/* * This file is part of Universal-Updater * Copyright (C) 2019-2020 Universal-Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "storeUtils.hpp" #include "structs.hpp" static const std::vector GridBoxes = { { 25, 45, 50, 50 }, { 100, 45, 50, 50 }, { 175, 45, 50, 50 }, { 250, 45, 50, 50 }, { 325, 45, 50, 50 }, { 25, 105, 50, 50 }, { 100, 105, 50, 50 }, { 175, 105, 50, 50 }, { 250, 105, 50, 50 }, { 325, 105, 50, 50 }, { 25, 165, 50, 50 }, { 100, 165, 50, 50 }, { 175, 165, 50, 50 }, { 250, 165, 50, 50 }, { 325, 165, 50, 50 } }; /* Draw the Top Grid. const std::unique_ptr &store: Const Reference to the Store class. const std::vector> &entries: Const Reference to the StoreEntries. */ void StoreUtils::DrawGrid(const std::unique_ptr &store, const std::vector> &entries) { if (store) { // Ensure, store is not a nullptr. if (config->usebg() && store->customBG()) { C2D_DrawImageAt(store->GetStoreImg(), 0, 26, 0.5f, nullptr); } else { Gui::Draw_Rect(0, 26, 400, 214, BG_COLOR); } for (int i = 0, i2 = 0 + (store->GetScreenIndx() * 5); i2 < 15 + (store->GetScreenIndx() * 5) && i2 < (int)entries.size(); i2++, i++) { /* Boxes. */ if (i == store->GetBox()) GFX::DrawBox(GridBoxes[i].x, GridBoxes[i].y, 50, 50, true); /* Ensure, entries is larger than the index. */ if ((int)entries.size() > i2) { if (entries[i2]) { // Ensure, the Entry is not nullptr. const C2D_Image tempImg = entries[i2]->GetIcon(); const uint8_t offsetW = (48 - tempImg.subtex->width) / 2; // Center W. const uint8_t offsetH = (48 - tempImg.subtex->height) / 2; // Center H. C2D_DrawImageAt(tempImg, GridBoxes[i].x + 1 + offsetW, GridBoxes[i].y + 1 + offsetH, 0.5); /* Update Available mark. */ if (entries[i2]->GetUpdateAvl()) GFX::DrawSprite(sprites_update_app_idx, GridBoxes[i].x + 32, GridBoxes[i].y + 32); } } } } } /* Top Grid Logic Handle. Here you can.. - Scroll through the Grid with the D-Pad. std::unique_ptr &store: Reference to the Store class. std::vector> &entries: Reference to the StoreEntries. const int ¤tMode: Reference to the current Mode. int &lastMode: Reference to the last mode. bool &fetch: Reference to fetch. int &smallDelay: Reference to the small delay. */ void StoreUtils::GridLogic(std::unique_ptr &store, std::vector> &entries, int ¤tMode, int &lastMode, bool &fetch, int &smallDelay) { if (store) { // Ensure, store is not a nullptr. if (hRepeat & KEY_DOWN) { if (store->GetBox() > 9) { if (store->GetEntry() + 5 < (int)entries.size() - 1) { store->SetEntry(store->GetEntry() + 5); if (entries.size() > 15) store->SetScreenIndx((store->GetEntry() / 5) - 2); } else { if (store->GetEntry() < (int)entries.size() - 1) { store->SetEntry(entries.size() - 1); store->SetBox(10 + (store->GetEntry() % 5)); if (entries.size() > 15) store->SetScreenIndx((store->GetEntry() / 5) - 2); } } } else { if (store->GetEntry() + 5 < (int)entries.size()) { store->SetBox(store->GetBox() + 5); store->SetEntry(store->GetEntry() + 5); } } } if (hRepeat & KEY_RIGHT) { if (store->GetEntry() < (int)entries.size() - 1) { if (store->GetBox() < 14) { store->SetBox(store->GetBox() + 1); store->SetEntry(store->GetEntry() + 1); } else { store->SetBox(10); store->SetEntry(store->GetEntry() + 1); store->SetScreenIndx((store->GetEntry() / 5) - 2); } } } if (hRepeat & KEY_LEFT) { if (store->GetEntry() > 0) { if (store->GetBox() > 0) { store->SetBox(store->GetBox() - 1); store->SetEntry(store->GetEntry() - 1); } else { store->SetBox(4); store->SetEntry(store->GetEntry() - 1); store->SetScreenIndx((store->GetEntry() / 5)); } } } if (hRepeat & KEY_UP) { if (store->GetBox() < 5) { if (store->GetEntry() > 4) { store->SetEntry(store->GetEntry() - 5); store->SetScreenIndx((store->GetEntry() / 5)); } } else { store->SetBox(store->GetBox() - 5); store->SetEntry(store->GetEntry() - 5); } } if (hDown & KEY_A) { fetch = true; smallDelay = 5; lastMode = currentMode; currentMode = 1; } } }