devilutionX/Source/engine/render
Gleb Mazovetskiy bb95e0c337 cl2_render: Use memset when rendering outline
A minor cleanup that replaces the for-loop rendering for a fill run
with memsets.
2021-05-22 15:55:51 +02:00
..
automap_render.cpp 📝 Correct file header 2021-05-08 18:48:19 +02:00
automap_render.hpp 📝 Correct file header 2021-05-08 18:48:19 +02:00
cel_render.cpp swap if in drawing inventory items (#1968) 2021-05-14 12:50:32 +02:00
cel_render.hpp inventory items rendering cleanup (#1938) 2021-05-14 12:46:16 +02:00
cl2_render.cpp cl2_render: Use memset when rendering outline 2021-05-22 15:55:51 +02:00
cl2_render.hpp 🚚 Move CL2 rendering to engine/render/cl2_render.cpp 2021-05-07 01:02:03 +02:00
common_impl.h 📝 Correct file header 2021-05-08 18:48:19 +02:00
dun_render.cpp 🔥 Mark dun_render functions as hot 2021-05-13 01:54:27 +02:00
dun_render.hpp 🚚 Move render.cpp to engine/render/dun_render.cpp 2021-05-06 21:30:06 +02:00
text_render.cpp Render quest and menu text using common text rendering 2021-05-21 04:23:49 +02:00
text_render.hpp Render quest and menu text using common text rendering 2021-05-21 04:23:49 +02:00