unifork.old/source/menu/grid.cpp
Pk11 60e29ddb90
Add queue system with background downloading and much more (#73)
* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
2021-03-13 01:28:23 -06:00

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/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "common.hpp"
#include "storeUtils.hpp"
#include "structs.hpp"
static const std::vector<Structs::ButtonPos> GridBoxes = {
{ 25, 45, 50, 50 },
{ 100, 45, 50, 50 },
{ 175, 45, 50, 50 },
{ 250, 45, 50, 50 },
{ 325, 45, 50, 50 },
{ 25, 105, 50, 50 },
{ 100, 105, 50, 50 },
{ 175, 105, 50, 50 },
{ 250, 105, 50, 50 },
{ 325, 105, 50, 50 },
{ 25, 165, 50, 50 },
{ 100, 165, 50, 50 },
{ 175, 165, 50, 50 },
{ 250, 165, 50, 50 },
{ 325, 165, 50, 50 }
};
/* Draw the Top Grid. */
void StoreUtils::DrawGrid() {
if (StoreUtils::store) { // Ensure, store is not a nullptr.
if (config->usebg() && StoreUtils::store->customBG()) {
C2D_DrawImageAt(StoreUtils::store->GetStoreImg(), 0, 26, 0.5f, nullptr);
} else {
Gui::Draw_Rect(0, 26, 400, 214, GFX::Themes[GFX::SelectedTheme].BGColor);
}
for (int i = 0, i2 = 0 + (StoreUtils::store->GetScreenIndx() * 5); i2 < 15 + (StoreUtils::store->GetScreenIndx() * 5) && i2 < (int)StoreUtils::entries.size(); i2++, i++) {
/* Boxes. */
if (i == StoreUtils::store->GetBox()) GFX::DrawBox(GridBoxes[i].x, GridBoxes[i].y, 50, 50, true);
/* Ensure, entries is larger than the index. */
if ((int)StoreUtils::entries.size() > i2) {
if (StoreUtils::entries[i2]) { // Ensure, the Entry is not nullptr.
const C2D_Image tempImg = StoreUtils::entries[i2]->GetIcon();
const uint8_t offsetW = (48 - tempImg.subtex->width) / 2; // Center W.
const uint8_t offsetH = (48 - tempImg.subtex->height) / 2; // Center H.
C2D_DrawImageAt(tempImg, GridBoxes[i].x + 1 + offsetW, GridBoxes[i].y + 1 + offsetH, 0.5);
/* Update Available mark. */
if (StoreUtils::entries[i2]->GetUpdateAvl()) GFX::DrawSprite(sprites_update_app_idx, GridBoxes[i].x + 32, GridBoxes[i].y + 32);
}
}
}
}
}
/*
Top Grid Logic Handle.
Here you can..
- Scroll through the Grid with the D-Pad.
const int &currentMode: Reference to the current Mode.
int &lastMode: Reference to the last mode.
bool &fetch: Reference to fetch.
int &smallDelay: Reference to the small delay.
*/
void StoreUtils::GridLogic(int &currentMode, int &lastMode, bool &fetch, int &smallDelay) {
if (StoreUtils::store) { // Ensure, store is not a nullptr.
if (hRepeat & KEY_DOWN) {
if (StoreUtils::store->GetBox() > 9) {
if (StoreUtils::store->GetEntry() + 5 < (int)StoreUtils::entries.size() - 1) {
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() + 5);
if (StoreUtils::entries.size() > 15) StoreUtils::store->SetScreenIndx((StoreUtils::store->GetEntry() / 5) - 2);
} else {
if (StoreUtils::store->GetEntry() < (int)StoreUtils::entries.size() - 1) {
StoreUtils::store->SetEntry(StoreUtils::entries.size() - 1);
StoreUtils::store->SetBox(10 + (StoreUtils::store->GetEntry() % 5));
if (StoreUtils::entries.size() > 15) StoreUtils::store->SetScreenIndx((StoreUtils::store->GetEntry() / 5) - 2);
}
}
} else {
if (StoreUtils::store->GetEntry() + 5 < (int)StoreUtils::entries.size()) {
StoreUtils::store->SetBox(StoreUtils::store->GetBox() + 5);
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() + 5);
}
}
}
if (hRepeat & KEY_RIGHT) {
if (StoreUtils::store->GetEntry() < (int)StoreUtils::entries.size() - 1) {
if (StoreUtils::store->GetBox() < 14) {
StoreUtils::store->SetBox(StoreUtils::store->GetBox() + 1);
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() + 1);
} else {
StoreUtils::store->SetBox(10);
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() + 1);
StoreUtils::store->SetScreenIndx((StoreUtils::store->GetEntry() / 5) - 2);
}
}
}
if (hRepeat & KEY_LEFT) {
if (StoreUtils::store->GetEntry() > 0) {
if (StoreUtils::store->GetBox() > 0) {
StoreUtils::store->SetBox(StoreUtils::store->GetBox() - 1);
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() - 1);
} else {
StoreUtils::store->SetBox(4);
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() - 1);
StoreUtils::store->SetScreenIndx((StoreUtils::store->GetEntry() / 5));
}
}
}
if (hRepeat & KEY_UP) {
if (StoreUtils::store->GetBox() < 5) {
if (StoreUtils::store->GetEntry() > 4) {
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() - 5);
StoreUtils::store->SetScreenIndx((StoreUtils::store->GetEntry() / 5));
}
} else {
StoreUtils::store->SetBox(StoreUtils::store->GetBox() - 5);
StoreUtils::store->SetEntry(StoreUtils::store->GetEntry() - 5);
}
}
if (hDown & KEY_A) {
fetch = true;
smallDelay = 5;
lastMode = currentMode;
currentMode = 1;
}
}
}