devilutionX/Source
2020-04-08 20:16:32 +02:00
..
.clang-format Reformat the .clang-format files 2020-03-29 20:45:57 +02:00
_asm.cpp
_render.cpp Clean up signedness 2019-07-21 00:57:53 +02:00
all.h Format files 2020-03-01 22:48:17 +01:00
appfat.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
appfat.h Fix signature of FuncDlg properly 2020-04-06 05:43:20 +02:00
asm_trans_rect.inc Use SCREEN_Y 2019-06-02 18:08:09 +01:00
automap.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
automap.h Add documentation to more files 2020-03-02 02:29:28 +01:00
capture.cpp Decompose a few numbers 2020-04-06 05:43:20 +02:00
capture.h Add documentation 2020-03-01 22:18:00 +01:00
codec.cpp codec: fix build error of codec.cpp when compiling as C 2020-03-08 15:59:29 +01:00
codec.h Add documentation 2020-03-01 22:18:00 +01:00
control.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
control.h enums and stuff (#2024) 2020-04-06 08:04:14 +02:00
cursor.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
cursor.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
dead.cpp Order variables logically 2020-04-06 05:43:20 +02:00
dead.h Add documentation 2020-03-01 22:18:00 +01:00
debug.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
debug.h Add documentation 2020-03-01 22:18:00 +01:00
diablo.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
diablo.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
doom.cpp Add documentation 2020-03-01 22:18:00 +01:00
doom.h Add documentation 2020-03-01 22:18:00 +01:00
drlg_l1.cpp Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00
drlg_l1.h Add documentation 2020-03-01 22:18:00 +01:00
drlg_l2.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
drlg_l2.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
drlg_l3.cpp Value types 2020-04-06 05:43:20 +02:00
drlg_l3.h Add documentation 2020-03-01 22:18:00 +01:00
drlg_l4.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
drlg_l4.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
dthread.cpp Remove C compat 2020-04-06 05:43:20 +02:00
dthread.h dthread: add parameter name to dthread_handler 2020-03-08 18:12:09 +01:00
dx.cpp Remove C compat 2020-04-06 05:43:20 +02:00
dx.h Add documentation 2020-03-01 22:18:00 +01:00
effects.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
effects.h Fix function/var names (effects/sound) 2020-03-24 00:22:36 -05:00
encrypt.cpp Add documentation 2020-03-01 22:18:00 +01:00
encrypt.h Add documentation 2020-03-01 22:18:00 +01:00
engine.cpp Remove C compat 2020-04-06 05:43:20 +02:00
engine.h Add documentation 2020-03-01 22:18:00 +01:00
error.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
error.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
fault.cpp Add documentation 2020-03-01 22:18:00 +01:00
fault.h Add documentation 2020-03-01 22:18:00 +01:00
gamemenu.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
gamemenu.h Add documentation to more files 2020-03-02 02:29:28 +01:00
gendung.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
gendung.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
gmenu.cpp Value types 2020-04-06 05:43:20 +02:00
gmenu.h Add documentation to more files 2020-03-02 02:29:28 +01:00
help.cpp Add documentation to more files 2020-03-02 02:29:28 +01:00
help.h Add documentation to more files 2020-03-02 02:29:28 +01:00
init.cpp Add documentation to more files 2020-03-02 02:29:28 +01:00
init.h Add documentation to more files 2020-03-02 02:29:28 +01:00
interfac.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
interfac.h Add documentation to more files 2020-03-02 02:29:28 +01:00
inv.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
inv.h Add documentation to more files 2020-03-02 02:29:28 +01:00
itemdat.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
itemdat.h Add documentation to more files 2020-03-02 02:29:28 +01:00
items.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
items.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
lighting.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
lighting.h Add documentation 2020-03-01 22:18:00 +01:00
list.h Add documentation 2020-03-01 22:18:00 +01:00
loadsave.cpp Add documentation to more files 2020-03-02 02:29:28 +01:00
loadsave.h Add documentation to more files 2020-03-02 02:29:28 +01:00
logging.cpp Remove C compat 2020-04-06 05:43:20 +02:00
logging.h Add documentation to more files 2020-03-02 02:29:28 +01:00
mainmenu.cpp Add documentation to more files 2020-03-02 02:29:28 +01:00
mainmenu.h Add documentation to more files 2020-03-02 02:29:28 +01:00
minitext.cpp More documentation from sanctuary/notes (#2026) 2020-03-30 11:31:36 +02:00
minitext.h Add documentation to more files 2020-03-02 02:29:28 +01:00
misdat.cpp Add documentation to more files 2020-03-02 02:29:28 +01:00
misdat.h Add documentation to more files 2020-03-02 02:29:28 +01:00
missiles.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
missiles.h Add documentation to more files 2020-03-02 02:29:28 +01:00
monstdat.cpp Several updates [enums+names] (#2002) 2020-03-11 21:27:40 -05:00
monstdat.h Add documentation to more files 2020-03-02 02:29:28 +01:00
monster.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
monster.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
movie.cpp Fix function/var names (effects/sound) 2020-03-24 00:22:36 -05:00
movie.h Add documentation to more files 2020-03-02 02:29:28 +01:00
mpqapi.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
mpqapi.h Add documentation to more files 2020-03-02 02:29:28 +01:00
msg.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
msg.h Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00
msgcmd.cpp Add documentation to more files 2020-03-02 02:29:28 +01:00
msgcmd.h Add documentation to more files 2020-03-02 02:29:28 +01:00
multi.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
multi.h Add documentation to more files 2020-03-02 02:29:28 +01:00
nthread.cpp Remove C compat 2020-04-06 05:43:20 +02:00
nthread.h nthread: add parameter name to nthread_handler 2020-03-09 00:32:23 +01:00
objdat.cpp Fix CLang builds 2020-04-06 10:45:05 +02:00
objdat.h Correct new line encoding 2019-07-06 16:48:37 +02:00
objects.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
objects.h Bool types 2020-04-06 05:43:20 +02:00
pack.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
pack.h Fix function order [spells+pack.cpp] 2019-11-03 14:45:32 +01:00
palette.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
palette.h Correct spelling of color 2020-01-10 11:13:47 +01:00
path.cpp Format files 2020-03-01 22:48:17 +01:00
path.h Add documentation 2020-03-01 22:18:00 +01:00
pfile.cpp Add documentation 2020-03-01 22:18:00 +01:00
pfile.h Clean up signedness 2019-07-21 00:57:53 +02:00
player.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
player.h Backport Hellfire cleanups 2019-09-05 15:20:27 +02:00
plrmsg.cpp Add documentation 2020-03-01 22:18:00 +01:00
plrmsg.h Clean up signedness 2019-07-21 00:57:53 +02:00
portal.cpp Add documentation 2020-03-01 22:18:00 +01:00
portal.h
quests.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
quests.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
render.cpp Add documentation 2020-03-01 22:18:00 +01:00
render.h Clean up signedness 2019-07-21 00:57:53 +02:00
restrict.cpp add all.h and use in place of diablo.h (#2005) 2020-02-14 13:12:54 +01:00
restrict.h
scrollrt.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
scrollrt.h More documentation from sanctuary/notes (#2026) 2020-03-30 11:31:36 +02:00
setmaps.cpp Several updates [enums+names] (#2002) 2020-03-11 21:27:40 -05:00
setmaps.h Clean up signedness 2019-07-21 00:57:53 +02:00
sha.cpp add all.h and use in place of diablo.h (#2005) 2020-02-14 13:12:54 +01:00
sha.h
sound.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
sound.h Fix function/var names (effects/sound) 2020-03-24 00:22:36 -05:00
spelldat.cpp Correct shareware data 2020-04-06 05:43:20 +02:00
spelldat.h Avoid some arrays being of predefined size 2020-04-06 05:43:20 +02:00
spells.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
spells.h Fix function order [spells+pack.cpp] 2019-11-03 14:45:32 +01:00
stores.cpp enums and stuff (#2024) 2020-04-06 08:04:14 +02:00
stores.h enums and stuff (#2024) 2020-04-06 08:04:14 +02:00
sync.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
sync.h
textdat.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
textdat.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
themes.cpp Several updates [enums+names] (#2002) 2020-03-11 21:27:40 -05:00
themes.h Add documentation 2020-03-01 22:18:00 +01:00
tmsg.cpp Correct return type of tmsg_cleanup 2020-04-06 05:43:20 +02:00
tmsg.h Correct return type of tmsg_cleanup 2020-04-06 05:43:20 +02:00
town.cpp Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00
town.h Documentations, enums and clean ups 2019-10-21 19:33:14 +02:00
towners.cpp Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
towners.h Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
track.cpp Assign correct data types 2020-04-06 05:43:20 +02:00
track.h
trigs.cpp Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
trigs.h Clean up generated comments 2019-07-21 00:57:53 +02:00
wave.cpp add all.h and use in place of diablo.h (#2005) 2020-02-14 13:12:54 +01:00
wave.h