/* * This file is part of Universal-Updater * Copyright (C) 2019-2021 Universal-Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef _UNIVERSAL_UPDATER_CONFIG_HPP #define _UNIVERSAL_UPDATER_CONFIG_HPP #include "json.hpp" #include <3ds.h> #include class Config { public: Config(); void save(); void initialize(); void sysLang(); /* Language. */ std::string language() const { return this->v_language; }; void language(const std::string &v) { this->v_language = v; if (!this->changesMade) this->changesMade = true; }; /* Last Store. */ std::string lastStore() const { return this->v_lastStore; }; void lastStore(const std::string &v) { this->v_lastStore = v; if (!this->changesMade) this->changesMade = true; }; /* Using Top List. */ bool list() const { return this->v_list; }; void list(bool v) { this->v_list = v; if (!this->changesMade) this->changesMade = true; }; /* Auto update on boot. */ bool autoupdate() const { return this->v_autoUpdate; }; void autoupdate(bool v) { this->v_autoUpdate = v; if (!this->changesMade) this->changesMade = true; }; bool _3dsxInFolder() const { return this->v_3dsxInFolder; }; void _3dsxInFolder(bool v) { this->v_3dsxInFolder = v; if (!this->changesMade) this->changesMade = true; }; std::string _3dsxPath() const { return this->v_3dsxPath; }; void _3dsxPath(const std::string &v) { this->v_3dsxPath = v; if (!this->changesMade) this->changesMade = true; }; std::string ndsPath() const { return this->v_ndsPath; }; void ndsPath(const std::string &v) { this->v_ndsPath = v; if (!this->changesMade) this->changesMade = true; }; std::string archPath() const { return this->v_archivePath; }; void archPath(const std::string &v) { this->v_archivePath = v; if (!this->changesMade) this->changesMade = true; }; std::string firmPath() const { return this->v_firmPath; }; void firmPath(const std::string &v) { this->v_firmPath = v; if (!this->changesMade) this->changesMade = true; }; /* Fetching old metadata. */ bool metadata() const { return this->v_metadata; }; void metadata(bool v) { this->v_metadata = v; if (!this->changesMade) this->changesMade = true; }; /* U-U Update check on startup. */ bool updatecheck() const { return this->v_updateCheck; }; void updatecheck(bool v) { this->v_updateCheck = v; if (!this->changesMade) this->changesMade = true; }; /* Check for nightly/release on startup. */ bool updatenightly() const { return this->v_updateNightly; }; void updatenightly(bool v) { this->v_updateNightly = v; if (!this->changesMade) this->changesMade = true; }; /* U-U Update check on startup. */ bool usebg() const { return this->v_showBg; }; void usebg(bool v) { this->v_showBg = v; if (!this->changesMade) this->changesMade = true; }; /* If using custom Font. */ bool customfont() const { return this->v_customFont; }; void customfont(bool v) { this->v_customFont = v; if (!this->changesMade) this->changesMade = true; }; /* The shortcut path. */ std::string shortcut() const { return this->v_shortcutPath; }; void shortcut(const std::string &v) { this->v_shortcutPath = v; if (!this->changesMade) this->changesMade = true; }; /* If displaying changelog. */ bool changelog() const { return this->v_changelog; }; void changelog(bool v) { this->v_changelog = v; if (!this->changesMade) this->changesMade = true; }; /* The active Theme. */ std::string theme() const { return this->v_theme; }; void theme(const std::string &v) { this->v_theme = v; if (!this->changesMade) this->changesMade = true; }; /* If showing prompt if action failed / succeeded. */ bool prompt() const { return this->v_prompt; }; void prompt(bool v) { this->v_prompt = v; if (!this->changesMade) this->changesMade = true; }; private: /* Mainly helper. */ bool getBool(const std::string &key); void setBool(const std::string &key, bool v); int getInt(const std::string &key); void setInt(const std::string &key, int v); std::string getString(const std::string &key); void setString(const std::string &key, const std::string &v); nlohmann::json json; bool changesMade = false; std::string v_language = "en", v_lastStore = "universal-db.unistore", v_3dsxPath = "sdmc:/3ds", v_ndsPath = "sdmc:", v_archivePath = "sdmc:", v_shortcutPath = "sdmc:/3ds/Universal-Updater/shortcuts", v_firmPath = "sdmc:/luma/payloads", v_theme = "Default"; bool v_list = false, v_autoUpdate = true, v_metadata = true, v_updateCheck = true, v_updateNightly = false, v_showBg = false, v_customFont = false, v_changelog = true, v_prompt = true, v_3dsxInFolder = false; }; #endif