galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com>
2020-03-11 21:27:40 -05:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
09c41c666f
Update monster.cpp
2020-02-01 13:57:53 +01:00
Marco
29b9c99e5a
added some more values from enums ( #1955 )
2020-01-14 17:30:13 +01:00
Marco
4626450e11
some more item based enum consts
2019-12-30 22:03:43 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
5fa0c5781b
Backport cleanups from Hellfire branch
2019-12-15 06:14:57 +01:00
galaxyhaxz
9c98c1e43d
Fix all "pass by ref" functions
2019-12-02 09:16:01 +01:00
Mathieu Maret
982b1148d8
monster: use some enums
2019-10-31 22:55:51 +01:00
Anders Jenbo
e396aafa3b
Add bugfix note
2019-10-30 01:59:51 +01:00
Anders Jenbo
195ac2a4a7
Apply music enums
2019-10-28 21:42:33 +01:00
Anders Jenbo
3e7d352fde
Format files
2019-10-21 20:04:14 +02:00
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
2019-10-21 09:56:36 +02:00
galaxyhaxz
80840b4d69
PlrHasItem: change pointer to reference
2019-10-20 20:47:00 +02:00
qndel
06e7b4dbdb
more enums
2019-10-05 15:25:54 +02:00
Anders Jenbo
683a50527d
Correct missmatched bool types
2019-10-04 09:26:26 +02:00
qndel
7665acfaf1
encode_enemy cleanup
2019-09-30 15:23:45 +02:00
qndel
a994a5cd0f
MAI_Zhar cleanup
2019-09-30 05:53:49 +02:00
qndel
5a9aee7b92
PreSpawnSkeleton cleanup
2019-09-30 04:12:27 +02:00
qndel
d0421621c4
InitMonsterGFX cleanup
2019-09-26 01:13:38 +02:00
qndel
f6ae3e7489
M_GetKnockback cleanup ( #1579 )
2019-09-10 23:19:36 +02:00
Anders Jenbo
f331d3b5a4
Backport Hellfire cleanups
2019-09-05 15:20:27 +02:00
Robin Eklind
9291827eaa
monster: add BUGFIX comment for monstkills
...
The size of the monstkills array is unnecessarily large,
as it maps from monster type to number of kills, and the
monster type enum goes from 0 to NUM_MTYPES-1.
2019-08-26 14:53:59 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
Anders Jenbo
b023104434
Remove u from values
2019-07-21 00:57:53 +02:00
Anders Jenbo
aa50489569
Clean up generated comments
2019-07-21 00:57:53 +02:00
Xadhoom
3b203f7c50
BUGFIX comments for drlg_l?.cpp, gendung.cpp, monster.cpp
2019-07-10 01:21:48 +02:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
a7788ccddf
Format bin exact code
2019-06-17 04:55:41 +02:00
Anders Jenbo
334c06c6d3
Correct type in calls to AddPanelString
2019-06-08 13:06:26 +02:00
Manuel K
ce1f397658
Use MAX_PLRS
2019-06-05 17:27:26 +02:00
Sergey Semushin
ffa3d7d69d
Fix M_Enemy. Incorrect index.
2019-06-01 18:26:42 +01:00
Anders Jenbo
565bb5aa7d
Adust dFlag enums
2019-05-29 16:23:08 +01:00
Sergey Semushin
f7a4f0e909
Make MAI_Lachdanan bin exact.
2019-05-26 15:46:16 +01:00
Sergey Semushin
9d0e90d26b
Make MAI_SnotSpil bin exact.
2019-05-26 15:46:16 +01:00
Sergey Semushin
3ce2a6a8c2
Make NewMonsterAnim bin exact.
2019-05-26 15:46:16 +01:00
Anders Jenbo
26d7327b1f
Cleanup ( #1200 )
...
* Clean up effects.cpp
* Clean up monster.cpp
* Clean up codec.cpp
2019-05-21 00:34:42 +01:00
Anders Jenbo
4898803982
Clean up monster.cpp
2019-05-19 23:46:50 +01:00
Anders Jenbo
adc338b579
Clean up MissToMonst
2019-05-19 23:46:50 +01:00
Anders Jenbo
758c6ac377
Fix save games
2019-05-18 16:47:07 +02:00
Sergey Semushin
0549fc189e
Clean up SyncMonsterAnim.
2019-05-16 03:39:45 +03:00
Robin Eklind
335b50c702
Merge pull request #1163 from Predelnik/PR
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Clean up MAI_Lazhelp. (bin exact with volatile)
2019-05-14 15:53:51 +09:00
Robin Eklind
4bc0b26b50
Merge pull request #1166 from Predelnik/PR2
...
Clean up DirOK (bin exact)
2019-05-14 15:53:37 +09:00
Sergey Semushin
0f992e1c84
Clean up LineClearF1.
2019-05-14 00:52:43 +01:00
Sergey Semushin
80939a9527
Clean up LineClearF.
2019-05-14 00:52:43 +01:00
qndel
6dad663868
M_FallenFear bin exact
2019-05-12 17:46:59 +01:00
qndel
4fd9f41137
PrintMonstHistory bin exact
2019-05-12 17:46:33 +01:00
Sergey Semushin
4769ba7df0
Clean up DirOK.
2019-05-12 15:59:52 +03:00