Commit graph

47 commits

Author SHA1 Message Date
Anders Jenbo
c5d02b21bd Load hellfire spells from hero save 2020-10-14 08:57:43 +02:00
qndel
b0142637b7
Ear cleanup #2 (#2100) 2020-10-12 00:14:24 +02:00
Anders Jenbo
7e04c63977 Merge branch 'hellfire' of github.com:diasurgical/devilution 2020-10-11 23:53:07 +02:00
Anders Jenbo
1ba96a6777 Add doxygen description to remaining engine files 2020-07-06 05:43:25 +02:00
Anders Jenbo
e6e0ebe15a Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-07 03:46:20 +02:00
Anders Jenbo
f1c216e688 Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
Anders Jenbo
cc0f92d45b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-06 06:09:30 +02:00
Anders Jenbo
e8454376d3 Semantically get the first item instead of the array 2020-04-06 05:43:20 +02:00
Anders Jenbo
b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
Anders Jenbo
3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
qndel
c2587d9786 use enums (#1997) 2020-01-28 17:33:34 +01:00
Anders Jenbo
85ab626437 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-12-15 02:22:17 +01:00
Robin Eklind
c583d82a1c pack: use IDI_GOLD enum instead of boolean operation for is->IDidx 2019-11-13 13:55:22 -06:00
galaxyhaxz
3bd28cc0c1 Fix function order [spells+pack.cpp] 2019-11-03 14:45:32 +01:00
Anders Jenbo
babddf2921 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-10-08 00:35:03 +02:00
qndel
7129558d0b apply enums 2019-10-05 15:24:44 +02:00
Anders Jenbo
0bdd819ca9 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-09-18 01:00:24 +02:00
qndel
c26ec70434 VerifyGoldSeeds cleanup 2019-09-12 11:39:44 +02:00
Anders Jenbo
d26fe48942 [hellfire] Correct player structure and related functions 2019-09-04 22:20:54 +02:00
Anders Jenbo
0022702c38 Clean up CalcPlrInv calls 2019-06-09 19:42:10 +02:00
galaxyhaxz
540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxz
4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00
Anders Jenbo
4c497e1775 Use values from defs.h 2019-03-27 18:02:01 +01:00
Anders Jenbo
614ebe2e5c Make pack.cpp bin exact 2019-03-27 02:30:22 +01:00
qndel
3573a086e3 UnPackPlayer bin exact (#745) 2019-03-27 02:00:09 +01:00
qndel
c5c3564b42 UnPackItem bin exact 2019-03-25 18:57:07 +01:00
qndel
991727882a PackPlayer bin exact 2019-03-25 15:23:15 +01:00
Anders Jenbo
9358465bb5
AddMissile bin exact (#621)
* AddMissile bin exact

* Clean up bools
2019-03-11 23:59:26 +01:00
Anders Jenbo
efec32bcd5 Compile files as C (#527)
* Compile files as C

* Provide fallback for qmemcpy

Enable C compilation for:
Source/gendung.cpp
Source/inv.cpp
Source/minitext.cpp
Source/pack.cpp
2018-12-30 13:16:11 +01:00
Anders Jenbo
b5f69dccdc C compatability from d-p (#519) 2018-12-29 17:54:22 +01:00
Anders Jenbo
ab3a6208d2 Use "BOOLEAN" instead of "bool"
bool is not defined in C
2018-11-26 12:35:03 +01:00
Anders Jenbo
b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
Anders Jenbo
c46d92be7a Format save game related files 2018-10-22 01:49:43 +02:00
Anders Jenbo
48a1035d4a Remove unused varialbes 2018-10-12 11:04:23 +02:00
Anders Jenbo
83e52d47e1 Clean up MaxSpellsCheat and SetSpellLevelCheat 2018-10-11 16:05:12 +02:00
Anders Jenbo
4d8ceea32d Types (#395)
* Apply plr_class

* Apply attribute_id

* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
squidcc
e2adda15ff fix function declarations (and some cosmetic changes) in preparation for pfile cleanup (#351) 2018-09-27 16:30:33 +02:00
Andrew Dunstan
71cae5f8c2 add enums for known actions (to be performed in response to commands) 2018-09-25 10:14:12 +10:00
Anders Jenbo
d8c4bcab5c Clean up DropHalfPlayersGold (#330) 2018-09-24 16:50:45 +02:00
Anders Jenbo
db77557dce ValidatePlayer (#318)
* ValidatePlayer

* Add MAX_SPELLS define
2018-09-23 09:40:05 +02:00
Anders Jenbo
3a0e40597b Clean up InitPlayer 2018-09-13 00:28:57 +02:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
galaxyhaxz
fa64b2148d
Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
dde68ff89e
Add files via upload 2018-06-06 21:25:54 -05:00