Anders Jenbo
6f1498d315
🚚 Move structures to there respective headers
2021-04-06 12:41:00 +02:00
Anders Jenbo
0da09df7d6
Fix a few compiler warnings
2021-02-22 05:13:57 +01:00
Anders Jenbo
6f8f4c3293
Unify another chunk of simple Hellfire code paths
2021-01-07 07:19:07 +01:00
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
2020-12-28 01:11:25 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
72e2637061
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
09a51aa300
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-18 15:25:51 +02:00
Anders Jenbo
35ca35e813
Books are present on all floors of the crypt
2020-10-17 22:18:38 +02:00
Anders Jenbo
ad2ac2aeeb
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-15 03:55:36 +02:00
Anders Jenbo
f434bd6504
Add hellfire bugfix
2020-10-14 11:29:55 +02:00
Anders Jenbo
57326c6c7f
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-14 11:02:48 +02:00
Anders Jenbo
749cda49f1
Implement loading of hellfire object files
2020-10-14 09:31:05 +02:00
Anders Jenbo
f33e2fa4b7
Add hellfire AllObjects data
...
This should fix books not appearing in the crypt
2020-10-14 06:47:27 +02:00
Anders Jenbo
8ecb56952f
Correct right L2DOOR not having oTrapFlag enabled
2020-10-14 06:08:36 +02:00
Anders Jenbo
b1ed0de89d
Fix skull pile, again
2020-09-28 07:03:22 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
fcf0c0f81d
Add right facing bookcase for mapping
2020-09-20 00:52:13 +02:00
Anders Jenbo
cd2f7fc4d4
Fix mapping objects and monsters
...
Added sound to fire trap lever
Added damage to fire trap
Fix rendering of skull pile
Remove one to many hellfire monsters
Remove duplicate items from ObjTypeConv
Remove slain hero (crashes game on low level heros)
Remove water (it's miss aligned and not realy useful)
Added trap variants of all chests
Added book stand
Removed door objects (they aren't of much use and will crash the game if
used on the wrong levels)
Rmoved all story books (crashes game if not use on the right level, tied
to specific quests etc)
2020-09-19 14:23:57 +02:00
Anders Jenbo
e226b918a0
Clean up enum usage
2020-09-19 14:22:34 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
9a04787577
Make all objects and monsters avalible to .dun levels
2020-06-21 15:14:10 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
10be0c66e0
Correct ObjTypeConv
2020-04-13 20:32:05 +02:00
Anders Jenbo
8c3ec91232
Use enums in the ObjTypeConv map
2020-04-13 19:36:07 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
Anders Jenbo
054458845a
Fix CLang builds
...
Possibly the type of ObjDataStruct should be changed to byte
2020-04-06 10:45:05 +02:00
Anders Jenbo
a291939a7d
Value types
2020-04-06 05:43:20 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
Anders Jenbo
48d0589db6
Correct line change in objdat.cpp
2020-03-07 16:38:49 +01:00
Anders Jenbo
d6f70c56ce
Format files
2020-03-01 22:48:17 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
c1f9e8293e
Correct new line encoding
...
_asm.cpp and _render.cpp is still incorrectly encoded
2019-07-06 16:48:37 +02:00
Anders Jenbo
a46ef68b2c
Merge branch 'master' of github.com:diasurgical/devilution
2019-04-29 02:29:39 +02:00
galaxyhaxz
610580625e
Split data from files
2019-04-29 01:40:44 +02:00