unifork.old/include/utils/queueSystem.hpp
Pk11 60e29ddb90
Add queue system with background downloading and much more (#73)
* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
2021-03-13 01:28:23 -06:00

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/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_QUEUE_SYSTEM_HPP
#define _UNIVERSAL_UPDATER_QUEUE_SYSTEM_HPP
#include "json.hpp"
#include <citro2d.h>
#include <deque>
#include <memory>
/* Extend this, if more statuses are neccessary. */
enum class QueueStatus {
None,
Copying,
Deleting,
Downloading,
Extracting,
Installing,
Moving,
Request, // For User needed Requests.
Failed,
Done
};
enum RequestType {
PROMPT_RET = -3,
NO_REQUEST = -1,
RMDIR_REQUEST = 1, // remove dir prompt request.
PROMPT_REQUEST = 2, // skip prompt request.
PROMPT_ERROR = 3 // Error message prompt. Unused right now.
};
class Queue {
public:
Queue(nlohmann::json object, const C2D_Image &img, const std::string &name, const std::string &uName, const std::string &eName, const std::string &lUpdated) :
obj(object), icn(img), name(name), unistoreName(uName), entryName(eName), lastUpdated(lUpdated) { };
QueueStatus status = QueueStatus::None;
nlohmann::json obj;
C2D_Image icn;
int total, current;
std::string name = "", unistoreName = "", entryName = "", lastUpdated = "";
};
/* Of course also a namespace to that part, so we can do that in a Thread. */
namespace QueueSystem {
extern int RequestNeeded, RequestAnswer;
extern std::string RequestMsg, EndMsg;
extern int LastElement;
extern bool Wait, Popup, CancelCallback;
void QueueHandle(); // Handles the Queue.
void AddToQueue(nlohmann::json obj, const C2D_Image &icn, const std::string &name, const std::string &uName, const std::string &eName, const std::string &lUpdated); // Adds to Queue.
void ClearQueue(); // Clears the Queue.
void Resume();
};
#endif