unifork.old/source/utils/config.cpp
LinuxCat e52bd33905
adding a default option to the auto language selection (#65)
* adding a default option to the auto language selection

iirc NightScript suggested that a while ago or maybe it was giratina62 i don't remember exactly. 
also this is deleting untranslated languages cause they are useless now that there's a default option.

* Commenting untranslated languages
2021-02-15 19:17:52 +01:00

191 lines
5.7 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "common.hpp"
#include "config.hpp"
#include "json.hpp"
#include <string>
#include <unistd.h>
/*
Detects system language and is used later to set app language to system language.
*/
void Config::sysLang() {
u8 language = 1;
CFGU_GetSystemLanguage(&language);
switch(language) {
case 0:
this->language("jp");
break;
case 1:
this->language("en");
break;
case 2:
this->language("fr");
break;
case 3:
this->language("de");
break;
case 4:
this->language("it");
break;
case 5:
this->language("es");
break;
/*
case 6:
this->language("sc"); //simplified chinese
break;
case 7:
this->language("kr") //korean
break;
*/
case 8:
this->language("nl");
break;
case 9:
this->language("pt");
break;
case 10:
this->language("ru");
break;
/*
case 11:
this->language("tc") //traditional chinese
break;
*/
default:
this->language("en"); //for Simplified chinese (6), korean (7) and traditional chinese (11), which are not translated. also in case something goes wrong
break;
}
}
/*
In case it doesn't exist.
*/
void Config::initialize() {
FILE *temp = fopen("sdmc:/3ds/Universal-Updater/Config.json", "w");
char tmp[2] = { '{', '}' };
fwrite(tmp, sizeof(tmp), 1, temp);
fclose(temp);
}
/*
Constructor of the config.
*/
Config::Config() {
if (access("sdmc:/3ds/Universal-Updater/Config.json", F_OK) != 0) {
this->initialize();
}
FILE *file = fopen("sdmc:/3ds/Universal-Updater/Config.json", "r");
this->json = nlohmann::json::parse(file, nullptr, false);
fclose(file);
/* Let us create a new one. */
if (!this->json.contains("Version")) this->initialize();
if (!this->json.contains("Language")) this->sysLang();
else this->language(this->getString("Language"));
if (this->json.contains("LastStore")) this->lastStore(this->getString("LastStore"));
if (this->json.contains("List")) this->list(this->getBool("List"));
if (this->json.contains("AutoUpdate")) this->autoupdate(this->getBool("AutoUpdate"));
if (this->json.contains("_3DSX_Path")) this->_3dsxPath(this->getString("_3DSX_Path"));
if (this->json.contains("NDS_Path")) this->ndsPath(this->getString("NDS_Path"));
if (this->json.contains("Archive_Path")) this->archPath(this->getString("Archive_Path"));
if (this->json.contains("MetaData")) this->metadata(this->getBool("MetaData"));
if (this->json.contains("UpdateCheck")) this->updatecheck(this->getBool("UpdateCheck"));
if (this->json.contains("UseBG")) this->usebg(this->getBool("UseBG"));
if (this->json.contains("CustomFont")) this->customfont(this->getBool("CustomFont"));
if (this->json.contains("Shortcut_Path")) this->shortcut(this->getString("Shortcut_Path"));
if (this->json.contains("Display_Changelog")) this->changelog(this->getBool("Display_Changelog"));
this->changesMade = false; // No changes made yet.
}
/* Write to config if changesMade. */
void Config::save() {
if (this->changesMade) {
FILE *file = fopen("sdmc:/3ds/Universal-Updater/Config.json", "w");
/* Set values. */
this->setString("Language", this->language());
this->setInt("Version", 1);
this->setString("LastStore", this->lastStore());
this->setBool("List", this->list());
this->setBool("AutoUpdate", this->autoupdate());
this->setString("_3DSX_Path", this->_3dsxPath());
this->setString("NDS_Path", this->ndsPath());
this->setString("Archive_Path", this->archPath());
this->setBool("MetaData", this->metadata());
this->setBool("UpdateCheck", this->updatecheck());
this->setBool("UseBG", this->usebg());
this->setBool("CustomFont", this->customfont());
this->setString("Shortcut_Path", this->shortcut());
this->setBool("Display_Changelog", this->changelog());
/* Write changes to file. */
const std::string dump = this->json.dump(1, '\t');
fwrite(dump.c_str(), 1, this->json.dump(1, '\t').size(), file);
fclose(file);
}
}
/* Helper functions. */
bool Config::getBool(const std::string &key) {
if (!this->json.contains(key)) return false;
return this->json.at(key).get_ref<const bool &>();
}
void Config::setBool(const std::string &key, bool v) { this->json[key] = v; };
int Config::getInt(const std::string &key) {
if (!this->json.contains(key)) return 0;
return this->json.at(key).get_ref<const int64_t &>();
}
void Config::setInt(const std::string &key, int v) { this->json[key] = v; };
std::string Config::getString(const std::string &key) {
if (!this->json.contains(key)) return "";
return this->json.at(key).get_ref<const std::string &>();
}
void Config::setString(const std::string &key, const std::string &v) { this->json[key] = v; };