devilutionX/Source/sync.h
2021-04-06 15:21:25 +02:00

22 lines
363 B
C++

/**
* @file sync.h
*
* Interface of functionality for syncing game state with other players.
*/
#pragma once
namespace devilution {
#ifdef __cplusplus
extern "C" {
#endif
Uint32 sync_all_monsters(const Uint8 *pbBuf, Uint32 dwMaxLen);
Uint32 sync_update(int pnum, const Uint8 *pbBuf);
void sync_init();
#ifdef __cplusplus
}
#endif
}