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stdcompat
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attributes.h
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Overhaul tests
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2021-12-16 20:26:51 +00:00 |
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console.cpp
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Modify the Windows implementation of printInConsole() to call OutputDebugString()
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2021-12-20 05:43:14 +01:00 |
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console.h
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display.cpp
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Split up graphics settings initializers
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2021-12-21 12:55:30 +01:00 |
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display.h
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Do not recreate the render when switching scalingn quality
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2021-12-21 12:55:30 +01:00 |
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endian.hpp
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enum_traits.h
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Move UiFlags and UiPanels into their own files
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2021-11-25 12:22:27 +01:00 |
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file_util.cpp
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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file_util.h
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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language.cpp
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language.cpp: Fix -Wwrite-strings
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2021-12-16 19:32:27 +00:00 |
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language.h
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log.hpp
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logged_fstream.cpp
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logged_fstream.hpp
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math.h
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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paths.cpp
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Emscripten: Fix assets/ loading
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2021-12-20 04:07:34 +00:00 |
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paths.h
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AssetsPath: Default to exe dir
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2021-12-16 21:26:11 +01:00 |
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pcx.hpp
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png.h
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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push_aulib_decoder.cpp
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push_aulib_decoder.h
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sdl2_backports.h
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sdl2_to_1_2_backports.cpp
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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sdl2_to_1_2_backports.h
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SDL1: Don't destroy surface in SDL_DestroyWindow
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2021-12-06 22:11:15 +01:00 |
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sdl_bilinear_scale.cpp
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sdl_bilinear_scale.hpp
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sdl_compat.h
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sdl_cond.h
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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sdl_geometry.h
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sdl_mutex.h
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sdl_ptrs.h
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sdl_thread.cpp
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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sdl_thread.h
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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sdl_wrap.h
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clang-format all files in {Source,test}/
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2021-11-24 23:44:12 +01:00 |
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soundsample.cpp
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Add OptionEntries for Audio
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2021-12-14 04:10:16 +01:00 |
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soundsample.h
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stubs.h
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ui_fwd.h
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Split up graphics settings initializers
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2021-12-21 12:55:30 +01:00 |
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utf8.cpp
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utf8.hpp
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