* Some attempt. * Enable some-safety-freespace-work nightlies * Upload elf with nightly * *Derp fixes.* * Bye Bye testing things. * Revert "Upload elf with nightly" This reverts commit 303968cd78e466a3fcc010915565d8265acaa76a. * Add safety checks to fcopy Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
234 lines
No EOL
5.7 KiB
C++
234 lines
No EOL
5.7 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2021 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "common.hpp"
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#include "download.hpp"
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#include "init.hpp"
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#include "mainScreen.hpp"
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#include "queueSystem.hpp"
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#include "sound.hpp"
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#include <dirent.h>
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#include <unistd.h>
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bool exiting = false, is3DSX = false, needUnloadFont = false;
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C2D_SpriteSheet sprites;
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int fadeAlpha = 0;
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u32 old_time_limit;
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std::unique_ptr<Theme> UIThemes = nullptr;
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std::unique_ptr<Sound> Music = nullptr;
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bool dspfirmFound = false;
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std::vector<std::pair<std::string, std::string>> Themes = { };
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/*
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Set, if 3DSX or CIA.
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*/
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static void getCurrentUsage(){
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u64 id;
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APT_GetProgramID(&id);
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is3DSX = (id != 0x0004000004391700);
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}
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/*
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Init Music.
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*/
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static void InitMusic() {
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if (access("sdmc:/3ds/dspfirm.cdc", F_OK) == 0) { // Ensure dspfirm dump exist.
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if (access("sdmc:/3ds/Universal-Updater/music.wav", F_OK) == 0) { // Ensure music.wav exist.
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dspfirmFound = true;
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ndspInit();
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Music = std::make_unique<Sound>("sdmc:/3ds/Universal-Updater/music.wav");
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Music->play();
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}
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}
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}
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/*
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Exit Music.
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*/
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static void ExitMusic() {
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if (dspfirmFound) {
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Music->stop();
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Music = nullptr;
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ndspExit();
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}
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}
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/*
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If button Position pressed -> Do something.
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touchPosition touch: The TouchPosition variable.
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Structs::ButtonPos button: The Button Struct.
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*/
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bool touching(touchPosition touch, Structs::ButtonPos button) {
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if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
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return false;
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}
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/*
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Load the custom font and use it instead of SysFont, if found.
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*/
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void Init::LoadFont() {
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if (config->customfont()) {
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if (!needUnloadFont) {
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if (access("sdmc:/3ds/Universal-Updater/font.bcfnt", F_OK) == 0) {
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Gui::loadFont(font, "sdmc:/3ds/Universal-Updater/font.bcfnt");
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needUnloadFont = true;
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}
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}
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}
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}
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/*
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Unload the custom font and switch back to SysFont.
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*/
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void Init::UnloadFont() {
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if (needUnloadFont) {
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Gui::unloadFont(font);
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font = nullptr;
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needUnloadFont = false;
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}
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}
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/*
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Initialize Universal-Updater.
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*/
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Result Init::Initialize() {
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gfxInitDefault();
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romfsInit();
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cfguInit();
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ptmuInit();
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amInit();
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acInit();
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/* Create Directories, if missing. */
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mkdir("sdmc:/3ds", 0777);
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mkdir("sdmc:/3ds/Universal-Updater", 0777);
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mkdir("sdmc:/3ds/Universal-Updater/stores", 0777);
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mkdir("sdmc:/3ds/Universal-Updater/shortcuts", 0777);
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config = std::make_unique<Config>();
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UIThemes = std::make_unique<Theme>();
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UIThemes->LoadTheme(config->theme());
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Themes = UIThemes->ThemeNames();
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CFG_Region region = CFG_REGION_USA;
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if(config->language() == "zh-CN") {
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region = CFG_REGION_CHN;
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} else if(config->language() == "zh-TW") {
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region = CFG_REGION_TWN;
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} else if(config->language() == "ko") {
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region = CFG_REGION_KOR;
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}
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Gui::init(region);
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APT_GetAppCpuTimeLimit(&old_time_limit);
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APT_SetAppCpuTimeLimit(30); // Needed for QR Scanner to work.
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getCurrentUsage();
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aptSetSleepAllowed(false);
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hidSetRepeatParameters(20, 8);
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Lang::load(config->language());
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Gui::loadSheet("romfs:/gfx/sprites.t3x", sprites);
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LoadFont();
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osSetSpeedupEnable(true); // Enable speed-up for New 3DS users.
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/* Check here for updates. */
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if (config->updatecheck()) UpdateAction();
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if (exiting) return -1; // In case the update was successful.
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Gui::setScreen(std::make_unique<MainScreen>(), false, false);
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InitMusic();
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return 0;
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}
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/*
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MainLoop of Universal-Updater.
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*/
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Result Init::MainLoop() {
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bool fullExit = false;
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if (Initialize() == -1) fullExit = true;
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/* Loop as long as the status is not fullExit. */
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while (aptMainLoop() && !fullExit) {
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hidScanInput();
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hHeld = hidKeysHeld();
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hDown = hidKeysDown();
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hRepeat = hidKeysDownRepeat();
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hidTouchRead(&touch);
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Gui::clearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
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C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
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Gui::DrawScreen(false);
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C3D_FrameEnd(0);
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if (!exiting) Gui::ScreenLogic(hDown, hHeld, touch, true, false);
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if (exiting) {
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if (hDown & KEY_START) fullExit = true; // Make it optionally faster.
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if (fadeAlpha < 255) {
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fadeAlpha += 4;
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if (fadeAlpha >= 255) fullExit = true;
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}
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}
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}
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/* Exit all services and exit the app. */
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Exit();
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return 0;
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}
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/*
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Exit Universal-Updater.
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*/
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Result Init::Exit() {
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Gui::exit();
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Gui::unloadSheet(sprites);
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UnloadFont();
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ExitMusic();
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gfxExit();
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cfguExit();
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config->save();
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ptmuExit();
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acExit();
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amExit();
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if (old_time_limit != UINT32_MAX) APT_SetAppCpuTimeLimit(old_time_limit); // Restore old limit.
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aptSetSleepAllowed(true);
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romfsExit();
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return 0;
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} |