..
render
Align end comment markers for doxygen comments
2021-07-09 18:00:15 +02:00
actor_position.hpp
♻️ Replace Point addition with 'Point + Displacement'
2021-06-28 20:37:44 -07:00
animationinfo.cpp
Change AnimationInfo.pCelSprite to const
2021-07-12 07:40:38 -07:00
animationinfo.h
Change AnimationInfo.pCelSprite to const
2021-07-12 07:40:38 -07:00
cel_header.hpp
♻️ Clean up cel_header.hpp
2021-06-23 11:27:56 +01:00
cel_sprite.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
direction.hpp
🚚 engine.h: Extract Point, Direction, clamp
2021-06-21 01:36:20 -07:00
displacement.hpp
Move SetObjMapRange to a member function
2021-07-10 19:11:30 -07:00
load_cel.cpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_cel.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_file.cpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_file.hpp
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
point.hpp
Add tests for path_get_h_cost, IsTileWalkable, IsTile(Not)Solid, path_solid_pieces, FindPath
2021-07-17 17:35:58 +02:00
random.cpp
♻️ Clean up variable initialization
2021-06-27 14:58:51 -07:00
random.hpp
Fully apply clang-tidy/format to all files
2021-07-03 16:41:43 -07:00
rectangle.hpp
Fix Rectangle::Contains bounds check
2021-07-03 09:09:48 +01:00
size.hpp
🚚 engine.h: Extract Size
2021-06-21 01:36:20 -07:00
surface.cpp
🚚 Rename CelOutputBuf to Surface and extract
2021-07-03 05:33:32 -07:00
surface.hpp
Fully apply clang-tidy/format to all files
2021-07-03 16:41:43 -07:00