That makes a waitMsg which starts a new frame... which is the same exact problem that caused the last "random" crashing xD Fixes #76 |
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| .. | ||
| animation.cpp | ||
| argumentParser.cpp | ||
| cia.cpp | ||
| config.cpp | ||
| download.cpp | ||
| extract.cpp | ||
| fileBrowse.cpp | ||
| files.cpp | ||
| lang.cpp | ||
| lodepng.cpp | ||
| queueSystem.cpp | ||
| screenshot.cpp | ||
| scriptUtils.cpp | ||
| sound.cpp | ||
| stringutils.cpp | ||