devilutionX/Source/engine/render
Gleb Mazovetskiy 1838eb43f2 🎉 cl2_render.cpp: Clip the drawing functions
Clips all the drawing functions except the outline one.

Example FPS gain in a dungeon: 1454 -> 1488
2021-05-09 05:48:48 +02:00
..
automap_render.cpp 📝 Correct file header 2021-05-08 18:48:19 +02:00
automap_render.hpp 📝 Correct file header 2021-05-08 18:48:19 +02:00
cel_render.cpp 🎉 cel_render.cpp: Clip stippled transparency 2021-05-09 05:31:41 +02:00
cel_render.hpp 🚚 Move CEL rendering to engine/render/cel_render.cpp 2021-05-07 00:16:40 +02:00
cl2_render.cpp 🎉 cl2_render.cpp: Clip the drawing functions 2021-05-09 05:48:48 +02:00
cl2_render.hpp 🚚 Move CL2 rendering to engine/render/cl2_render.cpp 2021-05-07 01:02:03 +02:00
common_impl.h 📝 Correct file header 2021-05-08 18:48:19 +02:00
dun_render.cpp
dun_render.hpp
text_render.cpp Precompute font color tables 2021-05-08 18:48:19 +02:00
text_render.hpp Generic game text render function 2021-05-08 18:48:19 +02:00