unifork.old/include/store/storeUtils.hpp
Pk11 54e1ca1a65 Don't crash on really long release notes
Also wrap URLs and such and don't scroll past the end
2022-03-04 19:43:51 -06:00

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5.1 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_STORE_UTILS_HPP
#define _UNIVERSAL_UPDATER_STORE_UTILS_HPP
#include "meta.hpp"
#include "store.hpp"
#include "storeEntry.hpp"
#include <vector>
enum class SortType : uint8_t {
TITLE,
AUTHOR,
LAST_UPDATED
};
namespace StoreUtils {
extern std::unique_ptr<Meta> meta;
extern std::unique_ptr<Store> store;
extern std::vector<std::unique_ptr<StoreEntry>> entries;
/* Grid. */
void DrawGrid();
void GridLogic(int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Top List. */
void DrawList();
void ListLogic(int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Entry Info. */
void DrawEntryInfo(const std::unique_ptr<StoreEntry> &entry);
void EntryHandle(bool &showMark, bool &fetch, bool &sFetch, int &mode, const std::unique_ptr<StoreEntry> &entry);
/* Side Menu. */
void DrawSideMenu(int currentMenu);
void SideMenuHandle(int &currentMenu, bool &fetch, int &lastMenu);
/* Download entries. */
void DrawDownList(const std::vector<std::string> &entries, bool fetch, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &sizes, const std::vector<bool> &installs);
void DownloadHandle(const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, const int &lastMode, int &smallDelay, std::vector<bool> &installs, const std::vector<std::string> &types);
/* Queue System. */
void DrawQueueMenu(const int queueIndex);
void QueueMenuHandle(int &queueIndex, int &storeMode);
/* Search + Favorite Menu. */
void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, int marks, bool updateFilter, bool isAND);
void SearchHandle(std::vector<bool> &searchIncludes, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype, bool &isAND);
/* Mark Menu. */
void DisplayMarkBox(int marks);
void MarkHandle(std::unique_ptr<StoreEntry> &entry, bool &showMark);
/* Credits. */
void DrawCredits();
/* Screenshot menu. */
void DrawScreenshotMenu(const C2D_Image &img, const int sIndex, const bool sFetch, const int screenshotSize, const std::string &name, const int zoom, const bool canDisplay);
void ScreenshotMenu(C2D_Image &img, int &sIndex, bool &sFetch, int &storeMode, const int screenshotSize, int &zoom, bool &canDisplay);
/* Settings. */
void DrawSettings(int page, int selection, int sPos);
void SettingsHandle(int &page, bool &dspSettings, int &storeMode, int &selection, int &sPos);
/* Sorting. */
void DrawSorting(bool asc, SortType st);
void SortHandle(bool &asc, SortType &st);
/* Release Notes. */
size_t FindSplitPoint(const std::string &str, const std::vector<std::string> splitters);
void ProcessReleaseNotes(std::string ReleaseNotes);
void DrawReleaseNotes(const int &scrollIndex, const std::unique_ptr<StoreEntry> &entry);
void ReleaseNotesLogic(int &scrollIndex, int &storeMode);
bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareTitleAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareAuthorDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareAuthorAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
void SortEntries(bool Ascending, SortType sorttype);
void search(const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl, bool isAND);
void ResetAll();
void RefreshUpdateAVL();
void AddToQueue(int index, const std::string &entry, const std::string &entryName, const std::string &lUpdated);
void AddAllToQueue();
};
#endif