Commit graph

185 commits

Author SHA1 Message Date
Gleb Mazovetskiy
188d3d5ec0 automap: Migrate away from gpBuffer/gpBufEnd 2021-03-01 13:30:57 +01:00
Anders Jenbo
39999791b3 Revamp ini options and sync in multiplayer
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!

[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0

[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1

[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1

[Diablo]
Intro=0

[Hellfire]
Intro=0
SItem=

[Phone Book]
Entry1=127.0.0.1

[Network]
Bind Address=0.0.0.0
2021-03-01 11:52:26 +01:00
Gleb Mazovetskiy
e5d7571ea7 Cleanup: Remove ENG_set_pixel function
Migrated to SetPixel
2021-03-01 02:20:21 +01:00
Gleb Mazovetskiy
0a6640397b Fix two-handed weapons in inventory
Fixes #1070
Follow-up to #964
2021-03-01 01:35:05 +01:00
Gleb Mazovetskiy
bd18080c32 Fix CelBlitLightBlendedSafeTo
Follow-up to #964
2021-02-28 22:44:51 +01:00
Gleb Mazovetskiy
8283f85e24 Engine: Functions to render to any buffer
Refactor the rendering functions to allow rendering to any output
buffer.

New functions that accept a buffer have the `To` suffix.

The functions that render to the global buffer now always accept
coordinates.
2021-02-27 17:49:39 +01:00
Anders Jenbo
36a196389b Fix remaning basic compiler errors and warnings 2021-02-22 13:51:42 +01:00
pionere
f5c1079d6f eliminate unused code 2021-02-19 22:04:11 +01:00
pionere
d5a0fa8e85 get rid of a few warnings 2021-02-19 22:04:11 +01:00
pionere
40eaf8a6f5 SeedCount is _DEBUG-only 2021-02-19 22:04:11 +01:00
FluffyQuack
790c8e17e5 Implemented blended tranparency 2021-02-19 05:57:48 +01:00
qndel
c0f5749728 Fix RNG diverging during level generation depending on the code path
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
2021-02-01 06:44:16 +01:00
Anders Jenbo
374e8177ef Remove wave.cpp 2021-01-23 21:24:25 +01:00
Anders Jenbo
61b2d0de95 Merge branch 'master' of github.com:diasurgical/devilution 2020-12-16 02:24:39 +01:00
Anders Jenbo
fd210b4b0b Clean up Cl2ApplyTrans 2020-12-05 21:31:34 +01:00
Anders Jenbo
43b5dea6e5 Merge branch 'master' of github.com:diasurgical/devilution 2020-11-03 00:56:51 +01:00
Anders Jenbo
2dc33b58ea Reorder engine.cpp 2020-11-02 16:22:11 +01:00
Anders Jenbo
72e2637061 Merge branch 'master' of github.com:diasurgical/devilution 2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy
ec329e645c Fix all "no-write-strings" warnings 2020-10-25 15:37:51 +01:00
Anders Jenbo
893efd51ea Merge branch 'master' of github.com:diasurgical/devilution 2020-09-27 03:34:42 +02:00
Anders Jenbo
31ac716c3d
99 lines of documentation (#2058) 2020-07-07 19:36:18 +02:00
Robin Eklind
c2df2635db engine: add BUGFIX comment for Cl2BlitOutlineSafe
When hovering over a monster at the bottom part of the screen, the
outline may be off-by-one, thus overwriting the top pixel of the panel.
2020-06-29 16:19:44 +02:00
Anders Jenbo
7108145a04 Merge branch 'master' of github.com:diasurgical/devilution 2020-04-14 15:30:49 +02:00
Anders Jenbo
3b8bcf98bf Enable assertions 2020-04-11 15:22:40 +02:00
Anders Jenbo
cc280eeba3 Enable asserts in files that where cleaned 2020-04-08 20:41:11 +02:00
Anders Jenbo
cd18914026 Avoid void pointers 2020-04-08 20:34:38 +02:00
Anders Jenbo
6704657e71 Apply sematic codestyle 2020-04-08 20:34:29 +02:00
Anders Jenbo
660405505f Remove C compat
It's unmaintained and clear that we won't be going back since some
functions can only be solved with C++
2020-04-06 05:43:20 +02:00
Anders Jenbo
776ab10476 Merge branch 'master' of github.com:diasurgical/devilution 2020-03-29 23:40:05 +02:00
Anders Jenbo
58e424412a
Better line drawing function (#98)
https://github.com/diasurgical/devilution/pull/1125#issuecomment-489474723
2020-03-10 10:40:14 +01:00
Anders Jenbo
3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
9c06b7f60c Merge branch 'master' of github.com:diasurgical/devilution 2020-02-16 05:08:40 +01:00
Anders Jenbo
e7e51abd13 Document remaning functions in render related files 2020-02-16 04:01:52 +01:00
Anders Jenbo
a29d64b923 Document engine.cpp functions 2020-02-16 01:42:41 +01:00
Anders Jenbo
f1616060e5 Document CL2 render functions 2020-02-15 17:06:31 +01:00
Anders Jenbo
25993b4043 Merge branch 'master' of github.com:diasurgical/devilution 2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
40ba1e7a6f Merge branch 'master' of github.com:diasurgical/devilution 2020-02-01 14:48:39 +01:00
qndel
a6a89bca3a apply TRUE/FALSE 2020-01-31 19:22:51 +01:00
Anders Jenbo
f761c73723 Correct CelBlitWidth signature 2020-01-01 17:34:29 +01:00
Anders Jenbo
da03bae69d Merge branch 'master' of github.com:diasurgical/devilution 2019-12-25 20:38:25 +01:00
Anders Jenbo
0c90ad0527 Set bool values TRUE/FALSE 2019-12-22 23:57:10 +01:00
Robin Eklind
f9fa98984b engine: pass tbl parameter explicitly instead of using default parameter values
This helps make the header files in `Source/*.h` parsable from both
C and C++.

Any headers in SourceX can easily be C++ only, but keeping
the core Devilution code parsable as both C and C++ is
useful for integration into mods.
2019-11-12 15:23:42 +01:00
Anders Jenbo
215ff59e65 Merge branch 'master' of github.com:diasurgical/devilution 2019-11-01 00:06:53 +01:00
galaxyhaxz
67fedd9e99 Fix unknown struct field and drawpanflag 2019-10-31 22:57:15 +01:00
Anders Jenbo
4e8a8d2157 Merge remote-tracking branch 'refs/remotes/devilution/master' 2019-10-26 13:43:28 +02:00
Anders Jenbo
0e578ffb11 Enable assertions 2019-10-22 19:04:55 +02:00
Anders Jenbo
1df595c1e0 Revert e35b00acd9 for CelBlitLightSafe 2019-10-22 01:39:39 +02:00
Mathieu Maret
e35b00acd9 Simplify few loops by using memcpy 2019-10-22 01:33:46 +02:00
Anders Jenbo
933262d701 Remove support for partial cel decoding
Since we no longer make use of this it should result in a small speed up
2019-10-22 01:31:14 +02:00