unifork.old/source/gui.cpp
2020-01-05 13:48:20 +01:00

299 lines
No EOL
10 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "gui.hpp"
#include "screens/screenCommon.hpp"
#include "utils/config.hpp"
#include "utils/structs.hpp"
C3D_RenderTarget* top;
C3D_RenderTarget* bottom;
C2D_TextBuf sizeBuf;
C2D_SpriteSheet sprites;
bool currentScreen = false;
extern bool isScriptSelected;
extern u32 barColor;
extern u32 bgTopColor;
extern u32 bgBottomColor;
extern u32 TextColor;
// Clear Text.
void Gui::clearTextBufs(void)
{
C2D_TextBufClear(sizeBuf);
}
// Initialize GUI.
Result Gui::init(void)
{
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
C2D_Prepare();
top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
sprites = C2D_SpriteSheetLoad("romfs:/gfx/sprites.t3x");
sizeBuf = C2D_TextBufNew(4096);
return 0;
}
// Exit the whole GUI.
void Gui::exit(void)
{
C2D_TextBufDelete(sizeBuf);
C2D_SpriteSheetFree(sprites);
C2D_Fini();
C3D_Fini();
}
void DisplayMsg(std::string text) {
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(top, BLACK);
C2D_TargetClear(bottom, BLACK);
Gui::DrawTop();
if (isScriptSelected == false) {
Gui::DrawString(10, 40, 0.45f, Config::TxtColor, text, 380);
} else if (isScriptSelected == true) {
Gui::DrawString(10, 40, 0.45f, TextColor, text, 380);
}
Gui::DrawBottom();
C3D_FrameEnd(0);
}
void Gui::sprite(int key, int x, int y, float ScaleX, float ScaleY)
{
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sprites, key), x, y, 0.5f, NULL, ScaleX, ScaleY);
}
void Gui::spriteBlend(int key, int x, int y, float ScaleX, float ScaleY)
{
C2D_ImageTint tint;
if (isScriptSelected) {
C2D_SetImageTint(&tint, C2D_TopLeft, TextColor, 0.5);
C2D_SetImageTint(&tint, C2D_TopRight, TextColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotLeft, TextColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotRight, TextColor, 0.5);
} else {
C2D_SetImageTint(&tint, C2D_TopLeft, Config::TxtColor, 0.5);
C2D_SetImageTint(&tint, C2D_TopRight, Config::TxtColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotLeft, Config::TxtColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotRight, Config::TxtColor, 0.5);
}
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sprites, key), x, y, 0.5f, &tint, ScaleX, ScaleY);
}
void Gui::DrawArrow(int x, int y, float rotation, int arrowSprite) {
C2D_Sprite sprite;
C2D_ImageTint tint;
if (isScriptSelected) {
C2D_SetImageTint(&tint, C2D_TopLeft, TextColor, 0.5);
C2D_SetImageTint(&tint, C2D_TopRight, TextColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotLeft, TextColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotRight, TextColor, 0.5);
} else {
C2D_SetImageTint(&tint, C2D_TopLeft, Config::TxtColor, 0.5);
C2D_SetImageTint(&tint, C2D_TopRight, Config::TxtColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotLeft, Config::TxtColor, 0.5);
C2D_SetImageTint(&tint, C2D_BotRight, Config::TxtColor, 0.5);
}
if (arrowSprite == 0) {
C2D_SpriteFromSheet(&sprite, sprites, sprites_arrow_idx);
} else {
C2D_SpriteFromSheet(&sprite, sprites, sprites_side_arrow_idx);
}
C2D_SpriteRotateDegrees(&sprite, rotation);
C2D_SpriteSetPos(&sprite, x, y);
C2D_SpriteSetDepth(&sprite, 0.5);
C2D_DrawSpriteTinted(&sprite, &tint);
}
void Gui::DisplayWarnMsg(std::string Text)
{
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(top, BLACK);
C2D_TargetClear(bottom, BLACK);
Gui::DrawTop();
if (isScriptSelected == false) {
Gui::DrawStringCentered(0, 1, 0.6f, Config::TxtColor, Text, 400);
} else if (isScriptSelected == true) {
Gui::DrawStringCentered(0, 1, 0.6f, TextColor, Text, 400);
}
Gui::DrawBottom();
C3D_FrameEnd(0);
for (int i = 0; i < 60*3; i++) {
gspWaitForVBlank();
}
}
void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth) {
Gui::DrawString((currentScreen ? 200 : 160)+x-((maxWidth == 0 ? (int)Gui::GetStringWidth(size, Text) : std::min(maxWidth, (int)Gui::GetStringWidth(size, Text)))/2), y, size, color, Text, maxWidth);
}
// Draw String or Text.
void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth) {
C2D_Text c2d_text;
C2D_TextParse(&c2d_text, sizeBuf, Text.c_str());
C2D_TextOptimize(&c2d_text);
if(maxWidth == 0) {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, size, color);
} else {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text))), size, color);
}
}
// Get String or Text Width.
float Gui::GetStringWidth(float size, std::string Text) {
float width = 0;
GetStringSize(size, &width, NULL, Text);
return width;
}
// Get String or Text Size.
void Gui::GetStringSize(float size, float *width, float *height, std::string Text) {
C2D_Text c2d_text;
C2D_TextParse(&c2d_text, sizeBuf, Text.c_str());
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
}
// Get String or Text Height.
float Gui::GetStringHeight(float size, std::string Text) {
float height = 0;
GetStringSize(size, NULL, &height, Text.c_str());
return height;
}
// Draw a Rectangle.
bool Gui::Draw_Rect(float x, float y, float w, float h, u32 color) {
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
}
// Select, on which Screen should be drawn.
void Gui::setDraw(C3D_RenderTarget * screen)
{
C2D_SceneBegin(screen);
currentScreen = screen == top ? 1 : 0;
}
void Gui::DrawTop(void) {
Gui::setDraw(top);
if (isScriptSelected == false) {
Gui::Draw_Rect(0, 0, 400, 25, Config::Color1);
Gui::Draw_Rect(0, 25, 400, 190, Config::Color2);
Gui::Draw_Rect(0, 215, 400, 25, Config::Color1);
if (Config::UseBars == true) {
Gui::sprite(sprites_top_screen_top_idx, 0, 0);
Gui::sprite(sprites_top_screen_bot_idx, 0, 215);
}
} else if (isScriptSelected == true) {
Gui::Draw_Rect(0, 0, 400, 30, barColor);
Gui::Draw_Rect(0, 25, 400, 190, bgBottomColor);
Gui::Draw_Rect(0, 215, 400, 25, barColor);
if (Config::UseBars == true) {
Gui::sprite(sprites_top_screen_top_idx, 0, 0);
Gui::sprite(sprites_top_screen_bot_idx, 0, 215);
}
}
}
void Gui::DrawBottom(void) {
Gui::setDraw(bottom);
if (isScriptSelected == false) {
Gui::Draw_Rect(0, 0, 320, 25, Config::Color1);
Gui::Draw_Rect(0, 25, 320, 190, Config::Color3);
Gui::Draw_Rect(0, 215, 320, 25, Config::Color1);
if (Config::UseBars == true) {
Gui::sprite(sprites_bottom_screen_top_idx, 0, 0);
Gui::sprite(sprites_bottom_screen_bot_idx, 0, 215);
}
} else if (isScriptSelected == true) {
Gui::Draw_Rect(0, 0, 320, 30, barColor);
Gui::Draw_Rect(0, 25, 320, 190, bgBottomColor);
Gui::Draw_Rect(0, 215, 320, 25, barColor);
if (Config::UseBars == true) {
Gui::sprite(sprites_bottom_screen_top_idx, 0, 0);
Gui::sprite(sprites_bottom_screen_bot_idx, 0, 215);
}
}
}
std::vector<Structs::ButtonPos> promptBtn = {
{10, 100, 140, 35, -1}, // Yes.
{170, 100, 140, 35, -1}, // No.
};
extern touchPosition touch;
extern bool touching(touchPosition touch, Structs::ButtonPos button);
// Display a Message, which needs to be confirmed with A/B.
bool Gui::promptMsg(std::string promptMsg)
{
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(top, BLACK);
C2D_TargetClear(bottom, BLACK);
Gui::DrawTop();
if (isScriptSelected == false) {
Gui::DrawString((400-Gui::GetStringWidth(0.6f, promptMsg.c_str()))/2, 100, 0.6f, Config::TxtColor, promptMsg.c_str(), 400);
Gui::DrawString((400-Gui::GetStringWidth(0.72f, Lang::get("CONFIRM_OR_CANCEL")))/2, 217, 0.72f, Config::TxtColor, Lang::get("CONFIRM_OR_CANCEL"), 400);
} else if (isScriptSelected == true) {
Gui::DrawString((400-Gui::GetStringWidth(0.6f, promptMsg.c_str()))/2, 100, 0.6f, TextColor, promptMsg.c_str(), 400);
Gui::DrawString((400-Gui::GetStringWidth(0.72f, Lang::get("CONFIRM_OR_CANCEL")))/2, 217, 0.72f, TextColor, Lang::get("CONFIRM_OR_CANCEL"), 400);
}
Gui::DrawBottom();
if (isScriptSelected == false) {
Gui::Draw_Rect(10, 100, 140, 35, Config::Color1);
Gui::Draw_Rect(170, 100, 140, 35, Config::Color1);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("YES")))/2-150+70, 110, 0.6f, Config::TxtColor, Lang::get("YES"), 140);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("NO")))/2+150-70, 110, 0.6f, Config::TxtColor, Lang::get("NO"), 140);
} else if (isScriptSelected == true) {
Gui::Draw_Rect(10, 100, 140, 35, barColor);
Gui::Draw_Rect(170, 100, 140, 35, barColor);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("YES")))/2-150+70, 110, 0.6f, TextColor, Lang::get("YES"), 140);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("NO")))/2+150-70, 110, 0.6f, TextColor, Lang::get("NO"), 140);
}
C3D_FrameEnd(0);
while(1)
{
gspWaitForVBlank();
hidScanInput();
hidTouchRead(&touch);
if ((hidKeysDown() & KEY_A) || (hidKeysDown() & KEY_TOUCH && touching(touch, promptBtn[0]))) {
return true;
} else if ((hidKeysDown() & KEY_B) || (hidKeysDown() & KEY_TOUCH && touching(touch, promptBtn[1]))) {
return false;
}
}
}