115 lines
No EOL
3.6 KiB
C++
115 lines
No EOL
3.6 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef SCRIPTLIST_HPP
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#define SCRIPTLIST_HPP
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "scriptHelper.hpp"
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#include "structs.hpp"
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#include <vector>
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class ScriptList : public Screen {
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public:
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void Draw(void) const override;
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void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
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ScriptList(); // In case of "Autoboot", have a Constructor which handles stuff.
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private:
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// Screen Mode.
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int mode = 0;
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int lastMode = 1;
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// Helper functions.
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void deleteScript(int selectedScript);
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void refreshList();
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nlohmann::json openScriptFile();
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void checkForValidate(void);
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void loadDesc(void);
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Result runFunctions(nlohmann::json &json);
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// Draw Functions.
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void DrawSubMenu(void) const;
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void DrawList(void) const;
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void DrawSingleObject(void) const;
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void DrawGlossary(void) const;
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// Logic Functions.
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void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch);
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void ListSelection(u32 hDown, u32 hHeld, touchPosition touch);
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void SelectFunction(u32 hDown, u32 hHeld, touchPosition touch);
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// This is for the Script Creator, so no one can access it for now, until it is stable or so.
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bool isTesting = false;
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// Other includes which get destructed automatically.
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std::string choice;
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std::string currentFile;
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std::string selectedTitle;
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std::string Desc = "";
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nlohmann::json jsonFile;
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std::vector<ScriptInfo> fileInfo;
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std::vector<std::string> fileInfo2;
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std::vector<std::string> lines;
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mutable int screenPos = 0;
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mutable int screenPosList = 0;
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mutable int Selection = 0;
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int dropSelection = 0;
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bool dropDownMenu = false;
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// Browse stuff.
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int keyRepeatDelay = 0;
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std::vector<DirEntry> dirContents;
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// Button | Icon structs.
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std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25} // Dropdown Menu.
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};
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std::vector<Structs::ButtonPos> subPos = {
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{0, 60, 149, 52}, // Script list.
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{162, 60, 149, 52}, // Get Scripts.
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{0, 130, 149, 52}, // Script Creator.
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{162, 130, 149, 52} // Script path change.
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};
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// DropDownMenu.
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std::vector<Structs::ButtonPos> dropPos = {
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{5, 30, 25, 25}, // Delete.
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{5, 70, 25, 25} // ViewMode.
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};
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std::vector<Structs::ButtonPos> dropPos2 = {
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{0, 28, 140, 30}, // Delete.
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{0, 68, 140, 30} // ViewMode.
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};
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};
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#endif |