/* * This file is part of Universal-Updater * Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef GUI_HPP #define GUI_HPP #include "colors.hpp" #include "sprites.h" #include "screens/screen.hpp" namespace Gui { // Init and Exit of the GUI. Result init(void); void exit(void); C3D_RenderTarget* target(gfxScreen_t t); void setDraw(C3D_RenderTarget * screen); // Clear Text. void clearTextBufs(void); // Draw a Sprite from the sheet. void sprite(int key, int x, int y, float ScaleX = 1, float ScaleY = 1); void spriteBlend(int key, int x, int y, float ScaleX = 1, float ScaleY = 1); void DrawArrow(int x, int y, float rotation = 0, int arrowSprite = 0); // Misc. bool Draw_Rect(float x, float y, float w, float h, u32 color); // Text / String Functions. void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0); void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0); void GetStringSize(float size, float *width, float *height, std::string Text); float GetStringWidth(float size, std::string Text); float GetStringHeight(float size, std::string Text); // Basic GUI. void DrawTop(void); void DrawBottom(void); void DisplayWarnMsg(std::string Text); bool promptMsg(std::string promptMsg); } void DisplayMsg(std::string text); #endif