Anders Jenbo
c54cc2013c
Calculate tick related values based on current game speed
2020-10-29 21:39:58 +01:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
3227fea5c0
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-26 21:44:34 +02:00
Anders Jenbo
7e45f8bcc8
More cleanups
2020-04-26 21:33:56 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
Anders Jenbo
711665ee96
Assign correct data types
2020-04-06 05:43:20 +02:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
08aa6a860a
Move generic helpers out of miniwin
2020-02-01 13:56:08 +01:00
Robin Eklind
d16f603537
all: remove unused storm imports
...
While no storm functions are called from these source files
it is determined that they included storm in the original
source files as made visible by the inclusion of infinity
in the data segments of the respective source files.
ref: diasurgical/devilution#1695 .
2019-09-20 11:05:25 +02:00
Xadhoom
6856fb74e2
Merge upstream beanch 'devilution/master'
2019-04-25 20:44:01 +00:00
Anders Jenbo
65b9fb87a8
Merge branch 'TownDead'
2019-04-24 14:08:25 +02:00
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
Xadhoom
5283a9ffd1
Put everything into namespace dvl
2019-03-11 20:10:23 +00:00
Anders Jenbo
87ea335ec4
Compile gamemenu.cpp, track.cpp & trigs.cpp as C ( #525 )
...
This enables processing pfile.h as a C header, this adds two minor
warnings to the compile process but should be fine (game works)
2018-12-30 03:27:03 +01:00
Anders Jenbo
b1f6d3698f
Update style to use tabs
2018-10-25 22:53:04 +02:00
Andrew Dunstan
dea936a6a9
clean track.cpp
2018-10-11 23:56:55 +02:00
Anders Jenbo
4d8ceea32d
Types ( #395 )
...
* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
2018-09-09 15:40:23 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
bcb3abe96b
Add files via upload
2018-06-06 21:27:39 -05:00