Anders Jenbo
39999791b3
Revamp ini options and sync in multiplayer
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[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
2021-03-01 11:52:26 +01:00
Gleb Mazovetskiy
588458d500
Remove gpBufStart
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Was only set once and used in one place since #964
2021-03-01 02:20:21 +01:00
Anders Jenbo
879077de7d
Fix missing tile peases when using blended transparancy
2021-02-21 05:20:05 +01:00
pionere
d5a0fa8e85
get rid of a few warnings
2021-02-19 22:04:11 +01:00
FluffyQuack
790c8e17e5
Implemented blended tranparency
2021-02-19 05:57:48 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Arsène Pérard-Gayot
c631b4daf8
RenderLine() function fix for issue #941 ( #942 )
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* Fix for RenderLine() when n == 32
* Improve count_leading_zeros with better fallback and compile-time check
2020-12-09 15:57:01 +01:00
Arsène Pérard-Gayot
8e1c61a6f7
Improvements to the RenderLine() function ( #920 )
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* Improvements to the `RenderLine()` function
- Simplify by using indices instead of incrementing pointers
- Improve performance in the case where mask != -1 by only processing the bits that are set
2020-11-19 16:07:06 +01:00
qndel
b81d2eb831
some cleanups ( #2099 )
2020-10-12 00:42:02 +02:00
Anders Jenbo
145ab3c48e
Apply more defines to replace magic numbers
2020-09-27 05:33:00 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
c1b4d3d8b5
Copy documentation from sanctuary/notes
2020-07-06 05:43:25 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
dc8be6c0ab
C++03 compatibility ( #736 )
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* Use C++03 compatible constructors
* Remove conflicting definitions
2020-05-17 01:37:19 +02:00
Anders Jenbo
b7c126d976
Apply defines to render
2020-05-15 19:12:03 +02:00
Anders Jenbo
af4ef7b19b
Fix rendering the ground part of foliage
2020-03-23 14:13:33 +01:00
Anders Jenbo
3c276a3cd3
Add documentation
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- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
ffb6de3f5a
Don't draw in to the panels
2020-03-01 22:17:13 +01:00
Anders Jenbo
67d7655544
Fix world_draw_black_tile not taking buffer borders in to account
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Thanks to @imperialsecond for providing a test case for
world_draw_black_tile
2020-02-22 18:08:04 +01:00
Anders Jenbo
e641eda71d
Document a couple of render functions
2020-02-16 04:03:07 +01:00
Anders Jenbo
e7e51abd13
Document remaning functions in render related files
2020-02-16 04:01:52 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Marek Majkowski
15b021f8b7
Misc: "typedef enum" is not correct. Just "enum" is fine.
2019-12-25 01:42:27 +01:00
Gleb Mazovetskiy
ef20d1a038
Fix more UBSAN errors
2019-11-07 10:02:09 +01:00
Anders Jenbo
4e8a8d2157
Merge remote-tracking branch 'refs/remotes/devilution/master'
2019-10-26 13:43:28 +02:00
Mathieu Maret
a12a7998d1
simplify world_draw_black_tile
2019-10-24 23:27:29 +02:00
Mathieu Maret
b2ed866c7a
Code simplification using memset/memcpy
2019-10-24 23:27:29 +02:00
Anders Jenbo
2348c3a8fd
Documentations, enums and clean ups
2019-10-21 19:33:14 +02:00
Anders Jenbo
7d1b0f24f7
Eliminate overdraw in cell functions
2019-10-20 15:59:47 +02:00
Anders Jenbo
da679a66a6
Convert inc file to a function
2019-10-20 15:59:47 +02:00
Anders Jenbo
16820106bc
Merge town_draw() with scrollrt_draw()
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This require calling DRLG_InitTrans() during CreateTown() to clear out
the transparancy flags after having been to the duntion. Else the
mausoleum will be transparent.
2019-10-20 15:59:47 +02:00
Anders Jenbo
f8c16a1dcb
Only use safe blitting and set gpBufEnd to the correct relative values
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This again allows us to only selectivly render the UI panel
This also eliminates the need for the BORDER_BOTTOM 10k memory saved!
2019-10-20 15:59:47 +02:00
Anders Jenbo
d0f1100983
Drop speedcel optimizations
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Even on VC6 this appears to not improve performance in any noticable way
2019-10-20 15:59:47 +02:00
Gleb Mazovetskiy
fb37bbf675
Disable some signed shift UBSAN warnings
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On Clang we can do this globally via a sanitizer blacklist, but that's not supported on GCC (yet):
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61978
We disable these warnings because all compilers implement them in the
same way according to the N2218 proposal to standardize the behaviour:
http://www.open-std.org/jtc1/sc22/wg14/www/docs/n2218.htm
2019-10-10 13:51:19 +02:00
Gleb Mazovetskiy
1ec5fa7896
Fix UB: load/store of misaligned render.cpp:130
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Source/render.cpp:130:47: runtime error: load of misaligned address 0x7fea0df260da for type 'DWORD', which requires 4 byte alignment
Source/render.cpp:130:26: runtime error: store to misaligned address 0x7fea5796ff62 for type 'DWORD', which requires 4 byte alignment
2019-10-09 19:52:50 +02:00
arczi84
1ab2fb2666
Endian madness
2019-10-08 02:28:03 +02:00
Anders Jenbo
4fc52a0e23
Format render.cpp
2019-08-26 14:32:26 +02:00
Anders Jenbo
ec90987be0
Switch to new render from Galaxy
2019-08-26 13:32:59 +02:00
Anders Jenbo
2fcf8dab70
Merge branch 'master' of github.com:diasurgical/devilution
2019-07-21 19:39:17 +02:00
Anders Jenbo
b023104434
Remove u from values
2019-07-21 00:57:53 +02:00
Anders Jenbo
6ba57a2d10
Remove the last bit of garbage
2019-07-21 00:57:53 +02:00
Anders Jenbo
5ab9f4609a
Clean up signedness
2019-07-21 00:57:53 +02:00
Anders Jenbo
60ee365dff
Merge branch 'master' of github.com:diasurgical/devilution
2019-07-20 19:52:50 +02:00
Joan Karadimov
f695061d05
Replace resolution-related hard-coded numbers with constants
2019-07-20 17:24:34 +02:00
Anders Jenbo
e6f4e21631
Merge branch 'master' of github.com:diasurgical/devilution
2019-06-16 19:18:19 +02:00
Anders Jenbo
11b6b1f860
Remove more garbage
2019-06-03 02:20:42 +01:00
Xadhoom
6856fb74e2
Merge upstream beanch 'devilution/master'
2019-04-25 20:44:01 +00:00
Anders Jenbo
65b9fb87a8
Merge branch 'TownDead'
2019-04-24 14:08:25 +02:00
galaxyhaxz
777c517b8e
Change ASM macro
2019-04-22 02:23:12 -05:00