* Don't build here. * WIP: Switch to Universal-Core. * Update Submodule repo & azure-pipelines.
60 lines
No EOL
2.2 KiB
C++
60 lines
No EOL
2.2 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef COLORHELPER_HPP
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#define COLORHELPER_HPP
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#include <citro2d.h>
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#include <citro3d.h>
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#include <sstream>
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#include <string>
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/**
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* @brief Creates a 8 byte RGBA color
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* @param r red component of the color
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* @param g green component of the color
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* @param b blue component of the color
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* @param a alpha component of the color
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*/
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#define RGBA8(r, g, b, a) ((((r)&0xFF)<<0) | (((g)&0xFF)<<8) | (((b)&0xFF)<<16) | (((a)&0xFF)<<24))
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#define BarColor C2D_Color32(57, 84, 114, 255)
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#define TopBGColor C2D_Color32(96, 168, 192, 255)
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#define BottomBGColor C2D_Color32(38, 44, 77, 255)
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#define SelectedColordefault C2D_Color32(120, 192, 216, 255)
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#define UnselectedColordefault C2D_Color32(77, 118, 132, 255)
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#define BLACK C2D_Color32(0, 0, 0, 255)
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#define WHITE C2D_Color32(255, 255, 255, 255)
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#define TRANSPARENT C2D_Color32(0, 0, 0, 0)
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typedef u32 Color;
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namespace ColorHelper {
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int getColorValue(int color, int bgr);
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std::string getColorName(int color, int bgr);
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}
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#endif |