Add queue system with background downloading and much more (#73)
* Do not build here until it is merged. * WIP: Queue System. Right now crashes randomly for whatever reason.. * Animate queue spinner more slowly * Use LightLocks to prevent crashing in the queue (I hope it's fixed at least) * Build nightlies in queue-system * Use version.h for version and specify 7 digits * Remove unneeded $(CURDIR) I put that these for testing, but it's not needed * Multiple Changes, see desc for more. 1.) Theme Implementation. 2.) Show Battery + Time. 3.) Some more work on Queue-System (might still be broke). 4.) Update Copyright to 2021. 5.) Add `%FIRM%` to regex. 6.) Mass Add to Queue. 7.) Search with AND / OR filter. * Gaaah, not again... * Remove DoNothing, some LightLock changes, etc aka Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. * See desc for more. - Current Queue Entry can now be canceled. - Fix installed list. - Display Download Speed. - BYE BYE Queue LightLock! * Various adjustments to the queue menu - Make cancel button slightly smaller - Right align "Steps: ..." text - Remove "Current Operation:" text - Change KB/MB/GB to KiB/MiB/GiB - Lots of little positioning tweaks - Fix bug where you could get stuck in the prompt - Make spinny thing have a ! when action is needed - Make extracting file increment at the start instead of the end - Delete dumb VS Code file and gitignore it * Change to hollow full charge plugged in icon * Fix the settings positions a bit * Fix custom font download not having prompt Also tweak the text positions, I forgot to change them Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
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parent
e52bd33905
commit
60e29ddb90
92 changed files with 2566 additions and 1189 deletions
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@ -1,6 +1,6 @@
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/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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* Copyright (C) 2019-2021 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -26,6 +26,7 @@
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#include "animation.hpp"
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#include "common.hpp"
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#include "queueSystem.hpp"
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#include "stringutils.hpp"
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#include <curl/curl.h>
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@ -34,6 +35,8 @@ extern std::string extractingFile;
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char progressBarMsg[128] = "";
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bool showProgressBar = false;
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ProgressBar progressbarType = ProgressBar::Downloading;
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int Animation::DisplayY = 240, Animation::DisplayDelay = 3 * 60;
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bool Animation::MoveUp = true, Animation::DoDelay = false;
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extern u32 extractSize, writeOffset;
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extern u32 installSize, installOffset;
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@ -49,8 +52,8 @@ extern curl_off_t downloadNow;
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u64 totalProgress: The total progress.
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*/
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void Animation::DrawProgressBar(u64 currentProgress, u64 totalProgress) {
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Gui::Draw_Rect(30, 120, 340, 30, PROGRESSBAR_OUT_COLOR);
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Gui::Draw_Rect(31, 121, (int)(((float)currentProgress / (float)totalProgress) * 338.0f), 28, PROGRESSBAR_IN_COLOR);
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Gui::Draw_Rect(30, 120, 342, 30, GFX::Themes[GFX::SelectedTheme].ProgressbarOut);
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Gui::Draw_Rect(31, 121, (int)(((float)currentProgress / (float)totalProgress) * 338.0f), 28, GFX::Themes[GFX::SelectedTheme].ProgressbarIn);
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}
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/*
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@ -98,29 +101,29 @@ void Animation::displayProgressBar() {
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C2D_TargetClear(Top, TRANSPARENT);
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C2D_TargetClear(Bottom, TRANSPARENT);
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GFX::DrawTop();
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Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, progressBarMsg, 390, 0, font);
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Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, progressBarMsg, 390, 0, font);
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switch(progressbarType) {
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case ProgressBar::Downloading:
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Gui::DrawStringCentered(0, 80, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Gui::DrawStringCentered(0, 80, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, str, 390, 0, font);
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Animation::DrawProgressBar(downloadNow, downloadTotal);
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break;
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case ProgressBar::Extracting:
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Gui::DrawStringCentered(0, 180, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Gui::DrawStringCentered(0, 100, 0.6f, TEXT_COLOR, std::to_string(filesExtracted) + " / " + std::to_string(extractFilesCount) + " " + (filesExtracted == 1 ? (Lang::get("FILE_EXTRACTED")).c_str() :(Lang::get("FILES_EXTRACTED"))), 390, 0, font);
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Gui::DrawStringCentered(0, 40, 0.6f, TEXT_COLOR, Lang::get("CURRENTLY_EXTRACTING"), 390, 0, font);
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Gui::DrawStringCentered(0, 70, 0.6f, TEXT_COLOR, extractingFile, 390, 0, font);
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Gui::DrawStringCentered(0, 180, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, str, 390, 0, font);
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Gui::DrawStringCentered(0, 100, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, std::to_string(filesExtracted) + " / " + std::to_string(extractFilesCount) + " " + (filesExtracted == 1 ? (Lang::get("FILE_EXTRACTED")).c_str() :(Lang::get("FILES_EXTRACTED"))), 390, 0, font);
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Gui::DrawStringCentered(0, 40, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("CURRENTLY_EXTRACTING"), 390, 0, font);
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Gui::DrawStringCentered(0, 70, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, extractingFile, 390, 0, font);
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Animation::DrawProgressBar(writeOffset, extractSize);
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break;
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case ProgressBar::Installing:
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Gui::DrawStringCentered(0, 80, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Gui::DrawStringCentered(0, 80, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, str, 390, 0, font);
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Animation::DrawProgressBar(installOffset, installSize);
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break;
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case ProgressBar::Copying:
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Gui::DrawStringCentered(0, 80, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Gui::DrawStringCentered(0, 80, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, str, 390, 0, font);
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Animation::DrawProgressBar(copyOffset, copySize);
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break;
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}
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@ -128,4 +131,69 @@ void Animation::displayProgressBar() {
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GFX::DrawBottom();
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C3D_FrameEnd(0);
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}
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}
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static int frame = 0; // 0 - 7.
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static int advanceFrame = 0; // Only animate every 4 frames.
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extern bool QueueRuns;
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extern std::deque<std::unique_ptr<Queue>> queueEntries;
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void Animation::DrawQueue(int x, int y) {
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GFX::DrawSprite(sprites_queue0_idx + frame, x, y);
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Gui::DrawStringCentered(x + 20 - 160, y + 11, 0.6f, GFX::Themes[GFX::SelectedTheme].SideBarIconColor, QueueSystem::Wait ? "!" : std::to_string(queueEntries.size()), 0, 0, font);
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}
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void Animation::QueueAnimHandle() {
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if (QueueRuns) {
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advanceFrame = (advanceFrame + 1) % 4;
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if (advanceFrame == 0) frame = (frame + 1) % 8;
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}
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}
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#define DISPLAYBOX_UP 206
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#define DISPLAYBOX_DOWN 240
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void Animation::QueueEntryDone() {
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if (QueueSystem::Popup) {
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Gui::Draw_Rect(0, DisplayY, 400, 34, GFX::Themes[GFX::SelectedTheme].DownListPrev);
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if (QueueSystem::EndMsg != "") {
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Gui::DrawStringCentered(0, DisplayY + 8, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, QueueSystem::EndMsg, 395, 0, font);
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}
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}
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}
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void Animation::HandleQueueEntryDone() {
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if (QueueSystem::Popup) {
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if (!Animation::DoDelay) {
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if (Animation::MoveUp) {
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if (Animation::DisplayY > DISPLAYBOX_UP) {
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Animation::DisplayY--;
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if (Animation::DisplayY <= DISPLAYBOX_UP) {
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Animation::DisplayDelay = 3 * 60;
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Animation::DoDelay = true;
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}
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}
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} else {
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if (Animation::DisplayY < DISPLAYBOX_DOWN) {
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Animation::DisplayY++;
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if (Animation::DisplayY >= DISPLAYBOX_DOWN) {
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QueueSystem::Popup = false;
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Animation::MoveUp = true;
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}
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}
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}
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} else {
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if (Animation::DisplayDelay > 0) {
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Animation::DisplayDelay--;
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if (Animation::DisplayDelay <= 0) {
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Animation::MoveUp = false;
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Animation::DoDelay = false;
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}
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}
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}
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}
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}
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