devilutionX/Source
2021-04-02 02:47:21 +02:00
..
.clang-format
all.h Monster health bar 2021-03-05 05:12:15 +01:00
appfat.cpp Converte all Levels when cross loading saves 2021-02-27 14:51:37 +01:00
appfat.h 🎨 Mark noreturn functions as such 2021-03-26 02:24:32 +01:00
automap.cpp 🐛 Do not show other players on map while changing levels 2021-03-29 04:48:16 +02:00
automap.h ♻️ Clean up automap.cpp 2021-03-14 15:38:23 +01:00
capture.cpp Get rid of SCREEN_X / SCREEN_Y 2021-03-17 23:37:58 +01:00
capture.h
codec.cpp eliminate unused code 2021-02-19 22:04:11 +01:00
codec.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-03 00:56:51 +01:00
control.cpp Add black text color 2021-03-27 23:04:19 +01:00
control.h Add black text color 2021-03-27 23:04:19 +01:00
cursor.cpp 🚨 Fix a handful of warnings from Clang 2021-03-14 05:40:10 +01:00
cursor.h Unifcy a chunk of Hellfire's code pathts 2020-12-28 01:11:25 +01:00
dead.cpp eliminate unused code 2021-02-19 22:04:11 +01:00
dead.h Notes of untimly header cleanups 2021-01-26 03:12:58 +01:00
debug.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
debug.h Strip out debug features from the release builds 2021-02-19 22:04:11 +01:00
diablo.cpp 🎨 Swap more BOOL for bool 2021-04-01 02:43:14 +02:00
diablo.h ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
doom.cpp Migrate CelDraw to CelDrawTo 2021-03-06 09:55:14 +01:00
doom.h Migrate CelDraw to CelDrawTo 2021-03-06 09:55:14 +01:00
drlg_l1.cpp ♻️ Use if instead of switch for bool cases 2021-03-20 20:39:28 +01:00
drlg_l1.h eliminate unused code 2021-02-19 22:04:11 +01:00
drlg_l2.cpp [Diablo] 🐛 Fix double rendering or door frames in Catacombs 2021-03-26 05:13:08 +01:00
drlg_l2.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 06:36:10 +01:00
drlg_l3.cpp [diablo] 🐛 Fix incorrect dirt tiles in lavepools 2021-03-20 20:39:28 +01:00
drlg_l3.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 06:36:10 +01:00
drlg_l4.cpp ♻️ Use if instead of switch for bool cases 2021-03-20 20:39:28 +01:00
drlg_l4.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 06:36:10 +01:00
dthread.cpp unify checks for single and multiplayer 2021-02-18 22:32:01 +01:00
dthread.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-03 00:56:51 +01:00
dx.h 🚨 Resolve remaning c-style warnings 2021-03-14 21:28:58 +01:00
effects.cpp 🔥 Rely less on storm.h 2021-03-27 17:46:09 +01:00
effects.h Allow playing specific sounds with 'PlaySfx' 2021-03-11 05:24:59 +01:00
encrypt.cpp get rid of a few warnings 2021-02-19 22:04:11 +01:00
encrypt.h get rid of a few warnings 2021-02-19 22:04:11 +01:00
engine.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
engine.h 🎨 Format source 2021-03-31 00:52:47 +02:00
error.cpp Completely replace gpBuffer with CelOutputBuffer 2021-03-13 05:13:26 +01:00
error.h Pass CelOutputBuffer to game text printing (#1095) 2021-03-03 18:20:24 +01:00
gamemenu.cpp 🔥 Rely less on storm.h 2021-03-27 17:46:09 +01:00
gamemenu.h Revamp ini options and sync in multiplayer 2021-03-01 11:52:26 +01:00
gendung.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
gendung.h ♻️ Clean up InitCutscene 2021-03-24 21:50:19 +01:00
gmenu.cpp 🐛 Correctly center pause text 2021-04-02 02:47:21 +02:00
gmenu.h Migrate CelDraw to CelDrawTo 2021-03-06 09:55:14 +01:00
help.cpp Add black text color 2021-03-27 23:04:19 +01:00
help.h Enginify trans_rect 2021-03-03 12:07:07 +01:00
init.cpp 🎨 Remove hardcoded version number 2021-04-01 04:43:16 +02:00
init.h Add test for vanilla pfile_write_hero() 2021-03-08 18:32:25 +01:00
interfac.cpp 🐛 Fix wrong assignment during level change 2021-03-28 18:39:35 +02:00
interfac.h ♻️ Apply corrections from commit review 2021-03-26 02:05:57 +01:00
inv.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
inv.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
itemdat.cpp [diablo] 🐛 Correct spelling of Sorcerer 2021-03-21 12:18:10 +01:00
itemdat.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
items.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
items.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
lighting.cpp 🎨 Format source 2021-03-31 00:52:47 +02:00
lighting.h ♻️ Use explicit types and remove globals from save file logic 2021-03-09 22:27:11 +01:00
loadsave.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
loadsave.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
mainmenu.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
mainmenu.h Correct some incorrect bool operations 2021-03-09 22:27:11 +01:00
minitext.cpp Get rid of SCREEN_X / SCREEN_Y 2021-03-17 23:37:58 +01:00
minitext.h Enginify trans_rect 2021-03-03 12:07:07 +01:00
misdat.cpp Clean up missile function names 2021-02-25 11:52:19 +01:00
misdat.h Clean up missile types 2021-02-25 09:56:10 +01:00
missiles.cpp [diablo] 🐛 Better direction calculation 2021-03-21 19:20:41 +01:00
missiles.h fix typo (#1316) 2021-04-01 15:34:44 +02:00
monstdat.cpp ♻️ Move monster.h related structs and enums and apply propper types 2021-03-11 03:36:32 +01:00
monstdat.h ♻️ Move monster.h related structs and enums and apply propper types 2021-03-11 03:36:32 +01:00
monster.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
monster.h ♻️ Move monster.h related structs and enums and apply propper types 2021-03-11 03:36:32 +01:00
movie.cpp 🐛 Fix console output on Windows and SDL1 targets 2021-03-12 15:31:09 +01:00
movie.h eliminate unused code 2021-02-19 22:04:11 +01:00
mpqapi.cpp 🔥 Rely less on storm.h 2021-03-27 17:46:09 +01:00
mpqapi.h 🎨 Format source 2021-03-31 00:52:47 +02:00
msg.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
msg.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
multi.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
multi.h 🚩 Add option for disabeling frindly fire (#1104) 2021-03-06 04:15:54 +01:00
nthread.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
nthread.h eliminate unused code 2021-02-19 22:04:11 +01:00
objdat.cpp Fix a few compiler warnings 2021-02-22 05:13:57 +01:00
objdat.h Fix a few compiler warnings 2021-02-22 05:13:57 +01:00
objects.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
objects.h ♻️ change QuestTalkData in to an array of _speech_id 2021-03-11 01:40:13 +01:00
options.h 🐮 Minor typo fixes for options struct 2021-03-30 23:45:49 +02:00
pack.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
pack.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
palette.cpp ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
palette.h Revamp ini options and sync in multiplayer 2021-03-01 11:52:26 +01:00
path.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
path.h ♻️ Apply proper types to PlayerStruct 2021-03-14 15:38:23 +01:00
pfile.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
pfile.h 🚚 Move 'PlayerStruct' to 'player.h' 2021-03-05 03:52:11 +01:00
player.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
player.h 🐛 Fix loading of sorceror graphics 2021-03-21 13:13:22 +01:00
plrmsg.cpp Add black text color 2021-03-27 23:04:19 +01:00
plrmsg.h Add black text color 2021-03-27 23:04:19 +01:00
portal.cpp ♻️ Clean up InitCutscene 2021-03-24 21:50:19 +01:00
portal.h ♻️ Clean up InitCutscene 2021-03-24 21:50:19 +01:00
quests.cpp Add black text color 2021-03-27 23:04:19 +01:00
quests.h ♻️ Clean up InitCutscene 2021-03-24 21:50:19 +01:00
render.cpp 🎨 Format source 2021-03-31 00:52:47 +02:00
render.h Migrate the rest of drawing away from gpBufEnd 2021-03-13 02:26:11 +01:00
restrict.cpp 🔥 Rely less on storm.h 2021-03-27 17:46:09 +01:00
restrict.h Clean up restrict.h 2020-11-09 03:37:11 +01:00
scrollrt.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
scrollrt.h Completely replace gpBuffer with CelOutputBuffer 2021-03-13 05:13:26 +01:00
setmaps.cpp 🎨 Mark noreturn functions as such 2021-03-26 02:24:32 +01:00
setmaps.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 06:36:10 +01:00
sha.cpp get rid of a few warnings 2021-02-19 22:04:11 +01:00
sha.h Notes of untimly header cleanups 2021-01-26 03:12:58 +01:00
sound.h Respect sfx_STREAM in PlaySFX 2021-03-17 18:52:09 +01:00
spelldat.cpp Merge a large chunk of Hellfire the code paths 2021-01-06 08:07:20 +01:00
spelldat.h
spells.cpp Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
spells.h Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
stores.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
stores.h Add black text color 2021-03-27 23:04:19 +01:00
sync.cpp [diablo] 🐛 Correct spelling of Sorcerer 2021-03-21 12:18:10 +01:00
sync.h Some additional clean up 2021-01-25 01:21:18 +01:00
textdat.cpp 💬 Tow minor subtitle corrections 2021-03-27 02:07:04 +01:00
textdat.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 06:36:10 +01:00
themes.cpp Fix RNG diverging during level generation depending on the code path 2021-02-01 06:44:16 +01:00
themes.h Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 06:36:10 +01:00
tmsg.cpp Revamp ini options and sync in multiplayer 2021-03-01 11:52:26 +01:00
tmsg.h Use sized types for network messages 2021-02-25 05:50:24 +01:00
town.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
town.h Some additional clean up 2021-01-25 01:21:18 +01:00
towners.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
towners.h ♻️ change QuestTalkData in to an array of _speech_id 2021-03-11 01:40:13 +01:00
track.cpp Revamp ini options and sync in multiplayer 2021-03-01 11:52:26 +01:00
track.h Some additional clean up 2021-01-25 01:21:18 +01:00
trigs.cpp 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
trigs.h Notes of untimly header cleanups 2021-01-26 03:12:58 +01:00