qndel
847f69165d
[hellfire] stream_update bin exact
2019-09-08 22:04:18 +02:00
Anders Jenbo
0abe56f006
[hellfire] RndSFX, stream_update and priv_sound_init
2019-08-30 12:23:06 +02:00
Robin Eklind
fab7f1b5fa
effects: rename monster_action_sounds to MonstSndChar
...
Rationale described in f609ea371d :
as included below:
Note, the PSX sym file does not seem to include the
original name for monster_action_sounds. However, it
does include the names for very similar global
variables used for players rather than monsters, so
from these we may infer a similar name for
monster_action_sounds.
In particular, ArmourChar, WepChar and CharChar are
used for player graphics. So, following the same naming
convention we arrive at MonstSndChar.
2019-08-18 07:44:22 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
Anders Jenbo
aa50489569
Clean up generated comments
2019-07-21 00:57:53 +02:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
a7788ccddf
Format bin exact code
2019-06-17 04:55:41 +02:00
Anders Jenbo
26d7327b1f
Cleanup ( #1200 )
...
* Clean up effects.cpp
* Clean up monster.cpp
* Clean up codec.cpp
2019-05-21 00:34:42 +01:00
Anders Jenbo
f006952465
Apply sfx_flag to sgSFX
2019-05-13 18:55:04 +01:00
qndel
d2f12de6b8
sound_stop bin exact ( #1172 )
2019-05-13 02:12:29 +01:00
qndel
b94b79f8e2
RndSFX bin exact
2019-05-13 02:06:41 +01:00
galaxyhaxz
7fcbc7319c
Fix merged function sound_update
2019-05-12 22:37:11 +01:00
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
galaxyhaxz
5238265702
Implement assert support ( #791 )
2019-03-29 21:26:37 -05:00
Anders Jenbo
fda317a24e
Clean up storm/sound_update ( #663 )
2019-03-18 11:23:24 +09:00
Max Desiatov
269aa345bd
Fix downstream 64-bit builds
2019-03-08 03:07:21 +01:00
Anders Jenbo
841f5af199
Compile effects.cpp and wave.cpp as C ( #530 )
...
* Correct SFileReadFile signature
* Compile as C
Source/effects.cpp
Source/wave.cpp
* Make diabloui.h C frindly
2018-12-30 19:22:40 +01:00
Anders Jenbo
b5f69dccdc
C compatability from d-p ( #519 )
2018-12-29 17:54:22 +01:00
galaxyhaxz
24285a220f
WinMain+Direct file access from HDD ( #456 )
2018-11-09 16:22:56 -06:00
Anders Jenbo
0fb5c0bf9c
Additional tab indentation
2018-10-27 17:38:40 +02:00
Anders Jenbo
b1f6d3698f
Update style to use tabs
2018-10-25 22:53:04 +02:00
Anders Jenbo
596f244f50
Align structured data tables
2018-10-23 19:28:22 +02:00
Anders Jenbo
87ef2f91e7
Format mostly cleaned files
2018-10-22 01:56:10 +02:00
Anders Jenbo
8e2d0df643
Clean up some bools
2018-10-18 20:32:44 +02:00
Anders Jenbo
46897e9c6e
Correct a couple of values ( #389 )
2018-10-06 16:46:52 +02:00
Anders Jenbo
226fbc68b0
effects_cleanup_sfx & stream_update ( #375 )
...
* effects_cleanup_sfx & stream_update
* effects_play_sound
* effect_is_playing, PlaySFX, PlaySfxLoc & effects_play_sound
2018-10-06 14:28:04 +02:00
Anders Jenbo
f269f4561b
PlaySFX_priv, stream_play ( #371 )
...
* PlaySFX_priv, stream_play
* Fix build warnings in player.cpp
* Clean up FreeMonsterSnd
* Added more enums and defines for sound and effects.
2018-10-02 00:02:12 +02:00
Anders Jenbo
5df6a0d771
Sound.cpp ( #353 )
...
* Clean up of sound.cpp
* Fix builds that don't support max()
2018-10-01 03:31:39 +02:00
Anders Jenbo
afbe7a5ffa
sfx_stop, InitMonsterSND, FreeEffects, PlayEffect and calc_snd_position
2018-10-01 01:03:17 +02:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
2018-09-09 15:40:23 -05:00
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
2018-08-15 22:13:15 -05:00
galaxyhaxz
a336c38226
Fix random(idx,v) calls ( #157 )
2018-08-10 22:45:32 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
dde68ff89e
Add files via upload
2018-06-06 21:25:54 -05:00