Add queue system with background downloading and much more (#73)

* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
This commit is contained in:
Pk11 2021-03-13 01:28:23 -06:00 committed by GitHub
commit 60e29ddb90
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92 changed files with 2566 additions and 1189 deletions

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@ -1,6 +1,6 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -130,12 +130,15 @@ Config::Config() {
if (this->json.contains("_3DSX_Path")) this->_3dsxPath(this->getString("_3DSX_Path"));
if (this->json.contains("NDS_Path")) this->ndsPath(this->getString("NDS_Path"));
if (this->json.contains("Archive_Path")) this->archPath(this->getString("Archive_Path"));
if (this->json.contains("Firm_Path")) this->firmPath(this->getString("Firm_Path"));
if (this->json.contains("MetaData")) this->metadata(this->getBool("MetaData"));
if (this->json.contains("UpdateCheck")) this->updatecheck(this->getBool("UpdateCheck"));
if (this->json.contains("UseBG")) this->usebg(this->getBool("UseBG"));
if (this->json.contains("CustomFont")) this->customfont(this->getBool("CustomFont"));
if (this->json.contains("Shortcut_Path")) this->shortcut(this->getString("Shortcut_Path"));
if (this->json.contains("Display_Changelog")) this->changelog(this->getBool("Display_Changelog"));
if (this->json.contains("Active_Theme")) this->theme(this->getInt("Active_Theme"));
if (this->json.contains("Prompt")) this->prompt(this->getBool("Prompt"));
this->changesMade = false; // No changes made yet.
}
@ -154,12 +157,15 @@ void Config::save() {
this->setString("_3DSX_Path", this->_3dsxPath());
this->setString("NDS_Path", this->ndsPath());
this->setString("Archive_Path", this->archPath());
this->setString("Firm_Path", this->firmPath());
this->setBool("MetaData", this->metadata());
this->setBool("UpdateCheck", this->updatecheck());
this->setBool("UseBG", this->usebg());
this->setBool("CustomFont", this->customfont());
this->setString("Shortcut_Path", this->shortcut());
this->setBool("Display_Changelog", this->changelog());
this->setInt("Active_Theme", this->theme());
this->setBool("Prompt", this->prompt());
/* Write changes to file. */
const std::string dump = this->json.dump(1, '\t');
@ -170,22 +176,34 @@ void Config::save() {
/* Helper functions. */
bool Config::getBool(const std::string &key) {
if (this->json.is_discarded()) return false;
if (!this->json.contains(key)) return false;
return this->json.at(key).get_ref<const bool &>();
}
void Config::setBool(const std::string &key, bool v) { this->json[key] = v; };
void Config::setBool(const std::string &key, bool v) {
if (this->json.is_discarded()) return;
this->json[key] = v;
};
int Config::getInt(const std::string &key) {
if (this->json.is_discarded()) return 0;
if (!this->json.contains(key)) return 0;
return this->json.at(key).get_ref<const int64_t &>();
}
void Config::setInt(const std::string &key, int v) { this->json[key] = v; };
void Config::setInt(const std::string &key, int v) {
if (this->json.is_discarded()) return;
this->json[key] = v;
};
std::string Config::getString(const std::string &key) {
if (this->json.is_discarded()) return "";
if (!this->json.contains(key)) return "";
return this->json.at(key).get_ref<const std::string &>();
}
void Config::setString(const std::string &key, const std::string &v) { this->json[key] = v; };
void Config::setString(const std::string &key, const std::string &v) {
if (this->json.is_discarded()) return;
this->json[key] = v;
};