void Lang::load(const std::string lang) { FILE* values; diff --git a/source/screens/credits.cpp b/source/screens/credits.cpp index f9ecda8..079f7e6 100644 --- a/source/screens/credits.cpp +++ b/source/screens/credits.cpp @@ -40,6 +40,7 @@ const std::vector Translators = { "Pk11", "Roby Spia", "StackZ", + "XDgierman", "YoSoy" }; const std::vector Languages = { @@ -53,7 +54,8 @@ const std::vector Languages = { "Lietuvių", "日本語", "Italiano", - "deutsch, English", + "Deutsch, English", + "Polski", "Español" }; // Universal-Team Page 2. diff --git a/source/screens/settings.cpp b/source/screens/settings.cpp index 658c8df..c639912 100644 --- a/source/screens/settings.cpp +++ b/source/screens/settings.cpp @@ -77,10 +77,12 @@ const std::vector languages = { "Français", "Italiano", "Lietuvių", + "Polski", "Português", "Русский", "日本語" }; + void Settings::DrawLanguageSelection(void) const { std::string line1; GFX::DrawTop(); @@ -333,7 +335,7 @@ void Settings::SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch) { } } -std::string langsTemp[] = {"br", "da", "de", "en", "es", "fr", "it", "lt", "pt", "ru", "jp"}; +std::string langsTemp[] = {"br", "da", "de", "en", "es", "fr", "it", "lt", "pl", "pt", "ru", "jp"}; void Settings::LanguageSelection(u32 hDown, touchPosition touch) { if (hDown & KEY_UP) { if(selectedLang > 0) {