Display hp/mana values on life/mana orbs (#4006)

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qndel 2022-01-27 12:19:32 +01:00 committed by GitHub
commit 9536927301
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5 changed files with 32 additions and 0 deletions

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@ -765,6 +765,8 @@ GraphicsOptions::GraphicsOptions()
#endif
, limitFPS("FPS Limiter", OptionEntryFlags::None, N_("FPS Limiter"), N_("FPS is limited to avoid high CPU load. Limit considers refresh rate."), true)
, showFPS("Show FPS", OptionEntryFlags::None, N_("Show FPS"), N_("Displays the FPS in the upper left corner of the screen."), true)
, showHealthValues("Show health values", OptionEntryFlags::None, N_("Show health values"), N_("Displays current / max health value on health globe."), false)
, showManaValues("Show mana values", OptionEntryFlags::None, N_("Show mana values"), N_("Displays current / max mana value on mana globe."), false)
{
resolution.SetValueChangedCallback(ResizeWindow);
fullscreen.SetValueChangedCallback(SetFullscreenMode);
@ -798,6 +800,8 @@ std::vector<OptionEntryBase *> GraphicsOptions::GetEntries()
#endif
&limitFPS,
&showFPS,
&showHealthValues,
&showManaValues,
&colorCycling,
#if SDL_VERSION_ATLEAST(2, 0, 0)
&hardwareCursor,