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.clang-format
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all.h
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Strip out debug features from the release builds
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2021-02-19 22:04:11 +01:00 |
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appfat.cpp
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Converte all Levels when cross loading saves
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2021-02-27 14:51:37 +01:00 |
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appfat.h
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automap.cpp
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automap: Migrate away from gpBuffer/gpBufEnd
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2021-03-01 13:30:57 +01:00 |
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automap.h
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capture.cpp
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capture.h
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codec.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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codec.h
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control.cpp
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Standardize colon alignment on text (#816)
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2021-02-27 23:03:41 +01:00 |
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control.h
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Fix remaning basic compiler errors and warnings
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2021-02-22 13:51:42 +01:00 |
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cursor.cpp
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cursor.h
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dead.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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dead.h
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Notes of untimly header cleanups
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2021-01-26 03:12:58 +01:00 |
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debug.cpp
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Strip out debug features from the release builds
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2021-02-19 22:04:11 +01:00 |
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debug.h
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Strip out debug features from the release builds
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2021-02-19 22:04:11 +01:00 |
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diablo.cpp
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✅ Better assertions on item generation tests
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2021-03-03 09:30:09 +01:00 |
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diablo.h
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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doom.cpp
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doom.h
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drlg_l1.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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drlg_l1.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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drlg_l2.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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drlg_l2.h
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drlg_l3.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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drlg_l3.h
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drlg_l4.cpp
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[3DS] use -O2 / exclude DRLG_L4FloodTVal from optimizing
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2021-02-21 00:31:13 +01:00 |
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drlg_l4.h
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dthread.cpp
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unify checks for single and multiplayer
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2021-02-18 22:32:01 +01:00 |
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dthread.h
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dx.h
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Fix remaning basic compiler errors and warnings
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2021-02-22 13:51:42 +01:00 |
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effects.cpp
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unify checks for single and multiplayer
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2021-02-18 22:32:01 +01:00 |
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effects.h
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Clean up narator sound logic
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2021-01-24 07:08:11 +01:00 |
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encrypt.cpp
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get rid of a few warnings
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2021-02-19 22:04:11 +01:00 |
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encrypt.h
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get rid of a few warnings
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2021-02-19 22:04:11 +01:00 |
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engine.cpp
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automap: Migrate away from gpBuffer/gpBufEnd
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2021-03-01 13:30:57 +01:00 |
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engine.h
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Make header checks portable
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2021-03-02 12:17:13 +01:00 |
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error.cpp
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error.h
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gamemenu.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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gamemenu.h
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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gendung.cpp
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Strip out debug features from the release builds
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2021-02-19 22:04:11 +01:00 |
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gendung.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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gmenu.cpp
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get rid of a few warnings
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2021-02-19 22:04:11 +01:00 |
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gmenu.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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help.cpp
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Replace 'Left Click' with 'Left Mouse Button' on help screen shortcuts
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2021-02-27 23:59:25 +01:00 |
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help.h
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init.cpp
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Clean up gpBufEnd initialization
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2021-03-01 12:08:37 +01:00 |
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init.h
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Fix remaning basic compiler errors and warnings
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2021-02-22 13:51:42 +01:00 |
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interfac.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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interfac.h
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inv.cpp
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🐛 Clear item before reusing it in all cases
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2021-03-03 01:43:24 +01:00 |
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inv.h
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♻️ Pass item referece on SpecialAutoPlace
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2021-02-28 02:22:33 +01:00 |
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itemdat.cpp
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itemdat.h
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items.cpp
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🐛 Clear item before reusing it in all cases
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2021-03-03 01:43:24 +01:00 |
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items.h
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♻️ Remove unused return value from SpawnUnique
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2021-03-03 01:10:30 +01:00 |
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lighting.cpp
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Strip out debug features from the release builds
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2021-02-19 22:04:11 +01:00 |
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lighting.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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loadsave.cpp
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Make header checks portable
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2021-03-02 12:17:13 +01:00 |
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loadsave.h
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mainmenu.cpp
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Make header checks portable
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2021-03-02 12:17:13 +01:00 |
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mainmenu.h
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minitext.cpp
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Engine: Functions to render to any buffer
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2021-02-27 17:49:39 +01:00 |
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minitext.h
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Deduplicate some code in minitext.cpp
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2021-01-24 22:52:16 +01:00 |
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misdat.cpp
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Clean up missile function names
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2021-02-25 11:52:19 +01:00 |
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misdat.h
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Clean up missile types
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2021-02-25 09:56:10 +01:00 |
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missiles.cpp
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Clean up missile function names
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2021-02-25 11:52:19 +01:00 |
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missiles.h
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Clean up missile function names
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2021-02-25 11:52:19 +01:00 |
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monstdat.cpp
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Clean up Hellfire special cases
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2021-02-25 05:50:24 +01:00 |
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monstdat.h
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Fix remaning basic compiler errors and warnings
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2021-02-22 13:51:42 +01:00 |
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monster.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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monster.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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movie.cpp
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movie.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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mpqapi.cpp
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Make header checks portable
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2021-03-02 12:17:13 +01:00 |
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mpqapi.h
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Notes of untimly header cleanups
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2021-01-26 03:12:58 +01:00 |
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msg.cpp
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✅ Better assertions on item generation tests
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2021-03-03 09:30:09 +01:00 |
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msg.h
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Use sized types for network messages
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2021-02-25 05:50:24 +01:00 |
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multi.cpp
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Make header checks portable
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2021-03-02 12:17:13 +01:00 |
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multi.h
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Make header checks portable
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2021-03-02 12:17:13 +01:00 |
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nthread.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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nthread.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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objdat.cpp
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Fix a few compiler warnings
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2021-02-22 05:13:57 +01:00 |
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objdat.h
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Fix a few compiler warnings
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2021-02-22 05:13:57 +01:00 |
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objects.cpp
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Clea up some duplicate item code
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2021-02-27 23:04:06 +01:00 |
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objects.h
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Fix regression of static lights from fix of dynamic ones
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2021-01-31 14:00:22 +01:00 |
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pack.cpp
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✅ Better assertions on item generation tests
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2021-03-03 09:30:09 +01:00 |
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pack.h
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✅ Better assertions on item generation tests
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2021-03-03 09:30:09 +01:00 |
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palette.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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palette.h
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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path.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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path.h
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Notes of untimly header cleanups
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2021-01-26 03:12:58 +01:00 |
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pfile.cpp
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✅ Better assertions on item generation tests
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2021-03-03 09:30:09 +01:00 |
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pfile.h
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✅ Better assertions on item generation tests
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2021-03-03 09:30:09 +01:00 |
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player.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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player.h
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Remove some unused junk
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2021-02-25 05:37:17 +01:00 |
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plrmsg.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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plrmsg.h
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get rid of a few warnings (strncpy)
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2021-02-19 22:04:11 +01:00 |
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portal.cpp
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fix portals
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2021-02-18 18:47:29 +01:00 |
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portal.h
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quests.cpp
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Clean up Hellfire special cases
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2021-02-25 05:50:24 +01:00 |
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quests.h
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Fix loading order of poison water palette
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2021-02-21 18:47:16 +01:00 |
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render.cpp
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Fix for RightMask_Transparent[] array so that each row increases by 2 rather than alternating between 1 and 3.
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2021-03-01 19:34:09 +01:00 |
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render.h
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restrict.cpp
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restrict.h
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scrollrt.cpp
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Remove gpBufStart
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2021-03-01 02:20:21 +01:00 |
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scrollrt.h
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Remove gpBufStart
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2021-03-01 02:20:21 +01:00 |
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setmaps.cpp
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setmaps.h
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sha.cpp
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get rid of a few warnings
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2021-02-19 22:04:11 +01:00 |
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sha.h
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Notes of untimly header cleanups
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2021-01-26 03:12:58 +01:00 |
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sound.h
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Fix remaning basic compiler errors and warnings
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2021-02-22 13:51:42 +01:00 |
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spelldat.cpp
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spelldat.h
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spells.cpp
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spells.h
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stores.cpp
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♻️ Pass item referece on SpecialAutoPlace
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2021-02-28 02:22:33 +01:00 |
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stores.h
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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sync.cpp
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Some additional clean up
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2021-01-25 01:21:18 +01:00 |
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sync.h
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Some additional clean up
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2021-01-25 01:21:18 +01:00 |
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textdat.cpp
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eliminate unused code
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2021-02-19 22:04:11 +01:00 |
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textdat.h
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themes.cpp
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Fix RNG diverging during level generation depending on the code path
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2021-02-01 06:44:16 +01:00 |
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themes.h
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tmsg.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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tmsg.h
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Use sized types for network messages
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2021-02-25 05:50:24 +01:00 |
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town.cpp
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Clean up rendering
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2021-02-19 03:05:12 +01:00 |
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town.h
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Some additional clean up
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2021-01-25 01:21:18 +01:00 |
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towners.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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towners.h
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Mark _tAnimOrder as explicitly signed
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2021-01-31 05:42:32 +01:00 |
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track.cpp
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Revamp ini options and sync in multiplayer
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2021-03-01 11:52:26 +01:00 |
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track.h
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Some additional clean up
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2021-01-25 01:21:18 +01:00 |
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trigs.cpp
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unify checks for single and multiplayer
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2021-02-18 22:32:01 +01:00 |
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trigs.h
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Notes of untimly header cleanups
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2021-01-26 03:12:58 +01:00 |