Anders Jenbo
14074608be
🐛 Correct requirement line in stores
...
Fixes #1167
2021-03-13 09:19:58 +01:00
Gleb Mazovetskiy
cd59a1c323
Completely replace gpBuffer with CelOutputBuffer
...
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.
We now have access to SDL surface manipulation functions.
`gpBuffer` and `gpBufEnd` are completely gone 🧹
This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy
fd70879577
Migrate DrawSLine away from gpBuffer
...
Also applies bugfix
2021-03-13 02:26:11 +01:00
Anders Jenbo
e7ec90932a
💚 Expose AddStoreHoldRepair to the tests
2021-03-12 09:10:41 +01:00
Juliano Leal Goncalves
95ae8fd5c6
✨ Autoequip items on purchase
2021-03-12 07:19:55 +01:00
Anders Jenbo
f16ebb349d
🐛 Fix broken text cursort after buying an item from Wirt
2021-03-12 07:15:06 +01:00
Anders Jenbo
ede55e0914
♻️ Document variables in stores.cpp
...
This also fixes OOB when buying all items in a list
2021-03-12 07:14:44 +01:00
Anders Jenbo
37bdeb74db
🐛 Fix overflow in Qtalklist
2021-03-12 03:39:46 +01:00
Anders Jenbo
d6ec6395e0
♻️ change QuestTalkData in to an array of _speech_id
...
This gets rid of casting QuestTalkData to DWORD/int in various parts of
the code.
2021-03-11 01:40:13 +01:00
Juliano Leal Goncalves
103cde53ff
♻️ Make options struct hierarchical
2021-03-10 10:11:42 +01:00
Yuri Pourre
2351bb368d
QoL: Fill mana when speaking with Adria ( #1143 )
2021-03-09 23:17:25 +01:00
Gleb Mazovetskiy
b43325028f
Migrate CelDraw to CelDrawTo
2021-03-06 09:55:14 +01:00
Juliano Leal Goncalves
37466890e0
♻️ Extract 'ItemStruct.isEmpty()' function
2021-03-05 03:52:11 +01:00
Anders Jenbo
037ef082b4
🐛 Correct position of dialog backgrounds
...
Fixes #1098
2021-03-03 20:08:14 +01:00
Gleb Mazovetskiy
d55a1c8a7d
Pass CelOutputBuffer to game text printing ( #1095 )
...
* Pass CelOutputBuffer to game text printing
* DrawHalfTransparentRectTo: minor cleanup
2021-03-03 18:20:24 +01:00
Gleb Mazovetskiy
83ce7c27af
Enginify trans_rect
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Moves `trans_rect` to `engine` as `DrawHalfTransparentRectTo` and makes
it operate on `CelOutputBuf`.
2021-03-03 12:07:07 +01:00
Juliano Leal Goncalves
3de338e5b6
♻️ Pass item referece on SpecialAutoPlace
...
This simplifies and decouples the logic for determining the size of the
item from ambient variables and makes the function easier to use.
2021-02-28 02:22:33 +01:00
Juliano Leal Goncalves
c81a1efb55
Standardize colon alignment on text ( #816 )
2021-02-27 23:03:41 +01:00
Andi
df7ed584fd
biggest commit ever ( #1060 )
...
fixes leaving pepin
2021-02-26 18:52:40 +01:00
Anders Jenbo
f8f454c61d
[diablo] Automatiacally recive healing from Pepin
2021-02-25 05:50:24 +01:00
Anders Jenbo
36a196389b
Fix remaning basic compiler errors and warnings
2021-02-22 13:51:42 +01:00
pionere
f5c1079d6f
eliminate unused code
2021-02-19 22:04:11 +01:00
pionere
d5a0fa8e85
get rid of a few warnings
2021-02-19 22:04:11 +01:00
qndel
ab9911064f
unify checks for single and multiplayer
2021-02-18 22:32:01 +01:00
Anders Jenbo
c08a10e44b
Unify calculation of gold icon
2021-02-18 20:52:07 +01:00
Juliano Goncalves
a6eb92c185
Remove item persistence from 'inv.SpecialAutoPlace'
...
The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
2021-02-17 19:12:51 +01:00
Anders Jenbo
8742249ac7
Correct rounding erros in repair costs calculation
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Fixes #997
2021-02-12 20:29:29 +01:00
Juliano Goncalves
5d2af51d01
Preserve cursor position when using stores
2021-02-03 20:48:47 +01:00
qndel
c0f5749728
Fix RNG diverging during level generation depending on the code path
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The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
2021-02-01 06:44:16 +01:00
Anders Jenbo
c3b4b5193f
Unify a chunk of Hellfire code
2021-01-18 03:25:52 +01:00
Anders Jenbo
f9aacc8704
Merge branch 'master' of github.com:diasurgical/devilution
2021-01-09 19:36:09 +01:00
Anders Jenbo
be917d43c2
Make diablo vegan frindly
2021-01-09 16:48:32 +01:00
Anders Jenbo
0c96e32f19
Unify all defines, enums and structs
2021-01-08 20:53:06 +01:00
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
2021-01-07 02:29:06 +01:00
Anders Jenbo
5bdbf18902
Merge branch 'master' of github.com:diasurgical/devilution
2021-01-05 22:44:11 +01:00
Anders Jenbo
7aa7ee738d
Clean up witchitem init
2021-01-02 23:05:11 +01:00
Anders Jenbo
e2a98b75fe
Clean up some magic values
2021-01-02 22:34:32 +01:00
Anders Jenbo
c1a126868b
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-28 01:06:38 +01:00
Anders Jenbo
cc420a43a6
[hellfire] WitchSellOk
2020-12-27 23:40:28 +01:00
Anders Jenbo
6468b1e6e8
Clean up PrintSString
2020-12-27 23:40:18 +01:00
Anders Jenbo
b880bf0160
[hellfire] WitchRechargeOk
2020-12-27 23:40:10 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
719bc95a82
[hellfire] implement SmithSellOk
2020-12-05 19:53:19 +01:00
qndel
73dce4fa39
minor cleanup
2020-11-12 15:13:01 +01:00
Anders Jenbo
d4976f70ac
Merge branch 'master' of github.com:diasurgical/devilution
2020-11-09 06:36:10 +01:00
Anders Jenbo
e3ef222c4a
Reorder stores.cpp
2020-11-09 04:36:59 +01:00
Anders Jenbo
330074e840
Clean up menu animation code
2020-10-31 21:41:06 +01:00
Anders Jenbo
72e2637061
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
e90f84dd03
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-22 22:14:49 +02:00