Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
2020-04-07 03:26:38 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com>
2020-03-11 21:27:40 -05:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Gleb Mazovetskiy
4e29a4b8aa
Single-player: Use loopback instead of TCP
...
Previously, single-player games initialized a TCP connection!
Changes this to loopback.
Refs #555
2020-02-02 19:38:54 +01:00
Anders Jenbo
40ba1e7a6f
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-01 14:48:39 +01:00
Anders Jenbo
08aa6a860a
Move generic helpers out of miniwin
2020-02-01 13:56:08 +01:00
Anders Jenbo
cc4d6b57d8
Remove unused miniwin IO
2020-01-31 22:30:13 +01:00
galaxyhaxz
6605e1de5e
Fix variable 'gbSelectProvider'
2020-01-17 21:07:10 +01:00
Anders Jenbo
40cea40aa4
Remove windows call types collisions
2019-12-26 05:00:02 +01:00
Anders Jenbo
da03bae69d
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-25 20:38:25 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
4e8a8d2157
Merge remote-tracking branch 'refs/remotes/devilution/master'
2019-10-26 13:43:28 +02:00
Anders Jenbo
3e7d352fde
Format files
2019-10-21 20:04:14 +02:00
qndel
57f1fcce4c
some enums ( #1816 )
2019-10-20 20:40:35 +02:00
Anders Jenbo
73a7a1ae6d
Remove unimplemented functions that aren't needed with SDL
2019-10-08 23:04:39 +02:00
Anders Jenbo
d840f388c7
Merge branch 'master' of github.com:diasurgical/devilution
2019-10-08 22:05:10 +02:00
Anders Jenbo
683a50527d
Correct missmatched bool types
2019-10-04 09:26:26 +02:00
Anders Jenbo
fae2be813a
Merge branch 'master' of github.com:diasurgical/devilution
2019-09-28 04:31:04 +02:00
Anders Jenbo
06bcd3c3f9
Handle file paths in a clean way
...
Belated birthday present for @mewmew
Functions for gettings paths have sensible names
It's using snprintf for safe? string concat
Paths don't use \ as path reporator, or magic marker
Drop code for copying pre 1.09 save games from the windows folder
2019-09-26 07:32:47 +02:00
Gleb Mazovetskiy
2cc0c2cfbb
Clang: Remove -fms-extensions -fms-compatibility
2019-09-25 03:32:00 +02:00
Robin Eklind
0b7fca12af
multi: use sizeof(sgGameInitInfo) for initdatabytes
2019-09-19 03:32:40 +02:00
Anders Jenbo
cf359d9ea2
Remove server chat
2019-09-13 03:56:47 +02:00
Anders Jenbo
98ab9b9600
Merge branch 'master' of github.com:diasurgical/devilution
2019-08-18 08:07:33 +02:00
Alex Yatskov
6dffe84f67
Fix drive-letter relative path log path ( #221 )
2019-08-18 07:42:59 +02:00
galaxyhaxz
f13512bbb8
Clean multi_send_zero_packet right
2019-08-16 14:06:22 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
Martin Hauke
6fc09ea8a6
Fix some typos
2019-07-23 14:33:42 +02:00
Anders Jenbo
2fcf8dab70
Merge branch 'master' of github.com:diasurgical/devilution
2019-07-21 19:39:17 +02:00
Anders Jenbo
5ab9f4609a
Clean up signedness
2019-07-21 00:57:53 +02:00
Anders Jenbo
e2bff090d6
Come up with names for all remaning arguments
2019-07-21 00:57:53 +02:00
Anders Jenbo
60ee365dff
Merge branch 'master' of github.com:diasurgical/devilution
2019-07-20 19:52:50 +02:00
Robin Eklind
105a583ce0
Use TRUE and FALSE enums for setlevel.
...
Also simplify if conditions to make
use of boolean values.
(If the cleanup4 PR ends up increasing
inserts/deletions, then this commit is
probably at fault.)
2019-07-17 20:42:26 +02:00
Robin Eklind
983d2d6769
Make _pLvlChanging into a boolean.
...
_pLvlChanging is only ever used in boolean contexts.
2019-07-17 12:24:07 +02:00
Robin Eklind
9b6e866878
Update Source/multi.cpp
...
Co-Authored-By: Anders Jenbo <anders@jenbo.dk>
2019-07-16 22:38:59 +02:00
Robin Eklind
98ac9ebaf3
multi: use name from PSX for InitLevelType
2019-07-16 14:10:40 +02:00
Robin Eklind
f47e29d60d
multi: rename InitNewSeed to DTypeFromDLvl
2019-07-16 12:20:48 +02:00
Xadhoom
148a7be44d
Merge upstream branch 'devilution/master'
2019-07-10 17:04:38 +00:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
7c071924ad
Format recently cleaned code
2019-07-06 05:13:01 +02:00
Anders Jenbo
4ff5197291
merge devilution
2019-06-28 21:53:52 +02:00
Joan Karadimov
fce804a09a
Use the dungeon_type enum for leveltype
2019-06-28 11:58:44 +03:00
Anders Jenbo
f187fe7d3a
Merge branch 'master' of github.com:diasurgical/devilution
2019-06-22 18:14:48 +02:00