ephphatha
b12de6fe12
Use scoped enum for Direction
...
Identified and removed an instance of Direction being used as an argument for a bool parameter
Removed a single-use temporary variable being cast from sprite frame to direction to size_t
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
Fix alignment of WalkSettings array
2021-09-12 02:27:47 +02:00
Juliano Leal Goncalves
bbf529c65a
🚚 Rename 'PlayerStruct' to 'Player'
2021-08-30 06:44:18 +02:00
qndel
045921813b
some useless code removal
2021-08-12 21:40:33 +02:00
Anders Jenbo
9217e8c7f0
Test CreatePlayer
2021-08-12 21:15:48 +02:00
Anders Jenbo
069249f318
🚚 Move local function to anonymous namespace i-p
2021-07-19 05:44:20 +02:00
Anders Jenbo
96bf75b502
Rename player globals
2021-07-08 02:01:14 -07:00
Anders Jenbo
8a7ec56d3a
Player by reference part 2
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This mostly change player to be by reference instead of by index.
But additionally it does stript checks for gold in the belt, move some
value types to the initialization and short circute a few functiongs.
2021-05-24 21:00:32 +02:00
obligaron
d97131349e
Unify player_graphic memory handling
2021-05-24 20:12:43 +02:00
Juliano Leal Goncalves
d55cd99dd5
🚚 Rename 'direction' enum to 'Direction'
2021-05-24 04:46:08 +02:00
obligaron
b94e599f5e
ADL: Advance skipped Frames in SetNewAnimation and remove logic from PM_XYZ
2021-05-09 09:53:53 +02:00
Anders Jenbo
c11945e62b
🎨 Fix line endings
2021-05-07 23:22:51 +02:00
obligaron
1de46a8495
Rename member variables
2021-04-29 04:33:51 +02:00
obligaron
0b5183f63e
Introduce AnimationInfo
...
Update AnimationInfo.DelayLen comment
2021-04-29 04:33:51 +02:00
obligaron
08233cc31b
player_test - Fix wrong extern definition for PM_DoGotHit
2021-04-25 13:15:35 +02:00
Anders Jenbo
275404029e
♻️ Cleanup player temp variables
2021-04-24 17:07:07 +02:00
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
2021-04-16 01:04:54 +02:00
Anders Jenbo
53a3657b29
🚚 Move tests to a standard folder
2021-04-10 19:59:50 +02:00