unifork.old/source/overlays/dirSelect.cpp
Pk11 60e29ddb90
Add queue system with background downloading and much more (#73)
* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
2021-03-13 01:28:23 -06:00

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/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "animation.hpp"
#include "common.hpp"
#include "fileBrowse.hpp"
#include "overlay.hpp"
#include "storeUtils.hpp"
#include <unistd.h>
extern bool touching(touchPosition touch, Structs::ButtonPos button);
static const std::vector<Structs::ButtonPos> mainButtons = {
{ 10, 6, 300, 22 },
{ 10, 36, 300, 22 },
{ 10, 66, 300, 22 },
{ 10, 96, 300, 22 },
{ 10, 126, 300, 22 },
{ 10, 156, 300, 22 },
{ 10, 186, 300, 22 }
};
/* Select a Directory. */
std::string Overlays::SelectDir(const std::string &oldDir, const std::string &msg) {
std::string currentPath = oldDir;
bool dirChanged = false;
int selection = 0, sPos = 0;
std::vector<DirEntry> dirContents;
dirContents.clear();
/* Make sure. */
if (access((oldDir + std::string("/")).c_str(), F_OK) == 0) {
chdir((oldDir + std::string("/")).c_str());
} else {
currentPath = "sdmc:/";
chdir("sdmc:/");
}
std::vector<DirEntry> dirContentsTemp;
getDirectoryContents(dirContentsTemp, {"/"});
for(uint i = 0; i < dirContentsTemp.size(); i++) {
dirContents.push_back(dirContentsTemp[i]);
}
while(1) {
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, TRANSPARENT);
C2D_TargetClear(Bottom, TRANSPARENT);
if (StoreUtils::store && config->usebg() && StoreUtils::store->customBG()) {
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 25, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
C2D_DrawImageAt(StoreUtils::store->GetStoreImg(), 0, 26, 0.5f, nullptr);
} else {
GFX::DrawTop();
}
Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, msg, 380, 0, font);
Gui::Draw_Rect(0, 215, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, 217, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, currentPath, 390, 0, font);
Animation::QueueEntryDone();
GFX::DrawBottom();
Gui::Draw_Rect(0, 215, 320, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 320, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, 220, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("START_SELECT"), 310, 0, font);
if (dirContents.size() > 0) {
for(int i = 0; i < 7 && i < (int)dirContents.size(); i++) {
if (sPos + i == selection) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, GFX::Themes[GFX::SelectedTheme].MarkSelected);
Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, GFX::Themes[GFX::SelectedTheme].TextColor, dirContents[sPos + i].name, 295, 0, font);
}
}
C3D_FrameEnd(0);
if (dirChanged) {
dirChanged = false;
selection = 0;
sPos = 0;
dirContents.clear();
std::vector<DirEntry> dirContentsTemp;
getDirectoryContents(dirContentsTemp, {"/"});
for(uint i = 0; i < dirContentsTemp.size(); i++) {
dirContents.push_back(dirContentsTemp[i]);
}
}
hidScanInput();
touchPosition touch;
hidTouchRead(&touch);
u32 hRepeat = hidKeysDownRepeat();
Animation::HandleQueueEntryDone();
if (dirContents.size() > 0) {
if (hRepeat & KEY_DOWN) {
if (selection < (int)dirContents.size() - 1) selection++;
else selection = 0;
}
if (hRepeat & KEY_UP) {
if (selection > 0) selection--;
else selection = dirContents.size() - 1;
}
if (hRepeat & KEY_RIGHT) {
if (selection + 7 < (int)dirContents.size()-1) selection += 7;
else selection = dirContents.size()-1;
}
if (hRepeat & KEY_LEFT) {
if (selection - 7 > 0) selection -= 7;
else selection = 0;
}
if (hidKeysDown() & KEY_A) {
if (dirContents[selection].isDirectory) {
chdir(dirContents[selection].name.c_str());
char path[PATH_MAX];
getcwd(path, PATH_MAX);
currentPath = path;
dirChanged = true;
}
}
if (hidKeysDown() & KEY_TOUCH) {
for (int i = 0; i < 7; i++) {
if (touching(touch, mainButtons[i])) {
if (i + sPos < (int)dirContents.size()) {
if (dirContents[i + sPos].isDirectory) {
chdir(dirContents[i + sPos].name.c_str());
char path[PATH_MAX];
getcwd(path, PATH_MAX);
currentPath = path;
dirChanged = true;
break;
}
}
}
}
}
if (selection < sPos) sPos = selection;
else if (selection > sPos + 7 - 1) sPos = selection - 7 + 1;
}
if ((hidKeysDown() & KEY_X) || (hidKeysDown() & KEY_START)) {
if (currentPath.size() > 0 && currentPath.back() == '/') currentPath.pop_back(); // Pop back the "/".
return currentPath;
}
if (hidKeysDown() & KEY_B) {
char path[PATH_MAX];
getcwd(path, PATH_MAX);
if (strcmp(path, "sdmc:/") == 0 || strcmp(path, "/") == 0) return "";
else {
chdir("..");
getcwd(path, PATH_MAX);
currentPath = path;
dirChanged = true;
}
}
}
}