Universal-Updater Full Rewrite based of UniStore v3.0.0. (#51)

* No Nightlies for the Full-Rewrite.

* Initial push, i guess.

* Forgot to push the Test UniStore + T3X...

* Use C2D flags for wrapping and centering

* gitignore t3x correctly

* Remove Test Store and hardcode to `sdmc:/3ds/Universal-Updater/stores/Universal-DB.unistore` for now.

* Is functional now.

* *More special checks and work.*

* const <typename T> &.

* Universal-DB, not Universal DB.

* Derp.

* Make 3DSX, NDS & Archive path configurable.

* Last fixes + Fade out screen on exit.

* See Desc. for more.

- Add QR Code scan for downloading UniStores.
- Add new Graphics.
- Some fixes + improvements.

* Fix search filtering, re-sort after search

* Fix update check

* Clear search items with X, not just reset results

* The next progress.

* PLEASE tell me, this is the only error..

Co-authored-by: Pk11 <epicpkmn11@outlook.com>
This commit is contained in:
StackZ 2020-10-30 03:31:20 +01:00 committed by GitHub
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142 changed files with 14746 additions and 15397 deletions

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@ -24,184 +24,140 @@
* reasonable ways as different from the original version.
*/
#include "config.hpp"
#include "common.hpp"
#include "download.hpp"
#include "init.hpp"
#include "gfx.hpp"
#include "gui.hpp"
#include "lang.hpp"
#include "logging.hpp"
#include "mainMenu.hpp"
#include "screenCommon.hpp"
#include "scriptlist.hpp"
#include "startup.hpp"
#include "sound.h"
#include "unistore.hpp"
#include "mainScreen.hpp"
#include <3ds.h>
#include <dirent.h>
#include <unistd.h>
bool exiting = false;
bool dspFound = false;
bool exiting = false, is3DSX = false;
touchPosition touch;
sound *bgm = NULL;
bool songIsFound = false;
bool UniStoreAutoboot = false;
int AutobootWhat = 0; // 0 -> MainMenu ; 1 -> Store; 2 -> Script.
bool changesMade = false;
// Include all spritesheet's.
C2D_SpriteSheet sprites;
std::unique_ptr<Config> config;
int fadeAlpha = 0;
u32 old_time_limit, hDown = 0;
// If button Position pressed -> Do something.
/*
Set, if 3DSX or CIA.
*/
static void getCurrentUsage(){
u64 id;
APT_GetProgramID(&id);
is3DSX = (id != 0x0004000004391700);
}
/*
If button Position pressed -> Do something.
touchPosition touch: The TouchPosition variable.
Structs::ButtonPos button: The Button Struct.
*/
bool touching(touchPosition touch, Structs::ButtonPos button) {
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h))
return true;
else
return false;
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
return false;
}
void Init::loadSoundEffects(void) {
if (dspFound) {
if (access(config->musicPath().c_str(), F_OK ) != -1) {
bgm = new sound(config->musicPath(), 1, true);
songIsFound = true;
}
}
}
void Init::playMusic(void) {
if (songIsFound) {
bgm->play();
}
}
void Init::stopMusic(void) {
if (songIsFound) {
bgm->stop();
}
}
/*
Initialize Universal-Updater.
*/
Result Init::Initialize() {
gfxInitDefault();
romfsInit();
amInit();
Gui::init();
cfguInit();
amInit();
acInit();
// Create Folder if missing.
APT_GetAppCpuTimeLimit(&old_time_limit);
APT_SetAppCpuTimeLimit(30); // Needed for QR Scanner to work.
getCurrentUsage();
aptSetSleepAllowed(false);
/* Create Directories, if missing. */
mkdir("sdmc:/3ds", 0777);
mkdir("sdmc:/3ds/Universal-Updater", 0777);
mkdir("sdmc:/3ds/Universal-Updater/scripts", 0777);
mkdir("sdmc:/3ds/Universal-Updater/stores", 0777);
// We need to make sure, the file exist.
config = std::make_unique<Config>();
Lang::load(config->language());
if (config->screenFade()) {
fadein = true;
fadealpha = 255;
}
// In case it takes a bit longer to autoboot a script or so.
Msg::DisplayStartMSG();
if (config->logging()) {
Logging::createLogFile();
}
Gui::loadSheet("romfs:/gfx/sprites.t3x", sprites);
AutobootWhat = config->autoboot();
if (!config->firstStartup()) {
if (AutobootWhat == 1) {
if (access(config->autobootFile().c_str(), F_OK) == 0) {
Gui::setScreen(std::make_unique<UniStore>(true, config->autobootFile()), false, true);
} else {
AutobootWhat = 0;
config->autoboot(0);
Gui::setScreen(std::make_unique<MainMenu>(), false, true);
}
} else if (AutobootWhat == 2) {
if (access(config->autobootFile().c_str(), F_OK) == 0) {
Gui::setScreen(std::make_unique<ScriptList>(), false, true);
} else {
AutobootWhat = 0;
config->autoboot(0);
Gui::setScreen(std::make_unique<MainMenu>(), false, true);
}
} else {
AutobootWhat = 0;
config->autoboot(0);
Gui::setScreen(std::make_unique<MainMenu>(), false, true);
}
osSetSpeedupEnable(true); // Enable speed-up for New 3DS users.
/* Check here for updates. */
if (config->updatecheck()) {
if (IsUUUpdateAvailable()) UpdateAction();
}
if (config->firstStartup()) {
Gui::setScreen(std::make_unique<Startup>(AutobootWhat, config->autobootFile()), false, true);
}
osSetSpeedupEnable(true); // Enable speed-up for New 3DS users
if ( access( "sdmc:/3ds/dspfirm.cdc", F_OK ) != -1 ) {
ndspInit();
dspFound = true;
loadSoundEffects();
playMusic();
}
if (exiting) return -1; // In case the update was successful.
Gui::setScreen(std::make_unique<MainScreen>(), false, false);
return 0;
}
/*
MainLoop of Universal-Updater.
*/
Result Init::MainLoop() {
// Initialize everything.
Initialize();
// Loop as long as the status is not exiting.
while (aptMainLoop()) {
bool fullExit = false;
if (Initialize() == -1) fullExit = true;
hidSetRepeatParameters(20, 10);
/* Loop as long as the status is not fullExit. */
while (aptMainLoop() && !fullExit) {
hidScanInput();
u32 hHeld = hidKeysHeld();
u32 hDown = hidKeysDown();
hDown = hidKeysDown();
hRepeat = hidKeysDownRepeat();
hidTouchRead(&touch);
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, BLACK);
C2D_TargetClear(Bottom, BLACK);
Gui::clearTextBufs();
Gui::DrawScreen(true);
Gui::ScreenLogic(hDown, hHeld, touch, true, true);
C3D_FrameEnd(0);
gspWaitForVBlank();
if (exiting) {
if (!fadeout) break;
}
Gui::fadeEffects(16, 16, true);
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
Gui::DrawScreen(false);
if (!exiting) Gui::ScreenLogic(hDown, hHeld, touch, true, false);
C3D_FrameEnd(0);
if (exiting) {
if (hDown & KEY_START) fullExit = true; // Make it optionally faster.
if (fadeAlpha < 255) {
fadeAlpha += 2;
if (fadeAlpha >= 255) {
fullExit = true;
}
}
}
}
// Exit all services and exit the app.
/* Exit all services and exit the app. */
Exit();
return 0;
}
/*
Exit Universal-Updater.
*/
Result Init::Exit() {
if (songIsFound) {
stopMusic();
}
delete bgm;
if (dspFound) {
ndspExit();
}
config->save();
Gui::exit();
Gui::unloadSheet(sprites);
gfxExit();
cfguExit();
config->save();
acExit();
amExit();
if (old_time_limit != UINT32_MAX) APT_SetAppCpuTimeLimit(old_time_limit); // Restore old limit.
aptSetSleepAllowed(true);
romfsExit();
return 0;
}