unifork.old/source/screens/settings.cpp
StackZ 1c2c3dc675 Add Enable GodMode setting.
BE CAREFUL WITH THIS!!!
2020-03-01 23:11:48 +01:00

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18 KiB
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/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "credits.hpp"
#include "keyboard.hpp"
#include "settings.hpp"
extern bool touching(touchPosition touch, Structs::ButtonPos button);
int selectedLang;
Settings::Settings() {
selectedLang = Config::lang;
}
void Settings::Draw(void) const {
if (mode == 0) {
DrawSubMenu();
} else if (mode == 1) {
DrawLanguageSelection();
} else if (mode == 2) {
DrawColorChanging();
} else if (mode == 4) {
DrawMiscSettings();
}
}
void Settings::DrawSubMenu(void) const {
GFX::DrawTop();
if (Config::UseBars == true) {
Gui::DrawStringCentered(0, 0, 0.7f, Config::TxtColor, "Universal-Updater", 400);
} else {
Gui::DrawStringCentered(0, 2, 0.7f, Config::TxtColor, "Universal-Updater", 400);
}
GFX::DrawBottom();
GFX::DrawArrow(0, 218, 0, 1);
GFX::DrawArrow(318, 240, 180.0, 1);
for (int i = 0; i < 3; i++) {
Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, Config::UnselectedColor);
if (Selection == i) {
Gui::drawAnimatedSelector(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, .060, TRANSPARENT, Config::SelectedColor);
}
}
Gui::DrawStringCentered(0, mainButtons[0].y+10, 0.6f, Config::TxtColor, Lang::get("LANGUAGE"), 130);
Gui::DrawStringCentered(0, mainButtons[1].y+10, 0.6f, Config::TxtColor, Lang::get("COLORS"), 130);
Gui::DrawStringCentered(0, mainButtons[2].y+10, 0.6f, Config::TxtColor, Lang::get("CREDITS"), 130);
}
void Settings::DrawLanguageSelection(void) const {
GFX::DrawTop();
if (Config::UseBars == true) {
Gui::DrawStringCentered(0, 0, 0.7f, Config::TxtColor, Lang::get("SELECT_LANG"), 400);
} else {
Gui::DrawStringCentered(0, 2, 0.7f, Config::TxtColor, Lang::get("SELECT_LANG"), 400);
}
GFX::DrawBottom();
GFX::DrawArrow(0, 218, 0, 1);
for (int language = 0; language < 10; language++) {
Gui::Draw_Rect(langBlocks[language].x, langBlocks[language].y, langBlocks[language].w, langBlocks[language].h, Config::UnselectedColor);
if (Config::lang == language) {
Gui::drawAnimatedSelector(langBlocks[language].x, langBlocks[language].y, langBlocks[language].w, langBlocks[language].h, .060, TRANSPARENT, Config::SelectedColor);
}
}
Gui::DrawString(langBlocks[0].x+25, langBlocks[0].y, 0.7f, Config::TxtColor, "Bruh", 320);
Gui::DrawString(langBlocks[1].x+25, langBlocks[1].y, 0.7f, Config::TxtColor, "Deutsch", 320);
Gui::DrawString(langBlocks[2].x+25, langBlocks[2].y, 0.7f, Config::TxtColor, "English", 320);
Gui::DrawString(langBlocks[3].x+25, langBlocks[3].y, 0.7f, Config::TxtColor, "Español", 320);
Gui::DrawString(langBlocks[4].x+25, langBlocks[4].y, 0.7f, Config::TxtColor, "Français", 320);
Gui::DrawString(langBlocks[5].x+25, langBlocks[5].y, 0.7f, Config::TxtColor, "Italiano", 320);
Gui::DrawString(langBlocks[6].x+25, langBlocks[6].y, 0.7f, Config::TxtColor, "Lietuvių", 320);
Gui::DrawString(langBlocks[7].x+25, langBlocks[7].y, 0.7f, Config::TxtColor, "Português", 320);
Gui::DrawString(langBlocks[8].x+25, langBlocks[8].y, 0.7f, Config::TxtColor, "Русский", 320);
Gui::DrawString(langBlocks[9].x+25, langBlocks[9].y, 0.7f, Config::TxtColor, "日本語", 320);
}
void Settings::DrawColorChanging(void) const {
GFX::DrawTop();
if (Config::UseBars == true) {
Gui::DrawStringCentered(0, 0, 0.7f, Config::TxtColor, "Universal-Updater", 400);
} else {
Gui::DrawStringCentered(0, 2, 0.7f, Config::TxtColor, "Universal-Updater", 400);
}
if (colorMode == 3) {
Gui::Draw_Rect(0, 40, 400, 45, Config::SelectedColor);
Gui::DrawStringCentered(0, 45, 0.7f, Config::TxtColor, Lang::get("TEXT_COLOR"), 320);
} else if (colorMode == 4) {
Gui::Draw_Rect(0, 40, 400, 45, Config::SelectedColor);
Gui::DrawStringCentered(0, 45, 0.7f, Config::TxtColor, Lang::get("SELECTED_COLOR"), 320);
} else if (colorMode == 5) {
Gui::Draw_Rect(0, 40, 400, 45, Config::UnselectedColor);
Gui::DrawStringCentered(0, 45, 0.7f, Config::TxtColor, Lang::get("UNSELECTED_COLOR"), 320);
} else if (colorMode == 6) {
Gui::Draw_Rect(31, 121, (int)(((float)100/(float)100) * 338.0f), 28, Config::progressbarColor);
}
GFX::DrawBottom();
GFX::DrawArrow(0, 218, 0, 1);
GFX::DrawArrow(0, 0, 0, 1);
GFX::DrawArrow(318, 22, 180.0, 1);
for (int i = 0; i < 7; i++) {
if (colorMode == i) {
Gui::drawAnimatedSelector(54 + i * 25, 2, 16, 16, .060, TRANSPARENT, C2D_Color32(140, 140, 140, 255));
}
}
for (int i = 0; i < 7; i++) {
Gui::DrawString(58 + i * 25, 2, 0.5f, WHITE, std::to_string(i+1), 400);
}
Gui::Draw_Rect(buttons[0].x, buttons[0].y, 95, 41, C2D_Color32(255, 0, 0, 255));
Gui::Draw_Rect(buttons[1].x, buttons[1].y, 95, 41, C2D_Color32(0, 255, 0, 255));
Gui::Draw_Rect(buttons[2].x, buttons[2].y, 95, 41, C2D_Color32(0, 0, 255, 255));
if (colorMode == 0) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("BAR_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color1, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color1, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color1, 0).c_str(), 400);
} else if (colorMode == 1) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("TOP_BG_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color2, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color2, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color2, 0).c_str(), 400);
} else if (colorMode == 2) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("BOTTOM_BG_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color3, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color3, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color3, 0).c_str(), 400);
} else if (colorMode == 3) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("TEXT_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::TxtColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::TxtColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::TxtColor, 0).c_str(), 400);
} else if (colorMode == 4) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("SELECTED_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::SelectedColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::SelectedColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::SelectedColor, 0).c_str(), 400);
} else if (colorMode == 5) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("UNSELECTED_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::UnselectedColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::UnselectedColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::UnselectedColor, 0).c_str(), 400);
} else if (colorMode == 6) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("PROGRESSBAR_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::progressbarColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::progressbarColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::progressbarColor, 0).c_str(), 400);
}
}
void Settings::DrawMiscSettings(void) const {
GFX::DrawTop();
if (Config::UseBars == true) {
Gui::DrawStringCentered(0, 0, 0.7f, Config::TxtColor, "Universal-Updater", 400);
} else {
Gui::DrawStringCentered(0, 2, 0.7f, Config::TxtColor, "Universal-Updater", 400);
}
GFX::DrawBottom();
GFX::DrawArrow(0, 218, 0, 1);
for (int i = 0; i < 3; i++) {
Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, Config::UnselectedColor);
if (Selection == i) {
Gui::drawAnimatedSelector(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, .060, TRANSPARENT, Config::SelectedColor);
}
}
Gui::DrawStringCentered(0, mainButtons[0].y+10, 0.6f, Config::TxtColor, Lang::get("CHANGE_MUSICFILE"), 130);
Gui::DrawStringCentered(0, mainButtons[1].y+10, 0.6f, Config::TxtColor, Lang::get("CHANGE_BAR_STYLE"), 130);
Gui::DrawStringCentered(0, mainButtons[2].y+10, 0.6f, Config::TxtColor, Lang::get("ENABLE_GODMODE"), 130);
}
void Settings::MiscSettingsLogic(u32 hDown, u32 hHeld, touchPosition touch) {
if (hDown & KEY_UP) {
if (Selection > 0) Selection--;
}
if (hDown & KEY_DOWN) {
if (Selection < 2) Selection++;
}
if (hDown & KEY_A) {
if (Selection == 0) {
std::string tempMusic = selectFilePath(Lang::get("SELECT_MUSIC_FILE"), {"wav"}, 2);
if (tempMusic != "") {
Config::MusicPath = tempMusic;
}
} else if (Selection == 1) {
if (Config::UseBars == true) Config::UseBars = false;
else if (Config::UseBars == false) Config::UseBars = true;
} else if (Selection == 2) {
if (Msg::promptMsg(Lang::get("ENABLE_GODMODE_PROMPT"))) {
Config::GodMode = true;
}
}
}
if (hDown & KEY_TOUCH) {
if (touching(touch, mainButtons[0])) {
std::string tempMusic = selectFilePath(Lang::get("SELECT_MUSIC_FILE"), {"wav"}, 2);
if (tempMusic != "") {
Config::MusicPath = tempMusic;
}
} else if (touching(touch, mainButtons[1])) {
if (Config::UseBars == true) Config::UseBars = false;
else if (Config::UseBars == false) Config::UseBars = true;
} else if (touching(touch, mainButtons[2])) {
if (Msg::promptMsg(Lang::get("ENABLE_GODMODE_PROMPT"))) {
Config::GodMode = true;
}
}
}
if ((hDown & KEY_B || hDown & KEY_L) || (hDown & KEY_TOUCH && touching(touch, arrowPos[2]))) {
Selection = 0;
mode = 0;
}
}
void Settings::SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch) {
if (hDown & KEY_UP) {
if(Selection > 0) Selection--;
}
if (hDown & KEY_DOWN) {
if(Selection < 2) Selection++;
}
if (hDown & KEY_A) {
if (Selection + 1 == 3) Gui::setScreen(std::make_unique<Credits>());
else mode = Selection+1;
}
if (hDown & KEY_TOUCH) {
if (touching(touch, mainButtons[0])) {
mode = 1;
} else if (touching(touch, mainButtons[1])) {
mode = 2;
} else if (touching(touch, mainButtons[2])) {
Gui::setScreen(std::make_unique<Credits>());
}
}
if ((hDown & KEY_B) || (hDown & KEY_TOUCH && touching(touch, arrowPos[2]))) {
Gui::screenBack();
return;
}
if ((hDown & KEY_R) || (hDown & KEY_TOUCH && touching(touch, arrowPos[4]))) {
Selection = 0;
mode = 4;
}
}
void Settings::LanguageSelection(u32 hDown, touchPosition touch) {
if (hDown & KEY_TOUCH) {
for (int language = 0; language < 10; language++) {
if (touching(touch, langBlocks[language])) {
selectedLang = language;
Config::lang = language;
Lang::load(Config::lang);
}
}
}
if (hDown & KEY_UP) {
if(selectedLang > 0) {
selectedLang--;
Config::lang = selectedLang;
Lang::load(Config::lang);
}
}
if (hDown & KEY_DOWN) {
if(selectedLang < 9) {
selectedLang++;
Config::lang = selectedLang;
Lang::load(Config::lang);
}
}
if (hDown & KEY_LEFT) {
if (selectedLang > 4) {
selectedLang -= 5;
Config::lang = selectedLang;
Lang::load(Config::lang);
}
}
if (hDown & KEY_RIGHT) {
if (selectedLang < 5) {
selectedLang += 5;
Config::lang = selectedLang;
Lang::load(Config::lang);
}
}
if ((hDown & KEY_B) || (hDown & KEY_TOUCH && touching(touch, arrowPos[2]))) {
mode = 0;
}
}
void Settings::colorChanging(u32 hDown, touchPosition touch) {
int red;
int green;
int blue;
if (hDown & KEY_TOUCH) {
for (int i = 0; i < 7; i++) {
if(touch.px > 54 + i * 25 && touch.px < 54 + i * 25+16 && touch.py > 2 && touch.py < 2+16) {
colorMode = i;
}
}
}
if ((hDown & KEY_B) || (hDown & KEY_TOUCH && touching(touch, arrowPos[2]))) {
mode = 0;
}
if ((hDown & KEY_L || hDown & KEY_LEFT) || (hDown & KEY_TOUCH && touching(touch, arrowPos[0]))) {
if(colorMode > 0) colorMode--;
}
if ((hDown & KEY_R || hDown & KEY_RIGHT) || (hDown & KEY_TOUCH && touching(touch, arrowPos[1]))) {
if(colorMode < 6) colorMode++;
}
if (hDown & KEY_TOUCH) {
if (touching(touch, buttons[0])) {
int temp = Input::getUint(255, Lang::get("ENTER_RED_RGB"));
if(temp != -1) {
red = temp;
if (colorMode == 0) {
Config::Color1 = RGBA8(red, ColorHelper::getColorValue(Config::Color1, 1), ColorHelper::getColorValue(Config::Color1, 0), 255);
} else if (colorMode == 1) {
Config::Color2 = RGBA8(red, ColorHelper::getColorValue(Config::Color2, 1), ColorHelper::getColorValue(Config::Color2, 0), 255);
} else if (colorMode == 2) {
Config::Color3 = RGBA8(red, ColorHelper::getColorValue(Config::Color3, 1), ColorHelper::getColorValue(Config::Color3, 0), 255);
} else if (colorMode == 3) {
Config::TxtColor = RGBA8(red, ColorHelper::getColorValue(Config::TxtColor, 1), ColorHelper::getColorValue(Config::TxtColor, 0), 255);
} else if (colorMode == 4) {
Config::SelectedColor = RGBA8(red, ColorHelper::getColorValue(Config::SelectedColor, 1), ColorHelper::getColorValue(Config::SelectedColor, 0), 255);
} else if (colorMode == 5) {
Config::UnselectedColor = RGBA8(red, ColorHelper::getColorValue(Config::UnselectedColor, 1), ColorHelper::getColorValue(Config::UnselectedColor, 0), 255);
} else if (colorMode == 6) {
Config::progressbarColor = RGBA8(red, ColorHelper::getColorValue(Config::progressbarColor, 1), ColorHelper::getColorValue(Config::progressbarColor, 0), 255);
}
}
} else if (touching(touch, buttons[1]) && colorMode != 7) {
int temp = Input::getUint(255, Lang::get("ENTER_GREEN_RGB"));
if(temp != -1) {
green = temp;
if (colorMode == 0) {
Config::Color1 = RGBA8(ColorHelper::getColorValue(Config::Color1, 2), green, ColorHelper::getColorValue(Config::Color1, 0), 255);
} else if (colorMode == 1) {
Config::Color2 = RGBA8(ColorHelper::getColorValue(Config::Color2, 2), green, ColorHelper::getColorValue(Config::Color2, 0), 255);
} else if (colorMode == 2) {
Config::Color3 = RGBA8(ColorHelper::getColorValue(Config::Color3, 2), green, ColorHelper::getColorValue(Config::Color3, 0), 255);
} else if (colorMode == 3) {
Config::TxtColor = RGBA8(ColorHelper::getColorValue(Config::TxtColor, 2), green, ColorHelper::getColorValue(Config::TxtColor, 0), 255);
} else if (colorMode == 4) {
Config::SelectedColor = RGBA8(ColorHelper::getColorValue(Config::SelectedColor, 2), green, ColorHelper::getColorValue(Config::SelectedColor, 0), 255);
} else if (colorMode == 5) {
Config::UnselectedColor = RGBA8(ColorHelper::getColorValue(Config::UnselectedColor, 2), green, ColorHelper::getColorValue(Config::UnselectedColor, 0), 255);
} else if (colorMode == 6) {
Config::progressbarColor = RGBA8(ColorHelper::getColorValue(Config::progressbarColor, 2), green, ColorHelper::getColorValue(Config::progressbarColor, 0), 255);
}
}
} else if (touching(touch, buttons[2])) {
int temp = Input::getUint(255, Lang::get("ENTER_BLUE_RGB"));
if(temp != -1) {
blue = temp;
if (colorMode == 0) {
Config::Color1 = RGBA8(ColorHelper::getColorValue(Config::Color1, 2), ColorHelper::getColorValue(Config::Color1, 1), blue, 255);
} else if (colorMode == 1) {
Config::Color2 = RGBA8(ColorHelper::getColorValue(Config::Color2, 2), ColorHelper::getColorValue(Config::Color2, 1), blue, 255);
} else if (colorMode == 2) {
Config::Color3 = RGBA8(ColorHelper::getColorValue(Config::Color3, 2), ColorHelper::getColorValue(Config::Color3, 1), blue, 255);
} else if (colorMode == 3) {
Config::TxtColor = RGBA8(ColorHelper::getColorValue(Config::TxtColor, 2), ColorHelper::getColorValue(Config::TxtColor, 1), blue, 255);
} else if (colorMode == 4) {
Config::SelectedColor = RGBA8(ColorHelper::getColorValue(Config::SelectedColor, 2), ColorHelper::getColorValue(Config::SelectedColor, 1), blue, 255);
} else if (colorMode == 5) {
Config::UnselectedColor = RGBA8(ColorHelper::getColorValue(Config::UnselectedColor, 2), ColorHelper::getColorValue(Config::UnselectedColor, 1), blue, 255);
} else if (colorMode == 6) {
Config::progressbarColor = RGBA8(ColorHelper::getColorValue(Config::progressbarColor, 2), ColorHelper::getColorValue(Config::progressbarColor, 1), blue, 255);
}
}
}
}
}
void Settings::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if (mode == 0) {
SubMenuLogic(hDown, hHeld, touch);
} else if (mode == 1) {
LanguageSelection(hDown, touch);
} else if (mode == 2) {
colorChanging(hDown, touch);
} else if (mode == 4) {
MiscSettingsLogic(hDown, hHeld, touch);
}
}