devilutionX/Source
2021-04-18 20:08:17 +02:00
..
controls OpenDingux: Update RG350 package to OD Beta 2021-04-18 12:12:26 +02:00
DiabloUI 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 2021-04-17 13:37:04 +02:00
dvlnet 🧹 C++17: Use std::make_unique 2021-04-18 20:08:17 +02:00
miniwin Remove stdarg_compat.h header 2021-04-17 03:44:39 +02:00
platform 🚚 Restructure files 2021-04-16 03:57:22 +02:00
storm 🐞 Fix Storm error code on Windows 2021-04-16 04:54:13 +02:00
utils 🧹 SDL1.2: Remove unimplemented SDL_*Window backports 2021-04-18 20:07:37 +02:00
.clang-format 🔨 Align .clang-format files 2021-04-11 16:41:02 +02:00
.clang-tidy 🚚 Restructure files 2021-04-16 03:57:22 +02:00
appfat.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
appfat.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
automap.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
automap.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
capture.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
capture.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
codec.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
codec.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
control.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
control.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
cursor.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
cursor.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
dead.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
dead.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
debug.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
debug.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
devilutionx.exe.manifest 🚚 Restructure files 2021-04-16 03:57:22 +02:00
diablo.cpp 🐞 pfile: Fix stale tables after leaving a game 2021-04-16 15:50:13 +02:00
diablo.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
doom.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
doom.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
drlg_l1.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
drlg_l1.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
drlg_l2.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
drlg_l2.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
drlg_l3.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
drlg_l3.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
drlg_l4.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
drlg_l4.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
dthread.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
dthread.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
dx.cpp 🧹 SDL1.2: Remove unimplemented SDL_*Window backports 2021-04-18 20:07:37 +02:00
dx.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
effects.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
effects.h 🎨 Consistent enum value style (#1458) 2021-04-10 17:09:41 +02:00
encrypt.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
encrypt.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
engine.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
engine.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
enum_traits.h ♻️ Convert 'attribute_id' to a scoped enumeration 2021-04-13 03:02:14 +02:00
error.cpp fix typo in spiritual shrine (#1569) 2021-04-17 18:51:11 +02:00
error.h ♻️ make better use of enums 2021-04-08 20:29:16 +02:00
gamemenu.cpp gamenu.cpp: Move most functions to an anonymous namespace 2021-04-17 03:25:42 +02:00
gamemenu.h gamenu.cpp: Move most functions to an anonymous namespace 2021-04-17 03:25:42 +02:00
gendung.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
gendung.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
gmenu.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
gmenu.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
help.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
help.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
init.cpp 🧹 SDL1.2: Remove unimplemented SDL_*Window backports 2021-04-18 20:07:37 +02:00
init.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
interfac.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
interfac.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
inv.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
inv.h Clean DrawInvBelt + outline colors 2021-04-16 02:17:28 +02:00
itemdat.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
itemdat.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
items.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
items.h Clean DrawInvBelt + outline colors 2021-04-16 02:17:28 +02:00
lighting.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
lighting.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
loadsave.cpp 🐞 pfile: Fix stale tables after leaving a game 2021-04-16 15:50:13 +02:00
loadsave.h Only write to the file once when saving 2021-04-12 10:44:36 +02:00
main.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
mainmenu.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
mainmenu.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
minitext.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
minitext.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
misdat.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
misdat.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
missiles.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
missiles.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
monstdat.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
monstdat.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
monster.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
monster.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
movie.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
movie.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
mpqapi.cpp 🧹 C++17: Use std::make_unique 2021-04-18 20:08:17 +02:00
mpqapi.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
msg.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
msg.h 🚚 Move header we implement into the project 2021-04-16 01:04:54 +02:00
multi.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
multi.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
nthread.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
nthread.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
objdat.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
objdat.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
objects.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
objects.h 🚚 Move header we implement into the project 2021-04-16 01:04:54 +02:00
options.h 🚚 Move header we implement into the project 2021-04-16 01:04:54 +02:00
pack.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
pack.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
palette.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
palette.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
path.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
path.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
pfile.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
pfile.h 🐞 pfile: Fix stale tables after leaving a game 2021-04-16 15:50:13 +02:00
player.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
player.h ♻️ Unify most valuable player item logic on new method 2021-04-16 04:02:18 +02:00
plrmsg.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
plrmsg.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
portal.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
portal.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
qol.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
qol.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
quests.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
quests.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
render.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
render.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
restrict.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
restrict.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
scrollrt.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
scrollrt.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
setmaps.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
setmaps.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
sha.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
sha.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
sound.cpp 🚚 Restructure files 2021-04-16 03:57:22 +02:00
sound.h 🚚 Restructure files 2021-04-16 03:57:22 +02:00
spelldat.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
spelldat.h 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
spells.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
spells.h ♻️ Rearange and apply more enums 2021-04-10 05:24:01 +02:00
stores.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
stores.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
sync.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
sync.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
textdat.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
textdat.h 🚚 Move header we implement into the project 2021-04-16 01:04:54 +02:00
themes.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
themes.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
tmsg.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
tmsg.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
town.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
town.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
towners.cpp 🧹 Cleanup unused variables (#1584) 2021-04-18 18:15:47 +02:00
towners.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
track.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
track.h 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
trigs.cpp 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
trigs.h 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00