83 lines
No EOL
2.7 KiB
C++
83 lines
No EOL
2.7 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef SCRIPTLIST_HPP
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#define SCRIPTLIST_HPP
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "structs.hpp"
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#include <vector>
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class ScriptList : public Screen
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{
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public:
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void Draw(void) const override;
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void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
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ScriptList();
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private:
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void deleteScript(int selectedScript);
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void refreshList();
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void DrawSubMenu(void) const;
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void DrawList(void) const;
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void DrawSingleObject(void) const;
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void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch);
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void ListSelection(u32 hDown, u32 hHeld, touchPosition touch);
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void SelectFunction(u32 hDown, u32 hHeld, touchPosition touch);
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int mode = 0;
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int SubSelection = 0;
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std::vector<DirEntry> dirContents;
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mutable int screenPos = 0;
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mutable int screenPosList = 0;
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mutable int selection = 0;
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mutable int screenPos2 = 0;
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mutable int screenPosList2 = 0;
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mutable int selection2 = 0;
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int keyRepeatDelay = 0;
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int fastMode = false;
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std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25}, // viewMode Change
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{45, 0, 25, 25}, // Search.
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};
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std::vector<Structs::ButtonPos> subPos = {
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{10, 70, 140, 40}, // Script list.
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{170, 70, 140, 40}, // Get Scripts.
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{10, 145, 140, 40}, // Script Creator.
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{170, 145, 140, 40}, // Script path change.
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};
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};
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#endif |