Commit graph

  • 9ba64ad08b
    TRN rewrite + bugfix (#4056) master qndel 2022-02-20 14:28:51 +01:00
  • 1f7b0607a6 public game browsing: show difficulty, speed, players and possible incompatibility obligaron 2022-02-20 10:13:39 +01:00
  • 50cca7bf94 scrool_rt -> scroll_rt qndel 2022-02-19 11:39:52 +01:00
  • e9bb44a2f4 Correct overlapped text egonzalez 2022-02-18 20:33:18 -03:00
  • d7f3a11f67
    UK TL: New options, more monster names Oleksandr Kalko 2022-02-18 14:30:19 +02:00
  • 48ff656dc0 Load monster graphics into a single buffer Gleb Mazovetskiy 2022-02-05 13:23:30 +00:00
  • 05dd2f9f90 Fix flash infinite casting: Add check for _pInvincible to RepeatMouseAction obligaron 2022-02-17 19:27:53 +01:00
  • db9a7c7cba Update Italian localization M0Rf30 2022-02-15 20:37:34 +01:00
  • 9f5632db5a Add missing translations egonzalez 2022-02-15 10:38:16 -03:00
  • 0790416781
    Unique Monster Variable Rename (#4060) DakkJaniels 2022-02-14 07:38:31 -05:00
  • 6ed2dd80ca
    Update bg.po NikoVP 2022-02-11 12:19:22 +01:00
  • b7b01ce1fd remove InitLightMax qndel 2022-02-10 20:54:32 +01:00
  • 13175df53d Add vanilla trap bugfix galaxyhaxz 2022-02-09 12:36:10 -06:00
  • 90fbf1c535 Remove old dungeon reroll bugfix obligaron 2022-02-08 19:20:40 +01:00
  • 9fff4a1b53 Fix keymapper translations obligaron 2022-02-08 19:52:08 +01:00
  • 9a2002e200 Get rid of RemoveEmptyLevelItems ephphatha 2022-02-08 21:44:29 +11:00
  • 32d39c6524
    Fix Stat Adjustment (#3898) KPhoenix 2022-02-07 04:14:54 -05:00
  • bd5647fb06 Fix premium items reroll on level change Gleb Mazovetskiy 2022-02-06 15:39:51 +00:00
  • 4073fdd531 Fix dungeon reroll - Initialize special Room coordinates obligaron 2022-02-06 09:53:18 +01:00
  • 2d6c602ef5 Show public games only on zero tier obligaron 2022-02-05 20:55:42 +01:00
  • 79b926c375 Move more options to OptionEntryBase obligaron 2022-02-05 19:53:03 +01:00
  • 30a9595020 Fix Hork Demon and Nakrul drops in multiplayer staphen 2022-02-04 05:43:20 -05:00
  • ea0aaa8d2d
    Update PS4.yml Anders Jenbo 2022-02-03 15:09:26 +01:00
  • 7010b2d9ac
    Add PS4 and Xbox One/Series to list of test builds Anders Jenbo 2022-02-03 15:07:55 +01:00
  • 4a34544678
    Port to Playstation 4 (#3988) John Törnblom 2022-02-03 14:50:26 +01:00
  • 8d5b709749 Restore default Windows audio driver (WASAPI) staphen 2022-02-02 19:09:32 -05:00
  • cbb0c3ad47 Upgrade Gradle build tools Oleksandr Kalko 2022-02-02 14:13:55 +02:00
  • f8a49340b5 Update POT from source to include new strings Oleksandr Kalko 2022-02-02 12:20:53 +02:00
  • d11eeaa9ec
    Log uninplemented plural expressions (#4017) Anders Jenbo 2022-02-01 08:30:08 +01:00
  • a5e1fa5bbe Load missile frames into a single buffer Gleb Mazovetskiy 2022-01-30 15:38:27 +00:00
  • 1519e995cf Move store graphics out of stores.cpp Gleb Mazovetskiy 2022-01-30 12:23:12 +00:00
  • 6bcac742ed CMake: Link gperftools directly to the binary Gleb Mazovetskiy 2022-01-29 14:56:11 +00:00
  • 7c07e9a3e1 loadsave.cpp: Fix -Wsign-compare and -Wnarrowing Gleb Mazovetskiy 2022-01-29 14:42:50 +00:00
  • c6abd7401b Preview Frame: Disable for towncast obligaron 2022-01-28 20:06:15 +01:00
  • 9536927301
    Display hp/mana values on life/mana orbs (#4006) qndel 2022-01-27 12:19:32 +01:00
  • a19d3ad6a2 Fix typo of availableMissiles Anders Jenbo 2022-01-27 04:29:59 +01:00
  • 993507d1bb
    update swedish translation SimonCeder 2022-01-26 23:33:25 +01:00
  • 422ae249e7 [3DS] Use latest version of makerom staphen 2022-01-25 22:39:55 -05:00
  • 73a5f4861e changemp/hp commands qndel 2022-01-25 19:32:46 +01:00
  • c2b2d0c0e6 use RestoreFullHP/Mana functions qndel 2022-01-25 19:36:29 +01:00
  • f60760a8e9
    Update portuguese translation (#3915) Yuri Pourre 2022-01-24 16:47:51 -08:00
  • 374e570b28
    Fix russian translation stats labels overlap SergBrNord 2022-01-25 03:43:46 +03:00
  • eeb9ac3303 Sync dropped items if another player triggers an action on the current level ephphatha 2022-01-24 23:19:18 +11:00
  • 68b3252d24 Call dropitem when spawning a quest reward in a network game ephphatha 2022-01-24 22:27:37 +11:00
  • db1d776539 Deduplicate PItem and DItem ephphatha 2022-01-24 22:24:14 +11:00
  • 000a04ad4d Cleanups from https://github.com/diasurgical/devilutionX/pull/3980 ephphatha 2022-01-22 18:02:58 -05:00
  • 3546b41be0 Introduce NOEXIT build option to disable Quit Game options in menus staphen 2022-01-22 13:39:48 -05:00
  • df830f6495 Save settings before leaving the settings menu staphen 2022-01-21 19:35:31 -05:00
  • 32d397eb2a Add max_size checks when adding missiles to allow for limited size containers ephphatha 2022-01-23 10:41:41 +11:00
  • d3c42544a6 Address warnings/dead code ephphatha 2022-01-23 10:42:25 +11:00
  • ca93d852d2 Fix comparison checking for invalid quest state in DeltaSyncJunk staphen 2022-01-22 16:49:47 -05:00
  • cf15e2cdc7 Improve Visual Studio Instructions Trihedraf 2022-01-21 23:18:44 -08:00
  • dcb376d284 Fix blinking when position desyncs during E/W movement staphen 2022-01-20 22:06:05 -05:00
  • c68eeb25cc Add additional missiles to save game obligaron 2022-01-16 17:16:54 +01:00
  • 234a053863 Change Missiles Array to std::list obligaron 2022-01-15 21:16:35 +01:00
  • a45eca5d40 Remove unused ChainStruct obligaron 2022-01-16 11:33:42 +01:00
  • 0ed8c941de Replace FindParent and use of var4 to identify parent with pParent member in AddMissileParameter obligaron 2022-01-15 22:02:54 +01:00
  • 1aabcf295b Add AddMissileParameter obligaron 2022-01-18 20:36:38 +01:00
  • ed5a3b3dcb Remove SyncPositionWithParent obligaron 2022-01-15 21:47:16 +01:00
  • 707d8a1379 Mana Shield 1.07 bugfix revision KPhoenix 2022-01-05 08:39:40 -05:00
  • 85ea90c2c4 Update Italian localization M0Rf30 2022-01-20 01:11:55 +01:00
  • f0ad46066c Add missing translations egonzalez 2022-01-19 11:01:47 -03:00
  • eea5a94ab3 Don't sync position on dead monsters staphen 2022-01-18 23:30:10 -05:00
  • 3bc2eb8471 Use ObjectAtPosition when highlighting from gamepad movement ephphatha 2021-12-29 12:10:12 +11:00
  • 5c4f6d80e8 Use Point/range iterator in FindItemOrObject ephphatha 2021-10-29 17:37:26 +11:00
  • fb21ffb635 Define a column major iterator for code requiring that iteration order. ephphatha 2021-12-26 21:02:06 +11:00
  • 8a0f81ec12 Pass regionId to TFit_Obj3 to extract reference to themes global ephphatha 2021-12-27 14:08:51 +11:00
  • 3e991fc9a8 Use Point/range iterator in CheckThemeObj3 ephphatha 2021-10-29 00:37:02 +11:00
  • 4eec1bd40c Refactor trap target loop to use range iterator ephphatha 2021-10-29 20:18:10 +11:00
  • c4c664c6be Add class to allow iterating over all points in a rectangle ephphatha 2021-11-07 22:27:29 +11:00
  • c1c56c111f Handle runtime_errors thrown by std::locale constructor ephphatha 2022-01-19 11:47:26 +11:00
  • b2a623f229
    msg: add documentation of cmd_id enum (#3960) Robin 2022-01-19 02:54:45 +01:00
  • 6e32bf9794
    changed spell circle ui (#3963) Felipe Wannmacher 2022-01-18 22:34:04 -03:00
  • e0a3c553b4 Add window focus logic for SDL1 staphen 2022-01-17 23:02:08 -05:00
  • 6418d7a2f0 Detect window focus state to mute automatically when starting audio staphen 2022-01-17 22:39:49 -05:00
  • a7bca3a1ec Extend window focus mute to cinematic audio staphen 2022-01-17 22:38:45 -05:00
  • 470c8c47f4 Force unpause when window focus gained in UI menus staphen 2022-01-17 22:36:44 -05:00
  • f085aa1aad Use mute()/unmute() instead of setVolume() staphen 2022-01-17 22:33:38 -05:00
  • 1ca5e5681b
    Added UWP to appveyor.yaml (#3959) Felipe Wannmacher 2022-01-17 21:50:22 -03:00
  • 8efbcf2058
    Xbox One/Series support (#3946) Felipe Wannmacher 2022-01-17 08:37:29 -03:00
  • b01d939d29 Fix LArrow Behavior KPhoenix 2021-12-29 23:02:46 -05:00
  • b85485b8f3 Resolve game crash when syncing Diablo items in Hellfire games staphen 2022-01-16 14:41:36 -05:00
  • 6d7334886d Fix preview frame when player can't walk to desired location obligaron 2022-01-16 20:29:16 +01:00
  • e0cd19c011
    Fix death animation frames for Warrior/Barbarian (#3954) KPhoenix 2022-01-15 16:36:09 -05:00
  • 34266ff4c7
    Show correct death animation (#3953) KPhoenix 2022-01-15 14:24:19 -05:00
  • b3a9760bda Keymapper: Add mouse support obligaron 2022-01-15 09:33:33 +01:00
  • 2843d99485 Fix walk stuttering with Preview Frame obligaron 2022-01-15 09:34:31 +01:00
  • 8ce55bab6c tools/build_and_install_smpq.sh: Bump StormLib Gleb Mazovetskiy 2022-01-15 12:10:06 +00:00
  • 5b21e0188f Fix order of operations during game initialization staphen 2022-01-14 22:45:44 -05:00
  • 0287faeb13 Work around MSVC+CMake+LTO bug Gleb Mazovetskiy 2022-01-10 10:39:55 +00:00
  • 597cde8ff2 Fix item cursor graphic used when generating Rogue's reward from the Slain Hero quest staphen 2022-01-13 02:35:54 -05:00
  • aaeee3018f Add Item Highlighting, Screenshot, Pause, Automap and Hide Info Screens Actions to KeyMapper obligaron 2022-01-06 22:37:33 +01:00
  • be943df46e Keymapper: Add key released support obligaron 2022-01-06 22:19:27 +01:00
  • 75760382ef Regard preview frame in AnimationInfo obligaron 2021-07-25 21:58:17 +02:00
  • a7f361de41 AnimationInfo: Change TicksSinceSequenceStarted and relevantAnimationTicksWithSkipping to float obligaron 2021-07-25 14:40:52 +02:00
  • 35dc64312e Show preview CelSprite for player actions (Introduce PlayerStruct.pPreviewCelSprite and UpdatePreviewFrame) obligaron 2021-07-17 11:34:29 +02:00
  • 7b535d886e Make LoadPlrGFX check if graphics are already loaded obligaron 2021-07-25 13:51:17 +02:00
  • 5b9f0f4aaa Introduce GetPlayerGraphicForSpell obligaron 2021-07-25 10:32:23 +02:00
  • ac0bd7bb58 DrawPlayer: Calculate Width2 later obligaron 2021-07-25 10:29:17 +02:00
  • bdb632c17e Update libzt staphen 2022-01-11 23:06:15 -05:00