unifork.old/source/qr/qrcode.cpp
StackZ aa58e23c13 Also add Custom Themes to this branch.
I mean, cause why not i guess. xD
2021-03-23 16:46:10 -05:00

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13 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
/*
* This file is part of PKSM
* Copyright (C) 2016-2020 Bernardo Giordano, Admiral Fish, piepie62
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "common.hpp"
#include "download.hpp"
#include "keyboard.hpp"
#include "qrcode.hpp"
#include <cstring>
static const std::vector<Structs::ButtonPos> mainButtons = {
{ 10, 34, 300, 22 },
{ 10, 64, 300, 22 },
{ 10, 94, 300, 22 },
{ 10, 124, 300, 22 },
{ 10, 154, 300, 22 },
{ 10, 184, 300, 22 },
{ 5, 215, 24, 24 }, // QR Code / List.
{ 35, 215, 24, 24 }, // Keyboard.
{ 4, 0, 24, 24 } // Back.
};
extern bool touching(touchPosition touch, Structs::ButtonPos button);
/*
Initialize everything needed for the camera.
*/
QRCode::QRCode() {
this->image.tex = new C3D_Tex;
this->image.subtex = &this->subtex;
this->qrData = quirc_new();
std::fill(this->cameraBuffer.begin(), this->cameraBuffer.end(), 0);
C3D_TexInit(this->image.tex, 512, 256, GPU_RGB565);
C3D_TexSetFilter(this->image.tex, GPU_LINEAR, GPU_LINEAR);
this->image.tex->border = 0xFFFFFFFF;
C3D_TexSetWrap(this->image.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
LightLock_Init(&this->bufferLock);
LightLock_Init(&this->imageLock);
svcCreateEvent(&this->exitEvent, RESET_STICKY);
quirc_resize(this->qrData, 400, 240);
if (checkWifiStatus()) this->stores = FetchStores(); // Fetching Stores here.
if (this->stores.size() > 0) this->displayList = true;
}
/*
Destroy everything.
*/
QRCode::~QRCode() {
C3D_TexDelete(this->image.tex);
delete this->image.tex;
quirc_destroy(this->qrData);
svcCloseHandle(this->exitEvent);
}
/*
mem copy the captured Image to the buffer, used for drawing.
*/
void QRCode::buffToImage() {
LightLock_Lock(&this->bufferLock);
for (u32 x = 0; x < 400; x++) {
for (u32 y = 0; y < 240; y++) {
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) +
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * 2;
const u32 srcPos = (y * 400 + x) * 2;
memcpy(((u8 *)this->image.tex->data) + dstPos, ((u8 *)this->cameraBuffer.data()) + srcPos, 2);
}
}
LightLock_Unlock(&this->bufferLock);
}
/*
Finish and unlock everything.
*/
void QRCode::finish() {
svcSignalEvent(this->exitEvent);
while (!this->done()) svcSleepThread(1000000);
LightLock_Lock(&this->bufferLock);
LightLock_Unlock(&this->bufferLock);
LightLock_Lock(&this->imageLock);
LightLock_Unlock(&this->imageLock);
}
/*
The Draw Thread of the Camera.
*/
void QRCode::drawThread() {
LightLock_Lock(&this->imageLock);
/* If we aren't done.. do the draw to scan. */
while (!this->done()) {
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, TRANSPARENT);
C2D_TargetClear(Bottom, TRANSPARENT);
if (!this->displayList) {
this->buffToImage(); // Fetch image.
Gui::ScreenDraw(Top);
C2D_DrawImageAt(this->image, 0, 0, 0.5, nullptr, 1.0f, 1.0f);
GFX::DrawBottom();
Gui::Draw_Rect(0, 0, 320, 25, UIThemes->EntryBar());
Gui::Draw_Rect(0, 25, 320, 1, UIThemes->EntryOutline());
} else {
GFX::DrawTop();
Gui::DrawStringCentered(0, 1, 0.7, UIThemes->TextColor(), Lang::get("STORE_INFO"), 390, 0, font);
if (this->stores.size() > 0) {
Gui::DrawStringCentered(0, 30, 0.7f, UIThemes->TextColor(), this->stores[this->selectedStore].Title, 390, 0, font);
Gui::DrawStringCentered(0, 50, 0.6f, UIThemes->TextColor(), this->stores[this->selectedStore].Author, 380, 0, font);
Gui::DrawStringCentered(0, 90, 0.5f, UIThemes->TextColor(), this->stores[this->selectedStore].Description, 380, 130, font, C2D_WordWrap);
}
GFX::DrawBottom();
Gui::Draw_Rect(0, 0, 320, 25, UIThemes->EntryBar());
Gui::Draw_Rect(0, 25, 320, 1, UIThemes->EntryOutline());
Gui::DrawStringCentered(0, 2, 0.6, UIThemes->TextColor(), Lang::get("RECOMMENDED_UNISTORES"), 310, 0, font);
for(int i = 0; i < 6 && i < (int)this->stores.size(); i++) {
if (this->sPos + i == this->selectedStore) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, UIThemes->MarkSelected());
Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, UIThemes->TextColor(), this->stores[this->sPos + i].Title, 295, 0, font);
}
}
GFX::DrawSprite((this->displayList ? sprites_qr_code_idx : sprites_list_idx), mainButtons[6].x, mainButtons[6].y);
if (this->displayList) GFX::DrawSprite(sprites_keyboard_idx, mainButtons[7].x, mainButtons[7].y);
GFX::DrawSprite(sprites_arrow_idx, mainButtons[8].x, mainButtons[8].y);
C3D_FrameEnd(0);
}
LightLock_Unlock(&this->imageLock);
}
/*
The Capture Thread of the camera.
*/
void QRCode::captureThread() {
Handle events[3] = { 0 };
events[0] = exitEvent;
u32 transferUnit;
u16 *buffer = new u16[400 * 240];
camInit();
CAMU_SetSize(SELECT_OUT1, SIZE_CTR_TOP_LCD, CONTEXT_A);
CAMU_SetOutputFormat(SELECT_OUT1, OUTPUT_RGB_565, CONTEXT_A);
CAMU_SetFrameRate(SELECT_OUT1, FRAME_RATE_30);
CAMU_SetNoiseFilter(SELECT_OUT1, true);
CAMU_SetAutoExposure(SELECT_OUT1, true);
CAMU_SetAutoWhiteBalance(SELECT_OUT1, true);
CAMU_SetPhotoMode(SELECT_OUT1, PHOTO_MODE_LETTER);
/* No clue if this is actually effective or if it's just a placebo effect, but it seems to help? */
CAMU_SetSharpness(SELECT_OUT1, 127);
CAMU_Activate(SELECT_OUT1);
CAMU_GetBufferErrorInterruptEvent(&events[2], PORT_CAM1);
CAMU_SetTrimming(PORT_CAM1, false);
CAMU_GetMaxBytes(&transferUnit, 400, 240);
CAMU_SetTransferBytes(PORT_CAM1, transferUnit, 400, 240);
CAMU_ClearBuffer(PORT_CAM1);
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), (s16)transferUnit);
CAMU_StartCapture(PORT_CAM1);
bool cancel = false;
while (!cancel) {
s32 index = 0;
svcWaitSynchronizationN(&index, events, 3, false, U64_MAX);
switch (index) {
case 0:
cancel = true;
break;
case 1:
svcCloseHandle(events[1]);
events[1] = 0;
LightLock_Lock(&this->bufferLock);
memcpy(this->cameraBuffer.data(), buffer, 400 * 240 * sizeof(u16));
GSPGPU_FlushDataCache(this->cameraBuffer.data(), 400 * 240 * sizeof(u16));
LightLock_Unlock(&this->bufferLock);
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), transferUnit);
break;
case 2:
svcCloseHandle(events[1]);
events[1] = 0;
CAMU_ClearBuffer(PORT_CAM1);
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), transferUnit);
CAMU_StartCapture(PORT_CAM1);
break;
default:
break;
}
}
CAMU_StopCapture(PORT_CAM1);
bool busy = false;
while (R_SUCCEEDED(CAMU_IsBusy(&busy, PORT_CAM1)) && busy) svcSleepThread(1000000);
CAMU_ClearBuffer(PORT_CAM1);
CAMU_Activate(SELECT_NONE);
camExit();
delete[] buffer;
for (int i = 1; i < 3; i++) {
if (events[i] != 0) {
svcCloseHandle(events[i]);
events[i] = 0;
}
}
this->finished = true;
}
/*
These are just Helpers.. because Threads.
*/
void drawHelper(void *arg) {
QRCode *qrData = (QRCode *)arg;
qrData->drawThread();
}
void captureHelper(void *arg) {
QRCode *qrData = (QRCode *)arg;
qrData->captureThread();
}
/*
Handle the capture.
*/
void QRCode::handler(std::string &result) {
hidScanInput();
touchPosition t;
hidTouchRead(&t);
u32 keyDown = hidKeysDown();
u32 keyRepeat = hidKeysDownRepeat();
if ((keyDown & KEY_B) || (keyDown & KEY_TOUCH && touching(t, mainButtons[8]))) {
result = "";
this->finished = true;
this->finish();
return;
}
/* Keyboard. */
if (keyDown & KEY_TOUCH && touching(t, mainButtons[7])) {
if (this->displayList) {
const std::string temp = Input::setkbdString(150, Lang::get("ENTER_URL"), { });
if (temp != "") {
result = temp;
this->finished = true;
this->finish();
return;
}
}
}
if (this->displayList) {
gspWaitForVBlank();
if ((keyDown & KEY_SELECT) || (keyDown & KEY_TOUCH && touching(t, mainButtons[6]))) {
keyDown = 0;
this->displayList = false;
}
if (this->stores.size() > 0) {
if (keyRepeat & KEY_DOWN) {
if (this->selectedStore < (int)this->stores.size() - 1) this->selectedStore++;
else this->selectedStore = 0;
}
if (keyRepeat & KEY_UP) {
if (this->selectedStore > 0) this->selectedStore--;
else this->selectedStore = (int)this->stores.size() - 1;
}
if (keyDown & KEY_A) {
result = this->stores[this->selectedStore].URL;
this->finished = true;
this->finish();
return;
}
if (keyDown & KEY_TOUCH) {
for (int i = 0; i < 6; i++) {
if (touching(t, mainButtons[i])) {
if (i + this->sPos < (int)this->stores.size()) {
result = this->stores[i + this->sPos].URL;
this->finished = true;
this->finish();
return;
}
}
}
}
}
} else {
if (this->stores.size() > 0) {
if ((keyDown & KEY_SELECT) || (keyDown & KEY_TOUCH && touching(t, mainButtons[6]))) {
keyDown = 0;
this->displayList = true;
}
}
if (!this->capturing) {
/* create camera capture thread. */
if (threadCreate((ThreadFunc)&captureHelper, this, 0x10000, 0x1A, 1, true) != NULL) this->capturing = true;
else {
this->finish();
return;
}
}
if (this->done()) return;
int w, h;
u8 *image = (u8 *)quirc_begin(this->qrData, &w, &h);
LightLock_Lock(&bufferLock);
for (ssize_t x = 0; x < w; x++) {
for (ssize_t y = 0; y < h; y++) {
u16 px = this->cameraBuffer[y * 400 + x];
image[y * w + x] = (u8)(((((px >> 11) & 0x1F) << 3) + (((px >> 5) & 0x3F) << 2) + ((px & 0x1F) << 3)) / 3);
}
}
LightLock_Unlock(&this->bufferLock);
quirc_end(this->qrData);
if (quirc_count(this->qrData) > 0) {
struct quirc_code code;
struct quirc_data scan_data;
quirc_extract(this->qrData, 0, &code);
if (!quirc_decode(&code, &scan_data)) {
this->finish();
this->out.resize(scan_data.payload_len);
std::copy(scan_data.payload, scan_data.payload + scan_data.payload_len, this->out.begin());
/* From scanned stuff. */
if (this->out.empty()) result = "";
/* If Terminator, do -1. */
if (this->out.back() == '\0') result = std::string((char *)this->out.data(), this->out.size() - 1);
else result = std::string((char *)this->out.data(), this->out.size());
}
}
if (this->selectedStore < this->sPos) this->sPos = this->selectedStore;
else if (this->selectedStore > this->sPos + 6 - 1) this->sPos = this->selectedStore - 6 + 1;
}
}
/*
The store Add QR Code handle and such.
*/
std::string QR_Scanner::StoreHandle() {
std::string result = "";
std::unique_ptr<QRCode> qrData = std::make_unique<QRCode>();
aptSetHomeAllowed(false); // Block the Home key.
threadCreate((ThreadFunc)&drawHelper, qrData.get(), 0x10000, 0x1A, 1, true);
while (!qrData->done()) qrData->handler(result); // Handle.
aptSetHomeAllowed(true); // Re-Allow it.
return result;
}